Player Matchup

Chaac
Chaac
LeDrew James
Chaac
Level 127
God Stats
2W - 2L
1,385 SR
Queue Stats
38W - 45L
1,462 Elo+
Party 2
Izanami
Izanami
Simply Scum
Izanami
Level 104
God Stats
2W - 0L
1,519 SR
Queue Stats
26W - 36L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
cantguardjim
Ao Kuang
Level 143
God Stats
2W - 0L
1,543 SR
Queue Stats
30W - 35L
1,449 Elo+
Party 2
Team Averages
Level 125
1,482 SR
1,451 Elo+

VS

Team Averages
Level 76
1,564 SR
1,436 Elo+
Cthulhu
Cthulhu
Red42Tango
Cthulhu
Level 107
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Chronos
Chronos
my_name_jeff010
Chronos
Level 120
God Stats
1W - 1L
1,677 SR
Queue Stats
42W - 46L
1,475 Elo+
Party 1
Izanami
Izanami
yara131
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,045
805
8,091
7,779
5,753
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
Simply Scum
Izanami
13
3 / 1 / 8
8,205
821
9,954
5,749
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
cantguardjim
Ao Kuang
14
6 / 1 / 4
8,508
851
10,603
11,659
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Red42Tango
Cthulhu
10
0 / 4 / 2
6,012
601
4,464
12,527
10,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 3 / 0
6,519
652
7,689
9,272
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
yara131
Izanami
11
0 / 5 / 1
6,202
620
2,341
10,741
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Cthulhu
Red42Tango
Cthulhu
0
4
2
0.25
W
Izanami
Simply Scum
Izanami
3
1
8
7
W
Ao Kuang
cantguardjim
Ao Kuang
6
1
4
8
L
2
3
0
0.67
L
Izanami
yara131
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
14,494
25,187
Taken
32,540
13,108
Mitigated
18,434
14,690
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
621
0
3,233
7,779
5,753
315
3,803
3,976
0
29,053
L
Cthulhu
Red42Tango
Cthulhu
4,464
289
422
1,394
12,527
10,123
0
3,342
9,185
14,326
0
W
Izanami
Simply Scum
Izanami
9,954
7,492
0
3,199
5,749
2,241
1,906
3,366
2,383
0
34,326
W
Ao Kuang
cantguardjim
Ao Kuang
10,603
3,282
0
8,258
11,659
5,114
324
5,324
6,335
42,197
0
L
7,689
2,914
0
468
9,272
3,899
36
3,557
5,715
17,349
0
L
Izanami
yara131
Izanami
2,341
1,968
0
860
10,741
4,412
0
3,752
6,989
0
12,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
18,733
158
Minions Killed
75
0
Camps Cleared
0
565,358
Distance Traveled
487,559
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,045
805
44
4
0
202,859
1
L
Cthulhu
6,012
601
12
1
0
190,331
2
W
Izanami
8,205
821
62
6
0
170,890
1
W
Ao Kuang
8,508
851
52
5
0
191,609
1
L
Chronos
6,519
652
35
4
0
170,271
3
L
Izanami
6,202
620
28
3
0
126,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role