Player Matchup

Ra
Ra
BackDoorSex
Ra
Level 21
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BiG-JoHn_theGoD
Tsukuyomi
Level 64
God Stats
3W - 3L
1,348 SR
Queue Stats
22W - 44L
1,253 Elo+
Party 2
Hades
Hades
bizarrekenstar
Hades
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,349 Elo+
Party 2
Team Averages
Level 30
1,293 SR
1,245 Elo+

VS

Team Averages
Level 57
1,436 SR
1,339 Elo+
Cthulhu
Cthulhu
ChrisOfficial_YT
Cthulhu
Level 59
God Stats
4W - 2L
1,296 SR
Queue Stats
44W - 73L
1,262 Elo+
Party 1
Atlas
Atlas
KaRonVsTheWorld
Atlas
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luhh_mario
Cu Chulainn
Level 103
God Stats
4W - 2L
1,513 SR
Queue Stats
201W - 259L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 2
12,264
681
18,282
13,688
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
BiG-JoHn_theGoD
Tsukuyomi
17
2 / 6 / 4
11,897
661
14,663
17,377
8,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 6 / 4
11,722
651
17,247
22,429
11,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
13,340
741
13,783
16,875
17,941
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 0 / 11
14,025
779
11,953
26,588
30,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
luhh_mario
Cu Chulainn
19
9 / 4 / 6
13,809
767
18,677
22,192
11,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
15
15
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Tsukuyomi
BiG-JoHn_theGoD
Tsukuyomi
2
6
4
0.67
W
2
2
11
3.75
W
4
0
11
9.5
L
2
6
4
0.67
W
Cu Chulainn
luhh_mario
Cu Chulainn
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
44,413
53,494
Taken
65,655
26,317
Mitigated
60,193
17,202
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,282
858
3,588
4,445
13,688
6,215
367
6,714
6,974
89,277
0
L
Tsukuyomi
BiG-JoHn_theGoD
Tsukuyomi
14,663
3,058
0
1,592
17,377
8,200
829
8,200
9,177
0
45,953
W
13,783
206
1,361
4,184
16,875
17,941
1,414
10,755
6,120
44,372
0
W
11,953
3,026
379
12,100
26,588
30,924
595
12,043
14,545
42,685
0
L
17,247
2,422
576
7,001
22,429
11,902
508
10,849
11,580
42,871
0
W
Cu Chulainn
luhh_mario
Cu Chulainn
18,677
1,347
0
4,714
22,192
11,328
752
12,866
9,326
0
73,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
41,174
220
Minions Killed
203
0
Camps Cleared
0
1,023,921
Distance Traveled
998,927
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,264
681
127
7
0
349,200
0
L
Tsukuyomi
11,897
661
41
2
0
377,395
1
W
Cthulhu
13,340
741
64
4
0
354,302
0
W
Atlas
14,025
779
45
3
0
334,739
0
L
Hades
11,722
651
52
3
0
297,326
0
W
Cu Chulainn
13,809
767
94
5
0
309,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role