Player Matchup

Kali
Kali
Kirito420
Kali
Level 41
God Stats
29W - 30L
1,456 SR
Queue Stats
48W - 70L
1,279 Elo+
Solo
Neith
Neith
Miss_KissMyGlock
Neith
Level 47
God Stats
1W - 1L
1,258 SR
Queue Stats
13W - 38L
1,045 Elo+
Solo
Maui
Maui
Scuzz13
Maui
Level 52
God Stats
10W - 4L
1,203 SR
Queue Stats
82W - 82L
1,395 Elo+
Solo
Hades
Hades
pikied6
Hades
Level 156
God Stats
5W - 2L
1,668 SR
Queue Stats
28W - 13L
1,480 Elo+
Solo
Izanami
Izanami
t1m3 w0rn b3ar
Izanami
Level 128
God Stats
176W - 174L
1,455 SR
Queue Stats
272W - 287L
1,394 Elo+
Solo
Team Averages
Level 85
1,408 SR
1,319 Elo+

VS

Team Averages
Level 80
1,345 SR
1,303 Elo+
Xbalanque
Xbalanque
Basedlord23
Xbalanque
Level 36
God Stats
0W - 5L
1,278 SR
Queue Stats
0W - 5L
1,120 Elo+
Solo
Mercury
Mercury
Boogieman123920
Mercury
Level 38
God Stats
0W - 4L
1,110 SR
Queue Stats
14W - 29L
1,270 Elo+
Solo
Maui
Maui
DuckettxJr
Maui
Level 120
God Stats
0W - 1L
1,542 SR
Queue Stats
76W - 89L
1,388 Elo+
Solo
Chaac
Chaac
SeveN62ARMED
Chaac
Level 109
God Stats
18W - 35L
1,389 SR
Queue Stats
398W - 455L
1,386 Elo+
Solo
Nemesis
Nemesis
one-800-Suicidez
Nemesis
Level 99
God Stats
15W - 23L
1,405 SR
Queue Stats
304W - 367L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
5 / 4 / 7
12,735
531
10,878
23,398
13,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 6
11,337
472
13,024
12,748
6,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
Scuzz13
Maui
16
2 / 3 / 17
11,624
484
10,922
23,830
30,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
pikied6
Hades
20
15 / 1 / 12
14,090
587
43,835
28,475
21,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 8
13,589
566
23,993
24,814
12,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Basedlord23
Xbalanque
14
1 / 7 / 4
9,467
394
13,735
17,940
11,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 10 / 3
8,924
372
10,303
21,839
9,256
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 1
9,478
395
8,298
30,629
41,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 4 / 4
11,765
490
15,449
30,225
32,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 8 / 4
10,083
420
16,165
27,731
12,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
35
Kills
13
16
Deaths
35
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Basedlord23
Xbalanque
1
7
4
0.43
L
3
10
3
0.45
L
1
6
1
0.25
W
Kali
5
4
7
2.13
W
3
5
6
1.2
W
Maui
Scuzz13
Maui
2
3
17
3.5
L
5
4
4
1.75
L
3
8
4
0.63
W
Hades
pikied6
Hades
15
1
12
21
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,652
Damage
63,950
113,265
Taken
128,364
84,104
Mitigated
106,552
60,260
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Basedlord23
Xbalanque
13,735
5,461
0
0
17,940
11,098
0
7,225
10,715
0
62,546
L
10,303
5,461
0
113
21,839
9,256
0
10,015
11,824
0
27,687
L
8,298
1,838
327
5,063
30,629
41,132
528
16,045
14,584
50,529
0
W
Kali
10,878
4,640
0
13,645
23,398
13,510
5,358
431
22,967
0
96,935
W
13,024
7,192
0
3,013
12,748
6,270
1,811
1,166
11,582
0
52,228
W
Maui
Scuzz13
Maui
10,922
2,357
763
4,382
23,830
30,565
336
852
22,978
41,053
815
L
15,449
1,003
0
12,162
30,225
32,561
0
10,701
19,524
56
89,718
L
16,165
7,091
0
4,002
27,731
12,505
0
10,042
17,689
0
74,317
W
Hades
pikied6
Hades
43,835
7,581
2,004
21,308
28,475
21,126
6,046
5,580
22,895
120,748
3,827
W
23,993
18,479
1,081
14,064
24,814
12,633
6,210
1,180
23,634
0
153,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
49,717
604
Minions Killed
406
0
Camps Cleared
0
2,106,784
Distance Traveled
2,121,676
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,467
394
96
4
0
413,987
0
L
Mercury
8,924
372
26
1
0
476,926
0
L
Maui
9,478
395
44
2
0
360,061
2
W
Kali
12,735
531
128
5
0
510,749
0
W
Neith
11,337
472
81
3
0
381,849
0
W
Maui
11,624
484
46
2
0
438,449
5
L
Chaac
11,765
490
143
6
0
449,624
2
L
Nemesis
10,083
420
97
4
0
421,078
1
W
Hades
14,090
587
141
6
0
392,548
2
W
Izanami
13,589
566
208
9
0
383,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role