Player Matchup

Kuzenbo
Kuzenbo
SGG Apothesis
Kuzenbo
Level 105
God Stats
3W - 4L
1,543 SR
Queue Stats
29W - 50L
1,291 Elo+
Party 2
Da Ji
Da Ji
SGG Yoshi
Da Ji
Level 64
God Stats
2W - 0L
1,823 SR
Queue Stats
12W - 25L
1,198 Elo+
Party 2
Xbalanque
Xbalanque
Skopybomb
Xbalanque
Level 35
God Stats
2W - 4L
1,321 SR
Queue Stats
12W - 26L
1,188 Elo+
Solo
Team Averages
Level 68
1,562 SR
1,226 Elo+

VS

Team Averages
Level 59
1,546 SR
1,363 Elo+
Ah Puch
Ah Puch
Chokin Pickles
Ah Puch
Level 77
God Stats
59W - 70L
1,452 SR
Queue Stats
60W - 75L
1,363 Elo+
Party 1
Apollo
Apollo
FauxChickin
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Party 1
Cupid
Cupid
FinalXKution
Cupid
Level 88
God Stats
1W - 1L
1,685 SR
Queue Stats
79W - 109L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
9 / 4 / 6
17,308
753
21,014
31,701
55,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
SGG Yoshi
Da Ji
20
5 / 8 / 7
14,893
648
16,068
24,843
17,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Skopybomb
Xbalanque
20
2 / 5 / 9
15,809
687
15,754
15,909
9,170
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 9
14,214
618
24,848
19,349
10,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
0 / 8 / 11
13,366
581
9,860
21,165
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 1 / 1
18,679
812
27,099
21,227
12,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
17
17
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
L
Apollo
0
8
11
0.69
L
15
1
1
15.5
W
Kuzenbo
9
4
6
3
W
Da Ji
SGG Yoshi
Da Ji
5
8
7
1.06
W
Xbalanque
Skopybomb
Xbalanque
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,836
Damage
61,807
72,453
Taken
61,741
82,007
Mitigated
32,724
14,233
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,848
698
0
2,635
19,349
10,330
398
7,831
11,518
68,062
0
L
Apollo
9,860
3,756
0
1,617
21,165
9,981
979
6,007
15,158
0
38,454
L
27,099
16,536
459
8,318
21,227
12,413
1,268
7,239
13,988
0
138,016
W
Kuzenbo
21,014
4,373
784
6,660
31,701
55,110
282
10,754
20,947
47,323
0
W
Da Ji
SGG Yoshi
Da Ji
16,068
1,861
0
4,556
24,843
17,727
770
7,717
17,126
0
65,498
W
Xbalanque
Skopybomb
Xbalanque
15,754
6,405
0
2,233
15,909
9,170
1,906
6,443
9,466
0
90,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
46,259
271
Minions Killed
323
0
Camps Cleared
0
1,223,247
Distance Traveled
1,111,927
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,214
618
85
4
0
341,673
0
L
Apollo
13,366
581
40
2
0
342,771
0
L
Cupid
18,679
812
198
9
0
427,483
2
W
Kuzenbo
17,308
753
44
2
0
443,970
4
W
Da Ji
14,893
648
71
3
0
398,014
4
W
Xbalanque
15,809
687
156
7
0
381,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role