Player Matchup

Olorun
Olorun
BLACK STAR GRUB
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 2
Thanatos
Thanatos
REIGNOFDEADK1NG
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Terra
Terra
khoshekhing
Terra
Level 63
God Stats
1W - 3L
1,467 SR
Queue Stats
76W - 117L
1,397 Elo+
Party 2
Team Averages
Level 28
1,489 SR
1,485 Elo+

VS

Team Averages
Level 71
1,494 SR
1,537 Elo+
Nu Wa
Nu Wa
Kin6 T3rry
Nu Wa
Level 144
God Stats
19W - 18L
1,476 SR
Queue Stats
164W - 184L
1,404 Elo+
Party 1
Odin
Odin
Sh4rklorD96
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,708 Elo+
Party 1
Fenrir
Fenrir
manuelshadowmace
Fenrir
Level 63
God Stats
13W - 13L
1,506 SR
Queue Stats
178W - 210L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,081
649
7,944
15,939
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
0 / 7 / 0
8,209
586
3,202
13,316
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 0
9,890
706
5,678
13,781
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 0 / 12
10,409
744
18,173
4,829
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 9
10,513
751
8,033
14,451
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 2 / 9
10,468
748
11,405
11,957
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
15
15
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Nu Wa
3
0
12
9
L
Thanatos
0
7
0
0
W
6
1
9
10.5
L
2
1
0
2
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
37,611
43,036
Taken
31,237
25,778
Mitigated
20,608
12,406
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,944
3,659
416
4,460
15,939
6,216
0
5,836
9,479
48,239
4,299
W
Nu Wa
18,173
8,316
607
2,067
4,829
1,967
1,296
2,373
2,417
64,424
0
L
Thanatos
3,202
1,383
0
3,165
13,316
7,161
0
4,555
8,246
1,334
19,899
W
8,033
1,162
448
3,115
14,451
11,210
487
5,076
9,168
0
30,112
L
5,678
721
1,063
3,302
13,781
12,401
0
7,834
5,595
32,570
0
W
11,405
2,438
0
2,589
11,957
7,431
709
6,106
5,632
0
43,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
31,390
186
Minions Killed
175
0
Camps Cleared
0
641,939
Distance Traveled
726,952
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,081
649
89
6
0
200,215
0
W
Nu Wa
10,409
744
74
5
0
228,740
4
L
Thanatos
8,209
586
54
4
0
187,672
0
W
Odin
10,513
751
49
4
0
272,308
1
L
Terra
9,890
706
43
3
0
254,052
4
W
Fenrir
10,468
748
52
4
0
225,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role