Player Matchup

Neith
Neith
JobeWatson2012
Neith
Level 121
God Stats
48W - 59L
1,477 SR
Queue Stats
373W - 457L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Siilan
Cu Chulainn
Level 149
God Stats
3W - 4L
1,602 SR
Queue Stats
248W - 259L
1,490 Elo+
Solo
Discordia
Discordia
Skillet37
Discordia
Level 160
God Stats
10W - 11L
1,547 SR
Queue Stats
415W - 457L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Sternchamp65
Aphrodite
Level 96
God Stats
2W - 1L
1,750 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Ravana
Ravana
TayMahhh
Ravana
Level 124
God Stats
13W - 10L
1,454 SR
Queue Stats
448W - 473L
1,497 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,472 Elo+

VS

Team Averages
Level 145
1,708 SR
1,640 Elo+
Skadi
Skadi
Dagnyt
Skadi
Level 159
God Stats
3W - 0L
1,810 SR
Queue Stats
626W - 240L
1,730 Elo+
Party 1
Yemoja
Yemoja
Merlinone
Yemoja
Level 160
God Stats
13W - 2L
1,913 SR
Queue Stats
588W - 183L
1,723 Elo+
Party 1
Ra
Ra
MonsDerrMan
Ra
Level 160
God Stats
31W - 13L
1,699 SR
Queue Stats
493W - 170L
1,697 Elo+
Party 1
Mulan
Mulan
Wesmond
Mulan
Level 160
God Stats
7W - 0L
1,880 SR
Queue Stats
567W - 182L
1,734 Elo+
Party 1
Da Ji
Da Ji
wolfkins11
Da Ji
Level 88
God Stats
1W - 1L
1,235 SR
Queue Stats
5W - 11L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
7,141
264
624
9,555
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Siilan
Cu Chulainn
20
10 / 8 / 7
15,131
560
35,488
37,418
52,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Skillet37
Discordia
11
0 / 3 / 2
9,059
336
2,624
9,369
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Sternchamp65
Aphrodite
20
1 / 3 / 12
13,316
493
12,037
29,886
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
TayMahhh
Ravana
20
13 / 5 / 7
14,932
553
23,068
27,909
14,315
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dagnyt
Skadi
20
5 / 3 / 4
15,716
582
32,324
19,550
12,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Merlinone
Yemoja
19
2 / 1 / 11
14,247
528
5,315
29,024
39,727
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
11 / 6 / 3
15,181
562
24,283
21,879
12,058
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Wesmond
Mulan
19
9 / 6 / 1
15,006
556
29,376
41,260
50,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
20
1 / 8 / 1
13,907
515
6,758
28,120
13,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
24
Kills
28
28
Deaths
24
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Dagnyt
Skadi
5
3
4
2.33
L
0
9
2
0.11
W
Yemoja
Merlinone
Yemoja
2
1
11
7.5
W
11
6
3
2.08
L
Cu Chulainn
Siilan
Cu Chulainn
10
8
7
1.69
L
Discordia
Skillet37
Discordia
0
3
2
0.33
L
Aphrodite
Sternchamp65
Aphrodite
1
3
12
2.33
L
Ravana
TayMahhh
Ravana
13
5
7
3.3
W
Mulan
Wesmond
Mulan
9
6
1
1.58
W
Da Ji
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,841
Damage
98,056
114,137
Taken
139,833
88,988
Mitigated
127,732
36,433
Healing
46,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Dagnyt
Skadi
32,324
12,680
0
400
19,550
12,137
10,141
3,080
16,256
0
189,935
L
624
106
0
449
9,555
1,346
0
5,404
4,151
0
4,529
W
Yemoja
Merlinone
Yemoja
5,315
2,274
9,148
4,442
29,024
39,727
1,348
2,234
26,467
39,657
4,891
W
24,283
1,092
2,067
5,703
21,879
12,058
2,318
4,864
16,113
154,120
0
L
Cu Chulainn
Siilan
Cu Chulainn
35,488
8,975
0
8,547
37,418
52,844
0
5,971
31,447
246
125,494
L
Discordia
Skillet37
Discordia
2,624
243
0
875
9,369
2,267
0
5,099
4,270
45,475
0
L
Aphrodite
Sternchamp65
Aphrodite
12,037
727
8,076
15,510
29,886
18,216
0
5,256
24,630
94,045
0
L
Ravana
TayMahhh
Ravana
23,068
6,119
0
2,976
27,909
14,315
0
7,764
20,145
0
112,248
W
Mulan
Wesmond
Mulan
29,376
5,341
0
15,819
41,260
50,572
1,064
3,928
34,106
0
101,638
W
Da Ji
6,758
1,538
0
9,195
28,120
13,238
3,627
2,006
25,955
0
122,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,579
Gold Earned
74,057
529
Minions Killed
846
0
Camps Cleared
0
1,791,400
Distance Traveled
2,370,580
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,716
582
231
9
0
476,477
3
L
Neith
7,141
264
7
0
0
44,158
0
W
Yemoja
14,247
528
74
3
0
456,887
6
W
Ra
15,181
562
223
8
0
479,468
7
L
Cu Chulainn
15,131
560
155
6
0
446,080
9
L
Discordia
9,059
336
86
3
0
191,324
3
L
Aphrodite
13,316
493
143
5
0
550,409
5
L
Ravana
14,932
553
138
5
0
559,429
14
W
Mulan
15,006
556
149
6
0
479,448
7
W
Da Ji
13,907
515
169
6
0
478,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role