Player Matchup

Horus
Horus
HeavenlyPoet
Horus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,354 Elo+
Party 1
Maui
Maui
Huntsmen95
Maui
Level 88
God Stats
1W - 2L
1,348 SR
Queue Stats
8W - 20L
1,335 Elo+
Party 1
Nemesis
Nemesis
ShaIITear
Nemesis
Level 11
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 11L
1,172 Elo+
Party 1
Team Averages
Level 61
1,367 SR
1,287 Elo+

VS

Team Averages
Level 95
1,433 SR
1,506 Elo+
Vamana
Vamana
NickyMo
Vamana
Level 143
God Stats
1W - 0L
1,296 SR
Queue Stats
51W - 55L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
PulseJackel
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
SpreaderOfCheeks
Zhong Kui
Level 125
God Stats
4W - 2L
1,504 SR
Queue Stats
114W - 130L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,819
620
7,633
11,722
9,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 1
6,542
595
3,882
11,576
9,945
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ShaIITear
Nemesis
12
1 / 4 / 0
7,729
703
5,932
16,950
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NickyMo
Vamana
14
6 / 0 / 9
9,958
905
10,308
11,348
10,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
PulseJackel
Guan Yu
14
3 / 0 / 12
9,294
845
6,207
7,588
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
15
6 / 1 / 8
9,714
883
16,074
9,208
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
15
15
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
6
1
0.08
W
Vamana
NickyMo
Vamana
6
0
9
10.5
W
Guan Yu
PulseJackel
Guan Yu
3
0
12
9
L
Nemesis
ShaIITear
Nemesis
1
4
0
0.25
W
Zhong Kui
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
32,589
40,248
Taken
28,144
34,610
Mitigated
23,297
7,628
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,633
3,991
1,615
1,623
11,722
9,465
0
5,466
6,256
25
23,350
L
3,882
1,201
500
349
11,576
9,945
0
4,745
6,831
9,210
0
W
Vamana
NickyMo
Vamana
10,308
4,990
2,143
5,198
11,348
10,571
620
1,199
10,149
0
44,896
W
Guan Yu
PulseJackel
Guan Yu
6,207
1,586
1,481
2,339
7,588
6,096
106
1,714
5,874
0
16,131
L
Nemesis
ShaIITear
Nemesis
5,932
1,597
0
3,541
16,950
15,200
0
5,869
11,081
347
23,269
W
Zhong Kui
16,074
2,806
0
4,297
9,208
6,630
1,771
1,159
8,049
51,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,090
Gold Earned
28,966
64
Minions Killed
159
0
Camps Cleared
0
599,880
Distance Traveled
639,405
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,819
620
29
3
0
205,717
3
L
Maui
6,542
595
10
1
0
163,747
0
W
Vamana
9,958
905
50
5
0
207,939
0
W
Guan Yu
9,294
845
27
2
0
229,665
0
L
Nemesis
7,729
703
25
2
0
230,416
4
W
Zhong Kui
9,714
883
82
7
0
201,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role