Player Matchup

Eset
Eset
BlurryBandito
Eset
Level 44
God Stats
3W - 2L
1,473 SR
Queue Stats
39W - 59L
1,344 Elo+
Party 1
Medusa
Medusa
DrunkAsasinTTV
Medusa
Level 46
God Stats
2W - 0L
1,703 SR
Queue Stats
39W - 39L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
MudFrog2
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 77L
1,301 Elo+
Solo
The Morrigan
The Morrigan
allseeingeye132
The Morrigan
Level 128
God Stats
2W - 2L
1,372 SR
Queue Stats
183W - 176L
1,497 Elo+
Solo
Janus
Janus
warchiefthunder
Janus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 117L
1,451 Elo+
Solo
Team Averages
Level 67
1,510 SR
1,401 Elo+

VS

Team Averages
Level 72
1,487 SR
1,363 Elo+
Maui
Maui
ArcaneDoge5916
Maui
Level 110
God Stats
0W - 2L
1,176 SR
Queue Stats
108W - 126L
1,332 Elo+
Solo
Kali
Kali
F0RSAK3Nx1x
Kali
Level 106
God Stats
0W - 2L
1,600 SR
Queue Stats
131W - 143L
1,353 Elo+
Solo
Sol
Sol
FirasX
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,433 Elo+
Solo
Nemesis
Nemesis
Seirra72
Nemesis
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 27L
1,350 Elo+
Solo
Jing Wei
Jing Wei
lBarlesCharkleyl
Jing Wei
Level 68
God Stats
1W - 1L
1,656 SR
Queue Stats
105W - 155L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
9,498
731
10,529
13,272
6,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 7 / 6
10,751
827
18,922
14,583
7,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MudFrog2
Cthulhu
18
5 / 3 / 16
10,911
839
12,603
18,310
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
allseeingeye132
The Morrigan
16
3 / 5 / 15
9,516
732
6,848
10,244
5,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 12
11,131
856
21,056
10,916
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 15
10,656
820
6,246
19,407
29,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 8 / 8
9,522
732
8,424
18,999
10,424
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
FirasX
Sol
18
7 / 4 / 12
11,044
850
18,030
12,963
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Seirra72
Nemesis
14
3 / 6 / 9
9,185
707
7,988
12,041
7,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 5 / 12
10,836
834
15,171
16,151
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
80
28
Kills
24
25
Deaths
28
60
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
5
15
1.9
W
4
7
11
1.36
W
9
7
6
1.71
L
5
8
8
1.13
L
Sol
FirasX
Sol
7
4
12
3.25
W
Cthulhu
MudFrog2
Cthulhu
5
3
16
4.33
L
Nemesis
Seirra72
Nemesis
3
6
9
1.25
W
The Morrigan
allseeingeye132
The Morrigan
3
5
15
2.1
L
7
5
12
2.6
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,958
Damage
55,859
67,325
Taken
79,561
48,381
Mitigated
63,576
18,332
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,246
968
958
3,072
19,407
29,963
168
12,813
6,594
11,318
0
W
10,529
2,135
1,310
2,516
13,272
6,741
589
5,794
7,478
16,182
0
W
18,922
11,107
693
2,700
14,583
7,601
2,133
4,993
9,590
0
25,590
L
8,424
3,921
350
5,235
18,999
10,424
0
10,896
8,103
0
15,996
L
Sol
FirasX
Sol
18,030
2,396
915
5,050
12,963
7,196
1,876
8,225
4,738
44,700
0
W
Cthulhu
MudFrog2
Cthulhu
12,603
691
1,293
3,524
18,310
23,198
0
5,721
12,589
27,867
0
L
Nemesis
Seirra72
Nemesis
7,988
1,263
928
1,426
12,041
7,566
380
6,796
5,245
0
14,130
W
The Morrigan
allseeingeye132
The Morrigan
6,848
453
980
2,850
10,244
5,381
385
3,542
6,521
9,820
3,538
L
15,171
7,740
1,007
4,959
16,151
8,427
1,458
10,915
5,236
0
31,463
W
21,056
503
987
1,479
10,916
5,460
693
4,226
6,690
39,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
51,243
111
Minions Killed
132
0
Camps Cleared
0
1,091,993
Distance Traveled
1,139,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,656
820
9
1
0
238,186
0
W
Eset
9,498
731
12
1
0
184,603
0
W
Medusa
10,751
827
19
1
0
204,150
0
L
Kali
9,522
732
18
1
0
220,749
0
L
Sol
11,044
850
56
4
0
223,806
0
W
Cthulhu
10,911
839
30
2
0
245,361
0
L
Nemesis
9,185
707
21
2
0
254,397
0
W
The Morrigan
9,516
732
12
1
0
184,829
0
L
Jing Wei
10,836
834
28
2
0
202,097
0
W
Janus
11,131
856
38
3
0
273,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role