Player Matchup

Chaac
Chaac
Avillalobos564
Chaac
Level 25
God Stats
3W - 1L
1,747 SR
Queue Stats
7W - 2L
1,569 Elo+
Party 1
Vamana
Vamana
WZX-Silvexz
Vamana
Level 108
God Stats
3W - 1L
1,653 SR
Queue Stats
24W - 29L
1,284 Elo+
Party 1
Hercules
Hercules
seamorebuttzz
Hercules
Level 106
God Stats
7W - 10L
1,373 SR
Queue Stats
167W - 207L
1,438 Elo+
Solo
Team Averages
Level 80
1,591 SR
1,430 Elo+

VS

Team Averages
Level 60
1,468 SR
1,302 Elo+
Ah Muzen Cab
Ah Muzen Cab
DredHeadJesus
Ah Muzen Cab
Level 114
God Stats
7W - 4L
1,699 SR
Queue Stats
140W - 215L
1,244 Elo+
Solo
Arachne
Arachne
JMCCARRICK
Arachne
Level 5
God Stats
0W - 2L
1,242 SR
Queue Stats
15W - 17L
1,297 Elo+
Party 2
Bacchus
Bacchus
kashamillion15
Bacchus
Level 61
God Stats
1W - 1L
1,463 SR
Queue Stats
65W - 81L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,077
720
13,723
11,744
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
17
5 / 3 / 11
12,082
863
12,610
17,009
14,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
seamorebuttzz
Hercules
17
10 / 0 / 8
12,078
863
14,645
13,699
7,697
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DredHeadJesus
Ah Muzen Cab
15
2 / 7 / 2
9,387
671
13,154
16,378
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
JMCCARRICK
Arachne
13
0 / 8 / 3
8,350
596
2,051
14,952
12,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 2
9,738
696
11,765
16,570
24,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Ah Muzen Cab
DredHeadJesus
Ah Muzen Cab
2
7
2
0.43
L
Arachne
JMCCARRICK
Arachne
0
8
3
0.19
W
Vamana
5
3
11
3.5
L
2
3
2
1
W
Hercules
seamorebuttzz
Hercules
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,978
Damage
26,970
42,452
Taken
47,900
29,365
Mitigated
44,648
18,161
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,723
3,701
0
3,571
11,744
7,556
650
4,117
7,627
0
35,142
L
Ah Muzen Cab
DredHeadJesus
Ah Muzen Cab
13,154
5,101
336
3,322
16,378
7,656
0
20
16,358
0
46,205
L
Arachne
JMCCARRICK
Arachne
2,051
1,625
0
975
14,952
12,745
0
0
14,952
0
14,922
W
Vamana
12,610
6,631
2,333
8,503
17,009
14,112
382
4,991
12,018
0
58,298
L
11,765
1,987
0
609
16,570
24,247
0
0
16,570
29,053
0
W
Hercules
seamorebuttzz
Hercules
14,645
3,795
423
3,331
13,699
7,697
1,152
2,812
10,887
0
57,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
27,475
233
Minions Killed
124
0
Camps Cleared
0
806,987
Distance Traveled
735,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,077
720
50
4
0
240,440
0
L
Ah Muzen Cab
9,387
671
68
5
0
219,056
1
L
Arachne
8,350
596
22
2
0
247,614
0
W
Vamana
12,082
863
106
8
0
277,414
2
L
Bacchus
9,738
696
34
2
0
269,166
0
W
Hercules
12,078
863
77
6
0
289,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role