Player Matchup

Cthulhu
Cthulhu
AzoriusMann
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Vulcan
Vulcan
SteliosTM
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Artio
Artio
ZavierV
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,209 Elo+

VS

Team Averages
Level 104
1,552 SR
1,395 Elo+
Atlas
Atlas
DracoDLuffy
Atlas
Level 89
God Stats
6W - 8L
1,431 SR
Queue Stats
199W - 276L
1,375 Elo+
Party 1
Fenrir
Fenrir
FoxSinBan35
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 293L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
vGuu
Cernunnos
Level 97
God Stats
1W - 3L
1,725 SR
Queue Stats
162W - 183L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzoriusMann
Cthulhu
11
0 / 5 / 0
6,784
678
3,706
12,689
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
SteliosTM
Vulcan
10
0 / 6 / 0
6,056
606
8,599
9,652
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
ZavierV
Artio
8
0 / 6 / 0
5,881
588
2,057
11,816
7,441
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 14
8,642
864
7,086
12,227
11,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
14
10 / 0 / 4
8,659
866
11,188
10,002
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
vGuu
Cernunnos
13
5 / 0 / 9
8,266
827
9,692
6,381
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
17
17
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AzoriusMann
Cthulhu
0
5
0
0
W
2
0
14
9
W
Fenrir
10
0
4
12
L
Vulcan
SteliosTM
Vulcan
0
6
0
0
L
Artio
ZavierV
Artio
0
6
0
0
W
Cernunnos
vGuu
Cernunnos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
27,966
34,157
Taken
28,610
22,105
Mitigated
21,412
4,592
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AzoriusMann
Cthulhu
3,706
1,182
0
1,055
12,689
10,807
0
2,713
9,803
13,796
0
W
7,086
3,345
2,298
2,932
12,227
11,312
93
6,629
5,598
20,385
0
W
Fenrir
11,188
3,753
0
4,783
10,002
7,079
213
4,553
5,449
0
30,185
L
Vulcan
SteliosTM
Vulcan
8,599
3,731
81
1,433
9,652
3,857
0
1,302
8,149
22,321
0
L
Artio
ZavierV
Artio
2,057
466
769
1,254
11,816
7,441
0
3,083
8,508
6,127
0
W
Cernunnos
vGuu
Cernunnos
9,692
4,963
0
2,830
6,381
3,021
282
3,591
2,790
0
44,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
25,567
72
Minions Killed
132
0
Camps Cleared
0
464,524
Distance Traveled
553,932
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,784
678
21
2
0
178,007
1
W
Atlas
8,642
864
22
2
0
206,300
0
W
Fenrir
8,659
866
41
4
0
189,068
1
L
Vulcan
6,056
606
43
4
0
156,109
3
L
Artio
5,881
588
8
1
0
130,408
0
W
Cernunnos
8,266
827
69
7
0
158,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role