Player Matchup

Izanami
Izanami
InsaneHumanity
Izanami
Level 104
God Stats
2W - 1L
1,693 SR
Queue Stats
29W - 36L
1,419 Elo+
Party 1
Sobek
Sobek
RoadHermit
Sobek
Level 58
God Stats
2W - 1L
1,525 SR
Queue Stats
140W - 102L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
TheDobbs
Aphrodite
Level 129
God Stats
1W - 0L
1,355 SR
Queue Stats
14W - 18L
1,438 Elo+
Party 1
Mulan
Mulan
Yakikage
Mulan
Level 97
God Stats
1W - 1L
1,561 SR
Queue Stats
22W - 30L
1,428 Elo+
Party 1
Baba Yaga
Baba Yaga
watermelonade
Baba Yaga
Level 79
God Stats
2W - 1L
1,541 SR
Queue Stats
126W - 98L
1,537 Elo+
Party 2
Team Averages
Level 93
1,535 SR
1,473 Elo+

VS

Team Averages
Level 111
1,550 SR
1,513 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Cherrios20
Hercules
Level 148
God Stats
3W - 3L
1,705 SR
Queue Stats
776W - 840L
1,470 Elo+
Solo
Discordia
Discordia
RackeReigns
Discordia
Level 102
God Stats
4W - 4L
1,543 SR
Queue Stats
138W - 156L
1,377 Elo+
Solo
Susano
Susano
TheNinjerGinger
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 14
12,893
716
23,441
25,022
14,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
20
6 / 1 / 15
13,433
746
15,127
35,640
52,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
TheDobbs
Aphrodite
20
1 / 1 / 20
12,613
701
17,867
18,745
14,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Yakikage
Mulan
20
10 / 4 / 14
13,394
744
30,363
37,196
41,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
watermelonade
Baba Yaga
19
4 / 4 / 19
12,200
678
26,651
20,500
12,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 3 / 8
11,815
656
22,506
19,616
9,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
 
Aphrodite
17
2 / 4 / 9
10,561
587
15,116
19,204
12,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Cherrios20
Hercules
17
2 / 7 / 9
10,437
580
18,512
44,932
35,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
RackeReigns
Discordia
19
3 / 4 / 6
11,553
642
27,064
14,853
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 9 / 8
10,919
607
29,127
24,052
10,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
27
Kills
14
16
Deaths
27
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
8
2.33
L
Aphrodite
 
Aphrodite
2
4
9
1.63
L
Hercules
Cherrios20
Hercules
2
7
9
0.93
W
6
6
14
2.17
L
Discordia
RackeReigns
Discordia
3
4
6
1.5
W
Sobek
6
1
15
13.5
W
Aphrodite
TheDobbs
Aphrodite
1
1
20
11
L
4
9
8
0.89
W
Mulan
Yakikage
Mulan
10
4
14
4.25
W
Baba Yaga
watermelonade
Baba Yaga
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,449
Damage
112,325
137,103
Taken
122,657
136,681
Mitigated
75,774
75,706
Healing
59,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
22,506
5,708
4,734
7,354
19,616
9,423
528
8,576
11,036
0
54,459
L
Aphrodite
 
Aphrodite
15,116
751
11,948
10,535
19,204
12,674
353
9,206
9,998
24,209
0
L
Hercules
Cherrios20
Hercules
18,512
2,893
1,556
15,160
44,932
35,561
393
24,523
20,409
0
25,730
W
23,441
16,672
1,376
3,834
25,022
14,051
2,152
5,280
19,742
0
42,124
L
Discordia
RackeReigns
Discordia
27,064
1,119
1,966
1,646
14,853
7,202
528
5,756
9,097
57,192
0
W
Sobek
15,127
973
4,339
12,678
35,640
52,877
898
14,312
21,328
24,902
0
W
Aphrodite
TheDobbs
Aphrodite
17,867
0
19,830
11,619
18,745
14,964
1,394
5,790
12,955
46,669
0
L
29,127
4,808
1,052
3,173
24,052
10,914
0
11,580
12,472
0
32,486
W
Mulan
Yakikage
Mulan
30,363
4,894
2,779
10,959
37,196
41,801
1,546
10,032
27,164
0
46,655
W
Baba Yaga
watermelonade
Baba Yaga
26,651
3,614
2,149
6,143
20,500
12,988
2,398
6,766
13,734
47,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,533
Gold Earned
55,285
195
Minions Killed
180
0
Camps Cleared
0
1,827,667
Distance Traveled
1,624,585
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,815
656
63
4
0
351,327
1
L
Aphrodite
10,561
587
25
1
0
315,229
1
L
Hercules
10,437
580
15
1
0
316,325
0
W
Izanami
12,893
716
45
3
0
307,163
0
L
Discordia
11,553
642
68
4
0
312,363
0
W
Sobek
13,433
746
21
1
0
390,235
0
W
Aphrodite
12,613
701
58
3
0
436,522
0
L
Susano
10,919
607
9
1
0
329,341
2
W
Mulan
13,394
744
29
2
0
348,025
0
W
Baba Yaga
12,200
678
42
2
0
345,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role