Player Matchup

Fenrir
Fenrir
Gavini1
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Hel
Hel
HugeWillyMan
Hel
Level 45
God Stats
2W - 1L
1,809 SR
Queue Stats
19W - 19L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hemuli97
Cu Chulainn
Level 121
God Stats
1W - 2L
1,728 SR
Queue Stats
146W - 175L
1,485 Elo+
Solo
Team Averages
Level 65
1,679 SR
1,430 Elo+

VS

Team Averages
Level 67
1,465 SR
1,613 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ezrekt5
Hades
Level 23
God Stats
2W - 2L
1,394 SR
Queue Stats
108W - 21L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gavini1
Fenrir
12
3 / 5 / 2
8,494
772
8,754
14,531
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 10 / 3
7,413
674
5,290
12,535
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
hemuli97
Cu Chulainn
12
1 / 6 / 2
7,435
676
8,877
16,349
11,043
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
13 / 1 / 8
9,681
880
15,321
14,025
17,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
 
Camazotz
13
5 / 2 / 12
8,644
786
7,508
10,248
6,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
ezrekt5
Hades
14
3 / 2 / 16
8,806
801
15,236
14,271
10,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
21
21
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
1
8
17
W
Camazotz
 
Camazotz
5
2
12
5.5
L
Fenrir
Gavini1
Fenrir
3
5
2
0.8
L
1
10
3
0.25
W
Hades
ezrekt5
Hades
3
2
16
5.5
L
Cu Chulainn
hemuli97
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
38,065
43,415
Taken
38,544
30,714
Mitigated
34,343
6,380
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,321
8,975
0
2,374
14,025
17,886
0
2,194
11,831
0
21,727
W
Camazotz
 
Camazotz
7,508
1,760
0
4,971
10,248
6,121
561
496
9,752
0
21,227
L
Fenrir
Gavini1
Fenrir
8,754
3,150
0
1,119
14,531
14,869
0
5,523
9,008
0
16,228
L
5,290
736
2,000
1,527
12,535
4,802
0
4,504
8,031
15,607
0
W
Hades
ezrekt5
Hades
15,236
1,314
1,508
7,663
14,271
10,336
112
2,642
11,629
58,538
0
L
Cu Chulainn
hemuli97
Cu Chulainn
8,877
2,029
0
1,734
16,349
11,043
0
5,283
11,066
0
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
27,131
79
Minions Killed
128
0
Camps Cleared
0
516,588
Distance Traveled
618,937
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,681
880
14
1
0
221,765
1
W
Camazotz
8,644
786
21
2
0
217,681
1
L
Fenrir
8,494
772
11
1
0
194,024
2
L
Hel
7,413
674
22
2
0
158,813
1
W
Hades
8,806
801
93
8
0
179,491
1
L
Cu Chulainn
7,435
676
46
4
0
163,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role