Player Matchup

Guan Yu
Guan Yu
GeometricVenom
Guan Yu
Level 105
God Stats
3W - 4L
1,477 SR
Queue Stats
482W - 364L
1,545 Elo+
Party 1
Tiamat
Tiamat
RednckGrrl
Tiamat
Level 108
God Stats
18W - 19L
1,481 SR
Queue Stats
771W - 698L
1,552 Elo+
Party 1
Chernobog
Chernobog
SailorPotato420
Chernobog
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 35L
1,531 Elo+
Party 1
Chronos
Chronos
SoDorky
Chronos
Level 120
God Stats
3W - 1L
1,623 SR
Queue Stats
155W - 138L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
ZacksHighAgain
Kukulkan
Level 105
God Stats
2W - 0L
1,737 SR
Queue Stats
61W - 37L
1,574 Elo+
Party 1
Team Averages
Level 93
1,606 SR
1,547 Elo+

VS

Team Averages
Level 76
1,485 SR
1,372 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Acidic_RyRyhnoYT
Osiris
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,200 Elo+
Solo
Nemesis
Nemesis
DarkLink_0311
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,210 Elo+
Solo
Gilgamesh
Gilgamesh
God_Of_Basic
Gilgamesh
Level 49
God Stats
1W - 2L
1,389 SR
Queue Stats
102W - 122L
1,422 Elo+
Party 2
Discordia
Discordia
I Am Keyno
Discordia
Level 106
God Stats
3W - 3L
1,535 SR
Queue Stats
182W - 161L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
11,122
741
10,148
25,024
24,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
RednckGrrl
Tiamat
17
1 / 2 / 11
10,327
688
12,948
12,348
9,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SailorPotato420
Chernobog
16
0 / 2 / 10
9,742
649
6,450
10,316
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
SoDorky
Chronos
16
4 / 2 / 8
10,450
697
12,550
15,714
7,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
20
9 / 2 / 6
12,211
814
22,536
14,478
8,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 3 / 2
9,098
607
11,143
16,775
13,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 4 / 5
9,608
641
5,888
15,283
10,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
14
1 / 6 / 6
9,446
630
8,704
19,290
14,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
God_Of_Basic
Gilgamesh
16
1 / 4 / 6
9,315
621
9,035
14,464
8,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
I Am Keyno
Discordia
18
2 / 2 / 6
10,089
673
30,084
11,434
6,120
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
19
Kills
8
11
Deaths
19
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
2
1
L
2
4
5
1.13
L
Nemesis
1
6
6
0.67
W
5
3
10
3.33
L
Gilgamesh
God_Of_Basic
Gilgamesh
1
4
6
1
L
Discordia
I Am Keyno
Discordia
2
2
6
2.5
W
Tiamat
RednckGrrl
Tiamat
1
2
11
3.25
W
Chernobog
SailorPotato420
Chernobog
0
2
10
2.5
W
Chronos
SoDorky
Chronos
4
2
8
4
W
Kukulkan
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,632
Damage
64,854
77,880
Taken
77,246
55,147
Mitigated
53,875
32,351
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,143
492
9,064
6,488
16,775
13,864
400
11,528
5,247
16,604
0
L
5,888
1,310
2,716
1,764
15,283
10,507
944
11,232
4,051
0
15,127
L
Nemesis
8,704
3,291
2,146
4,036
19,290
14,766
0
10,502
8,788
0
14,018
W
10,148
1,684
9,089
8,922
25,024
24,570
218
10,263
13,747
0
20,117
L
Gilgamesh
God_Of_Basic
Gilgamesh
9,035
1,496
1,210
1,024
14,464
8,618
0
7,479
6,985
0
24,929
L
Discordia
I Am Keyno
Discordia
30,084
453
1,830
2,112
11,434
6,120
621
7,293
4,141
50,967
0
W
Tiamat
RednckGrrl
Tiamat
12,948
816
2,222
2,060
12,348
9,920
1,197
6,306
5,716
24,129
0
W
Chernobog
SailorPotato420
Chernobog
6,450
3,787
224
683
10,316
4,877
3,486
6,663
3,546
0
18,421
W
Chronos
SoDorky
Chronos
12,550
2,323
1,770
2,311
15,714
7,609
1,746
9,090
6,364
26,556
0
W
Kukulkan
22,536
894
3,340
1,730
14,478
8,171
1,098
7,570
6,678
46,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,852
Gold Earned
47,556
157
Minions Killed
146
0
Camps Cleared
0
1,452,315
Distance Traveled
1,389,481
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,098
607
15
1
0
245,032
0
L
Osiris
9,608
641
22
1
0
277,071
3
L
Nemesis
9,446
630
9
1
0
281,636
0
W
Guan Yu
11,122
741
17
1
0
323,904
1
L
Gilgamesh
9,315
621
47
3
0
268,929
4
L
Discordia
10,089
673
53
4
0
316,813
0
W
Tiamat
10,327
688
32
2
0
290,105
0
W
Chernobog
9,742
649
26
2
0
255,915
0
W
Chronos
10,450
697
30
2
0
286,470
0
W
Kukulkan
12,211
814
52
3
0
295,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role