Player Matchup

Khepri
Khepri
Egis89
Khepri
Level 147
God Stats
4W - 5L
1,469 SR
Queue Stats
454W - 494L
1,425 Elo+
Solo
Nox
Nox
GeometricVenom
Nox
Level 105
God Stats
0W - 2L
1,256 SR
Queue Stats
482W - 364L
1,550 Elo+
Party 2
Chang'e
Chang'e
RednckGrrl
Chang'e
Level 108
God Stats
18W - 20L
1,550 SR
Queue Stats
771W - 698L
1,557 Elo+
Party 2
Izanami
Izanami
SailorPotato420
Izanami
Level 27
God Stats
0W - 3L
1,156 SR
Queue Stats
45W - 35L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
SoDorky
Jing Wei
Level 120
God Stats
1W - 4L
1,428 SR
Queue Stats
155W - 138L
1,540 Elo+
Party 2
Team Averages
Level 101
1,372 SR
1,522 Elo+

VS

Team Averages
Level 89
1,370 SR
1,483 Elo+
Bacchus
Bacchus
ImaGeck
Bacchus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 54L
1,637 Elo+
Party 1
Izanami
Izanami
JoshwaEggrow
Izanami
Level 106
God Stats
3W - 1L
1,618 SR
Queue Stats
49W - 45L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Stuqib
Sylvanus
Level 136
God Stats
2W - 4L
1,045 SR
Queue Stats
517W - 535L
1,391 Elo+
Solo
Ganesha
Ganesha
WhiteWomenKilIer
Ganesha
Level 23
God Stats
6W - 4L
1,421 SR
Queue Stats
94W - 51L
1,648 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xKINGx LOW
Morgan Le Fay
Level 129
God Stats
3W - 5L
1,266 SR
Queue Stats
148W - 169L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Egis89
Khepri
17
3 / 3 / 8
10,366
691
10,037
34,293
33,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 7
9,826
655
10,172
15,951
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
RednckGrrl
Chang'e
15
2 / 3 / 6
9,290
619
7,776
16,577
9,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 5
9,064
604
14,929
19,288
9,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
SoDorky
Jing Wei
17
4 / 5 / 4
10,533
702
13,533
19,959
9,487
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImaGeck
Bacchus
19
7 / 2 / 14
11,598
773
18,416
18,262
24,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JoshwaEggrow
Izanami
16
3 / 5 / 12
10,449
697
20,925
14,328
8,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Stuqib
Sylvanus
18
3 / 2 / 16
11,042
736
8,698
18,530
15,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
0 / 1 / 19
10,347
690
22,120
11,783
8,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xKINGx LOW
Morgan Le Fay
20
9 / 2 / 11
12,231
815
28,241
15,823
9,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
11
Kills
22
22
Deaths
12
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Khepri
Egis89
Khepri
3
3
8
2.33
L
2
4
7
1.38
W
Bacchus
ImaGeck
Bacchus
7
2
14
7
W
Izanami
JoshwaEggrow
Izanami
3
5
12
1.8
L
Chang'e
RednckGrrl
Chang'e
2
3
6
1.67
L
0
7
5
0.36
L
Jing Wei
SoDorky
Jing Wei
4
5
4
1.2
W
Sylvanus
Stuqib
Sylvanus
3
2
16
5.5
W
0
1
19
9.5
W
Morgan Le Fay
xKINGx LOW
Morgan Le Fay
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,447
Damage
98,400
106,068
Taken
78,726
70,422
Mitigated
66,592
56,385
Healing
40,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Egis89
Khepri
10,037
273
3,135
14,227
34,293
33,412
240
19,487
14,350
22,947
0
L
10,172
867
2,316
1,299
15,951
9,101
182
13,644
1,981
27,129
0
W
Bacchus
ImaGeck
Bacchus
18,416
1,748
3,041
2,164
18,262
24,604
274
6,227
12,035
26,474
0
W
Izanami
JoshwaEggrow
Izanami
20,925
11,906
930
1,486
14,328
8,093
4,392
6,435
7,893
0
41,824
L
Chang'e
RednckGrrl
Chang'e
7,776
700
19,152
6,433
16,577
9,119
287
11,335
4,991
16,965
0
L
14,929
7,591
1,327
1,743
19,288
9,303
226
15,576
3,404
0
30,368
L
Jing Wei
SoDorky
Jing Wei
13,533
9,584
2,829
3,924
19,959
9,487
1,085
15,815
3,867
0
27,797
W
Sylvanus
Stuqib
Sylvanus
8,698
3,573
16,199
9,487
18,530
15,727
1,909
6,154
12,376
18,786
0
W
22,120
393
369
874
11,783
8,523
470
4,117
7,666
32,007
0
W
Morgan Le Fay
xKINGx LOW
Morgan Le Fay
28,241
3,016
2,413
3,346
15,823
9,645
1,292
5,052
10,771
58,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
55,667
155
Minions Killed
145
0
Camps Cleared
0
1,362,982
Distance Traveled
1,366,579
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,366
691
32
2
0
306,972
6
L
Nox
9,826
655
32
2
0
277,973
0
W
Bacchus
11,598
773
26
2
0
304,878
0
W
Izanami
10,449
697
35
2
0
234,186
0
L
Chang'e
9,290
619
24
2
0
271,177
0
L
Izanami
9,064
604
29
2
0
234,320
0
L
Jing Wei
10,533
702
38
3
0
272,540
0
W
Sylvanus
11,042
736
15
1
0
231,773
0
W
Ganesha
10,347
690
2
0
0
318,155
0
W
Morgan Le Fay
12,231
815
67
4
0
277,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role