Player Matchup

Bacchus
Bacchus
Chaizz2018
Bacchus
Level 82
God Stats
9W - 15L
1,464 SR
Queue Stats
257W - 273L
1,457 Elo+
Solo
Poseidon
Poseidon
CyanMod
Poseidon
Level 126
God Stats
2W - 5L
1,474 SR
Queue Stats
361W - 367L
1,503 Elo+
Party 1
Ishtar
Ishtar
Jelly Diamondz
Ishtar
Level 100
God Stats
4W - 1L
1,577 SR
Queue Stats
422W - 417L
1,545 Elo+
Solo
Mulan
Mulan
SpaghettiJim
Mulan
Level 64
God Stats
10W - 15L
1,436 SR
Queue Stats
302W - 304L
1,504 Elo+
Party 1
Medusa
Medusa
iceman573
Medusa
Level 121
God Stats
1W - 5L
1,395 SR
Queue Stats
360W - 332L
1,583 Elo+
Solo
Team Averages
Level 99
1,469 SR
1,518 Elo+

VS

Team Averages
Level 128
1,592 SR
1,518 Elo+
Neith
Neith
AIucardGaming
Neith
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 40L
1,586 Elo+
Solo
Ne Zha
Ne Zha
EccsDee
Ne Zha
Level 137
God Stats
18W - 15L
1,552 SR
Queue Stats
485W - 502L
1,452 Elo+
Solo
Chang'e
Chang'e
God_Scylla-
Chang'e
Level 128
God Stats
10W - 4L
1,732 SR
Queue Stats
358W - 365L
1,550 Elo+
Solo
Ares
Ares
Paiopuchinito
Ares
Level 105
God Stats
21W - 14L
1,609 SR
Queue Stats
255W - 254L
1,502 Elo+
Solo
Mulan
Mulan
xXxMARVITZxXx
Mulan
Level 122
God Stats
9W - 9L
1,565 SR
Queue Stats
500W - 539L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaizz2018
Bacchus
10
0 / 6 / 3
7,235
426
8,729
16,773
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
CyanMod
Poseidon
15
4 / 3 / 2
9,102
535
9,126
15,299
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 4
9,099
535
9,837
19,539
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 4
7,880
464
7,716
15,374
10,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
iceman573
Medusa
12
3 / 3 / 2
8,088
476
9,046
11,113
5,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,839
520
11,100
11,967
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
EccsDee
Ne Zha
15
6 / 3 / 9
9,361
551
9,696
15,633
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
God_Scylla-
Chang'e
16
5 / 2 / 4
9,877
581
11,128
13,214
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 10
8,786
517
9,266
15,872
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 7
10,159
598
13,939
16,361
14,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
25
25
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Bacchus
Chaizz2018
Bacchus
0
6
3
0.25
L
Poseidon
CyanMod
Poseidon
4
3
2
1.67
W
Ne Zha
EccsDee
Ne Zha
6
3
9
3.5
W
Chang'e
God_Scylla-
Chang'e
5
2
4
3.5
L
2
5
4
0.8
W
3
1
10
8
L
0
8
4
0.25
L
Medusa
iceman573
Medusa
3
3
2
1.33
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,454
Damage
55,129
78,098
Taken
73,047
48,430
Mitigated
51,366
21,193
Healing
24,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,100
4,791
0
3,883
11,967
5,615
61
3,220
8,747
0
57,669
L
Bacchus
Chaizz2018
Bacchus
8,729
1,747
0
2,846
16,773
19,157
0
6,216
10,466
26,095
4,614
L
Poseidon
CyanMod
Poseidon
9,126
2,822
139
5,704
15,299
5,484
0
3,093
12,070
80,124
0
W
Ne Zha
EccsDee
Ne Zha
9,696
4,065
0
4,724
15,633
7,140
232
1,640
13,993
0
67,155
W
Chang'e
God_Scylla-
Chang'e
11,128
837
1,792
4,473
13,214
5,688
491
4,463
8,751
82,738
0
L
9,837
6,647
0
8,712
19,539
7,755
0
3,347
16,130
0
71,705
W
9,266
750
0
2,608
15,872
18,733
209
4,119
11,753
35,156
0
L
7,716
1,346
0
2,875
15,374
10,688
0
1,850
13,436
0
37,060
L
Medusa
iceman573
Medusa
9,046
4,181
0
917
11,113
5,346
0
5,539
5,402
0
51,677
W
13,939
2,074
0
7,087
16,361
14,190
255
3,853
12,508
200
69,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
47,022
418
Minions Killed
506
0
Camps Cleared
0
1,592,297
Distance Traveled
1,662,761
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,839
520
86
5
0
292,341
2
L
Bacchus
7,235
426
42
2
0
322,852
2
L
Poseidon
9,102
535
119
7
0
356,719
4
W
Ne Zha
9,361
551
97
6
0
377,505
7
W
Chang'e
9,877
581
165
10
0
334,076
4
L
Ishtar
9,099
535
99
6
0
289,444
2
W
Ares
8,786
517
38
2
0
337,069
2
L
Mulan
7,880
464
65
4
0
303,398
3
L
Medusa
8,088
476
93
5
0
319,884
6
W
Mulan
10,159
598
120
7
0
321,770
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role