Player Matchup

Chaac
Chaac
GeometricVenom
Chaac
Level 105
God Stats
13W - 6L
1,678 SR
Queue Stats
482W - 364L
1,535 Elo+
Party 1
Medusa
Medusa
RednckGrrl
Medusa
Level 108
God Stats
5W - 5L
1,466 SR
Queue Stats
771W - 698L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
SailorPotato420
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,520 Elo+
Party 1
Mulan
Mulan
SoDorky
Mulan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 138L
1,524 Elo+
Party 1
Discordia
Discordia
ZacksHighAgain
Discordia
Level 105
God Stats
1W - 0L
1,334 SR
Queue Stats
61W - 37L
1,565 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,537 Elo+

VS

Team Averages
Level 117
1,448 SR
1,486 Elo+
Xbalanque
Xbalanque
ADelta4444
Xbalanque
Level 140
God Stats
3W - 5L
1,410 SR
Queue Stats
480W - 487L
1,485 Elo+
Solo
Persephone
Persephone
Freeze Beachh
Persephone
Level 117
God Stats
2W - 6L
1,335 SR
Queue Stats
310W - 330L
1,484 Elo+
Solo
Bastet
Bastet
I Am Keyno
Bastet
Level 106
God Stats
4W - 3L
1,514 SR
Queue Stats
182W - 161L
1,537 Elo+
Solo
Sol
Sol
ItsxThatxGirl
Sol
Level 158
God Stats
0W - 4L
1,449 SR
Queue Stats
68W - 91L
1,466 Elo+
Solo
Apollo
Apollo
好制图12345
Apollo
Level 64
God Stats
6W - 5L
1,530 SR
Queue Stats
396W - 472L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 19
10,673
712
14,627
27,378
37,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
RednckGrrl
Medusa
18
8 / 4 / 13
11,278
752
14,944
17,533
9,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SailorPotato420
Gilgamesh
15
0 / 4 / 13
10,187
679
2,599
17,967
14,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
SoDorky
Mulan
20
12 / 4 / 11
12,968
865
13,954
25,675
19,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ZacksHighAgain
Discordia
18
4 / 3 / 15
10,746
716
16,880
10,011
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ADelta4444
Xbalanque
15
1 / 7 / 12
9,089
606
12,386
14,871
6,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Freeze Beachh
Persephone
19
3 / 6 / 13
11,530
769
20,334
13,482
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
I Am Keyno
Bastet
16
5 / 5 / 6
10,391
693
15,915
13,121
5,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
2 / 4 / 8
9,909
661
15,869
16,036
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 5 / 10
11,035
736
10,880
14,702
7,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
26
Kills
18
19
Deaths
27
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ADelta4444
Xbalanque
1
7
12
1
L
Persephone
Freeze Beachh
Persephone
3
6
13
1.58
W
2
4
19
2.88
L
Bastet
I Am Keyno
Bastet
5
5
6
1.6
L
2
4
8
1.5
W
Medusa
RednckGrrl
Medusa
8
4
13
3.63
W
Gilgamesh
SailorPotato420
Gilgamesh
0
4
13
1.63
W
Mulan
SoDorky
Mulan
12
4
11
4.38
W
Discordia
ZacksHighAgain
Discordia
4
3
15
3.83
L
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
75,384
98,564
Taken
72,212
85,273
Mitigated
32,116
39,471
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ADelta4444
Xbalanque
12,386
4,612
1,147
1,985
14,871
6,476
310
4,048
10,823
0
20,086
L
Persephone
Freeze Beachh
Persephone
20,334
1,171
1,237
2,451
13,482
5,636
420
4,073
9,403
40,139
0
W
14,627
1,567
4,051
8,688
27,378
37,400
850
6,979
20,295
0
30,802
L
Bastet
I Am Keyno
Bastet
15,915
2,396
145
3,373
13,121
5,664
498
2,285
10,836
0
20,300
L
15,869
3,535
985
7,238
16,036
6,536
645
3,671
12,365
33,783
0
W
Medusa
RednckGrrl
Medusa
14,944
5,004
4,502
4,458
17,533
9,058
4,084
6,836
10,645
0
34,206
W
Gilgamesh
SailorPotato420
Gilgamesh
2,599
351
3,318
2,178
17,967
14,907
508
8,337
9,630
0
6,786
W
Mulan
SoDorky
Mulan
13,954
1,145
2,230
6,819
25,675
19,264
1,647
9,951
15,618
0
27,664
W
Discordia
ZacksHighAgain
Discordia
16,880
1,137
2,256
971
10,011
4,644
1,832
4,100
5,911
40,674
0
L
10,880
5,289
2,047
3,685
14,702
7,804
287
2,802
11,900
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,852
Gold Earned
51,954
172
Minions Killed
139
0
Camps Cleared
0
1,453,531
Distance Traveled
1,258,078
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,089
606
15
1
0
213,375
0
L
Persephone
11,530
769
52
3
0
266,339
0
W
Chaac
10,673
712
25
2
0
303,500
0
L
Bastet
10,391
693
10
1
0
310,158
0
L
Sol
9,909
661
35
2
0
243,358
0
W
Medusa
11,278
752
55
4
0
263,144
0
W
Gilgamesh
10,187
679
13
1
0
294,107
0
W
Mulan
12,968
865
30
2
0
292,435
0
W
Discordia
10,746
716
49
3
0
300,345
2
L
Apollo
11,035
736
27
2
0
224,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role