Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HaloVarium
Loki
Level 17
God Stats
1W - 2L
1,465 SR
Queue Stats
40W - 63L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
SgtSleepyHead
Sylvanus
Level 119
God Stats
1W - 1L
1,769 SR
Queue Stats
90W - 125L
1,381 Elo+
Party 2
Team Averages
Level 61
1,578 SR
1,414 Elo+

VS

Team Averages
Level 96
1,568 SR
1,449 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KGC Lyttl Foot
Medusa
Level 98
God Stats
19W - 19L
1,511 SR
Queue Stats
230W - 267L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
beatlemaniac
Jormungandr
Level 61
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 3L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 0
6,454
645
5,119
6,815
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
5,577
558
2,840
8,252
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SgtSleepyHead
Sylvanus
10
0 / 1 / 0
6,496
650
3,764
10,381
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 0 / 5
7,986
799
7,505
3,470
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 5
7,508
751
7,434
5,100
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
beatlemaniac
Jormungandr
11
2 / 0 / 3
7,592
759
4,469
5,964
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Kukulkan
 
Kukulkan
3
0
5
5.5
L
0
6
0
0
W
3
0
5
5.5
L
Sylvanus
SgtSleepyHead
Sylvanus
0
1
0
0
W
Jormungandr
beatlemaniac
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
19,408
25,448
Taken
14,534
15,929
Mitigated
8,639
7,421
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,119
779
0
2,796
6,815
2,731
0
3,337
3,478
25,606
0
W
Kukulkan
 
Kukulkan
7,505
655
0
452
3,470
1,543
268
1,758
1,712
52,367
0
L
2,840
395
0
0
8,252
2,914
0
3,245
5,007
0
10,903
W
7,434
3,273
0
1,959
5,100
2,196
256
3,007
2,093
0
18,578
L
Sylvanus
SgtSleepyHead
Sylvanus
3,764
431
1,456
3,169
10,381
10,284
0
5,422
4,959
14,498
0
W
Jormungandr
beatlemaniac
Jormungandr
4,469
1,704
0
2,334
5,964
4,900
171
4,133
1,831
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,527
Gold Earned
23,086
98
Minions Killed
148
0
Camps Cleared
0
526,720
Distance Traveled
573,128
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,454
645
44
4
0
189,016
0
W
Kukulkan
7,986
799
102
10
0
181,995
3
L
Loki
5,577
558
22
2
0
184,726
0
W
Medusa
7,508
751
27
3
0
205,704
0
L
Sylvanus
6,496
650
32
3
0
152,978
1
W
Jormungandr
7,592
759
19
2
0
185,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role