Player Matchup

Achilles
Achilles
FentynalFloyd
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,441 Elo+
Party 1
Raijin
Raijin
Fihv
Raijin
Level 123
God Stats
2W - 0L
1,716 SR
Queue Stats
97W - 82L
1,536 Elo+
Party 1
Eset
Eset
Gusta1051
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Solo
Atlas
Atlas
IAMDAMION
Atlas
Level 106
God Stats
6W - 4L
1,502 SR
Queue Stats
132W - 114L
1,453 Elo+
Party 1
Chaac
Chaac
KikusSnipus
Chaac
Level 25
God Stats
4W - 1L
1,536 SR
Queue Stats
47W - 52L
1,425 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,431 Elo+

VS

Team Averages
Level 67
1,405 SR
1,421 Elo+
Kumbhakarna
Kumbhakarna
Agent00Puffball
Kumbhakarna
Level 40
God Stats
2W - 1L
1,482 SR
Queue Stats
14W - 23L
1,334 Elo+
Solo
Tyr
Tyr
DaddyChud
Tyr
Level 81
God Stats
0W - 6L
1,049 SR
Queue Stats
384W - 423L
1,459 Elo+
Party 2
Anubis
Anubis
LordChud
Anubis
Level 125
God Stats
6W - 6L
1,528 SR
Queue Stats
320W - 341L
1,417 Elo+
Party 2
Fafnir
Fafnir
SirChuddington
Fafnir
Level 74
God Stats
1W - 2L
1,467 SR
Queue Stats
273W - 308L
1,394 Elo+
Party 2
Discordia
Discordia
gshadow6666
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FentynalFloyd
Achilles
14
2 / 1 / 19
8,040
804
8,954
10,277
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Fihv
Raijin
14
4 / 3 / 18
8,307
831
14,189
8,800
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
16
10 / 2 / 12
9,591
959
10,788
8,848
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
IAMDAMION
Atlas
14
2 / 3 / 19
7,933
793
10,672
19,386
13,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 3 / 17
9,243
924
13,847
14,298
10,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Agent00Puffball
Kumbhakarna
14
2 / 5 / 4
7,766
777
6,159
17,507
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 2
6,016
602
6,447
11,491
12,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LordChud
Anubis
18
8 / 4 / 3
9,831
983
21,523
12,354
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 5
7,701
770
5,179
14,820
19,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
gshadow6666
Discordia
11
0 / 6 / 5
6,533
653
3,748
8,216
4,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
26
Kills
11
12
Deaths
26
85
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Agent00Puffball
Kumbhakarna
2
5
4
0.8
L
0
6
2
0.17
W
Achilles
FentynalFloyd
Achilles
2
1
19
11.5
W
Raijin
Fihv
Raijin
4
3
18
4.33
W
Eset
10
2
12
8
W
Atlas
IAMDAMION
Atlas
2
3
19
3.83
W
8
3
17
5.5
L
Anubis
LordChud
Anubis
8
4
3
2.38
L
1
5
5
0.7
L
Discordia
gshadow6666
Discordia
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
43,056
61,609
Taken
64,388
43,970
Mitigated
63,011
26,273
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Agent00Puffball
Kumbhakarna
6,159
1,015
572
2,312
17,507
18,682
0
9,933
6,682
8,018
0
L
6,447
637
242
1,157
11,491
12,410
0
5,185
5,865
0
10,773
W
Achilles
FentynalFloyd
Achilles
8,954
2,052
1,043
2,846
10,277
12,459
395
4,964
5,313
0
11,402
W
Raijin
Fihv
Raijin
14,189
1,923
1,640
2,196
8,800
3,582
671
6,604
2,196
23,918
0
W
Eset
10,788
1,266
1,140
2,158
8,848
4,076
269
5,270
3,578
20,665
0
W
Atlas
IAMDAMION
Atlas
10,672
3,619
264
6,130
19,386
13,652
298
11,779
7,607
21,417
0
W
13,847
3,005
2,096
6,760
14,298
10,201
587
7,992
6,306
0
21,165
L
Anubis
LordChud
Anubis
21,523
643
889
4,766
12,354
8,730
0
7,493
4,591
41,743
0
L
5,179
2,209
1,150
2,148
14,820
19,000
0
7,673
6,349
10,180
0
L
Discordia
gshadow6666
Discordia
3,748
224
737
173
8,216
4,189
0
5,365
2,751
8,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
37,847
94
Minions Killed
78
0
Camps Cleared
0
962,540
Distance Traveled
795,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,766
777
3
0
0
188,632
0
L
Tyr
6,016
602
7
1
0
136,051
0
W
Achilles
8,040
804
12
1
0
214,013
0
W
Raijin
8,307
831
25
3
0
184,292
0
W
Eset
9,591
959
21
2
0
185,691
0
W
Atlas
7,933
793
20
2
0
186,101
0
W
Chaac
9,243
924
16
2
0
192,443
0
L
Anubis
9,831
983
54
5
0
153,248
0
L
Fafnir
7,701
770
6
1
0
166,896
0
L
Discordia
6,533
653
8
1
0
150,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role