Player Matchup

Ishtar
Ishtar
Bugathegreat
Ishtar
Level 88
God Stats
2W - 3L
1,549 SR
Queue Stats
364W - 386L
1,509 Elo+
Party 1
Vamana
Vamana
MANGAKAIZER
Vamana
Level 154
God Stats
7W - 5L
1,652 SR
Queue Stats
429W - 473L
1,418 Elo+
Solo
Odin
Odin
MysticCollie
Odin
Level 81
God Stats
1W - 1L
1,370 SR
Queue Stats
5W - 11L
1,302 Elo+
Solo
Da Ji
Da Ji
XxHadesxX1840
Da Ji
Level 128
God Stats
1W - 6L
1,231 SR
Queue Stats
692W - 743L
1,485 Elo+
Solo
Persephone
Persephone
melajalas
Persephone
Level 62
God Stats
5W - 7L
1,403 SR
Queue Stats
265W - 291L
1,448 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,432 Elo+

VS

Team Averages
Level 142
1,360 SR
1,441 Elo+
Vamana
Vamana
GabeRodz
Vamana
Level 129
God Stats
1W - 2L
1,107 SR
Queue Stats
94W - 107L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
MRDANKSTANKMAN
Kumbhakarna
Level 141
God Stats
8W - 5L
1,715 SR
Queue Stats
779W - 888L
1,443 Elo+
Solo
Geb
Geb
NoImNotGod
Geb
Level 147
God Stats
2W - 4L
1,085 SR
Queue Stats
265W - 288L
1,446 Elo+
Solo
Neith
Neith
Snoop Zetsu
Neith
Level 148
God Stats
3W - 7L
1,296 SR
Queue Stats
247W - 254L
1,476 Elo+
Solo
Nike
Nike
xxDUKEMANExx
Nike
Level 143
God Stats
4W - 2L
1,597 SR
Queue Stats
390W - 433L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 3 / 10
11,023
648
20,840
15,511
8,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
15
3 / 4 / 9
10,534
620
12,716
20,141
22,561
20
2 / 5 / 17
12,115
713
11,690
24,213
29,931
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 8 / 11
12,396
729
16,234
19,833
11,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
melajalas
Persephone
19
5 / 6 / 12
12,258
721
30,352
17,664
9,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GabeRodz
Vamana
18
3 / 4 / 14
11,890
699
9,914
30,856
28,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
MRDANKSTANKMAN
Kumbhakarna
18
5 / 6 / 14
12,440
732
16,104
26,691
22,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 4 / 16
12,409
730
11,175
22,972
32,886
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 12
13,319
783
26,145
16,889
8,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 13
14,047
826
23,488
23,580
28,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
22
Kills
26
26
Deaths
23
59
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ishtar
6
3
10
3.67
W
Vamana
GabeRodz
Vamana
3
4
14
2.5
L
Vamana
3
4
9
1.88
W
Kumbhakarna
MRDANKSTANKMAN
Kumbhakarna
5
6
14
2
L
2
5
17
2.1
W
2
4
16
2.5
W
6
4
12
3
L
6
8
11
1.44
L
Persephone
melajalas
Persephone
5
6
12
1.83
W
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,832
Damage
86,826
97,362
Taken
120,988
82,475
Mitigated
120,670
26,805
Healing
42,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
20,840
14,339
1,793
3,624
15,511
8,847
538
4,315
11,196
0
41,846
W
Vamana
GabeRodz
Vamana
9,914
4,353
3,293
11,969
30,856
28,157
1,141
9,827
21,029
77
23,174
L
Vamana
12,716
3,300
740
8,211
20,141
22,561
800
4,799
15,342
503
19,371
W
Kumbhakarna
MRDANKSTANKMAN
Kumbhakarna
16,104
858
3,820
3,633
26,691
22,287
435
6,992
19,018
31,485
0
L
11,690
2,267
1,890
3,624
24,213
29,931
421
7,690
16,523
0
27,544
W
11,175
592
1,361
2,247
22,972
32,886
326
3,943
19,029
21,280
0
W
26,145
5,507
4,252
6,214
16,889
8,967
6,426
5,150
11,739
24
56,971
L
16,234
2,621
2,323
1,120
19,833
11,874
1,017
5,287
14,546
0
25,337
L
Persephone
melajalas
Persephone
30,352
2,077
1,093
2,387
17,664
9,262
841
5,329
12,329
53,997
0
W
23,488
2,092
3,200
2,185
23,580
28,373
500
4,619
18,961
43
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
64,105
169
Minions Killed
188
0
Camps Cleared
0
1,415,243
Distance Traveled
1,532,666
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,023
648
48
3
0
300,844
0
W
Vamana
11,890
699
22
1
0
386,460
0
L
Vamana
10,534
620
12
1
0
258,968
1
W
Kumbhakarna
12,440
732
28
2
0
277,612
5
L
Odin
12,115
713
37
2
0
321,504
0
W
Geb
12,409
730
13
1
0
269,680
0
W
Neith
13,319
783
73
4
0
286,067
0
L
Da Ji
12,396
729
24
1
0
254,474
0
L
Persephone
12,258
721
48
3
0
279,453
0
W
Nike
14,047
826
52
3
0
312,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role