Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
OKtenminute
Bellona
Level 155
God Stats
18W - 9L
1,691 SR
Queue Stats
394W - 265L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
Strife420inc
Nu Wa
Level 144
God Stats
1W - 3L
1,511 SR
Queue Stats
209W - 143L
1,527 Elo+
Party 2
Team Averages
Level 143
1,567 SR
1,546 Elo+

VS

Team Averages
Level 69
1,407 SR
1,246 Elo+
Bellona
Bellona
kawaiipichuu123
Bellona
Level 84
God Stats
2W - 5L
1,449 SR
Queue Stats
4W - 20L
1,132 Elo+
Party 1
Rama
Rama
stïcky
Rama
Level 105
God Stats
0W - 1L
1,704 SR
Queue Stats
16W - 19L
1,724 Elo+
Party 1
Chang'e
Chang'e
winxchi
Chang'e
Level 17
God Stats
0W - 3L
1,067 SR
Queue Stats
1W - 14L
883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
7 / 0 / 6
8,124
903
13,075
6,595
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
OKtenminute
Bellona
12
3 / 0 / 7
7,802
867
4,838
9,640
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 7
7,563
840
7,822
6,104
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,572
619
5,483
11,197
10,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
stïcky
Rama
9
1 / 5 / 0
6,021
669
4,741
10,097
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
winxchi
Chang'e
9
0 / 3 / 0
5,584
620
2,360
9,105
3,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
6
10
W
Bellona
OKtenminute
Bellona
3
0
7
6.5
W
3
1
7
6.5
L
0
5
1
0.1
L
Rama
stïcky
Rama
1
5
0
0.2
L
Chang'e
winxchi
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
12,584
22,339
Taken
30,399
14,994
Mitigated
17,334
6,508
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,075
5,638
0
957
6,595
3,255
997
1,253
5,342
0
36,152
W
Bellona
OKtenminute
Bellona
4,838
1,263
1,515
3,461
9,640
9,655
459
1,098
8,542
0
16,916
W
7,822
3,252
0
575
6,104
2,084
719
54
6,050
36,084
0
L
5,483
1,299
0
216
11,197
10,002
0
4,043
7,154
0
18,147
L
Rama
stïcky
Rama
4,741
3,346
0
2,495
10,097
3,874
0
1,770
8,327
0
17,392
L
Chang'e
winxchi
Chang'e
2,360
281
924
907
9,105
3,458
0
2,014
7,091
14,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
17,177
120
Minions Killed
69
0
Camps Cleared
0
528,043
Distance Traveled
443,100
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,124
903
51
6
0
156,992
1
W
Bellona
7,802
867
17
2
0
200,028
0
W
Nu Wa
7,563
840
52
6
0
171,023
2
L
Bellona
5,572
619
22
2
0
161,107
2
L
Rama
6,021
669
27
3
0
150,380
2
L
Chang'e
5,584
620
20
2
0
131,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role