Player Matchup

Da Ji
Da Ji
Blanko OG
Da Ji
Level 126
God Stats
2W - 4L
1,484 SR
Queue Stats
236W - 245L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
DonBran OG
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 2
Agni
Agni
Helsinki OG
Agni
Level 130
God Stats
18W - 14L
1,670 SR
Queue Stats
412W - 391L
1,610 Elo+
Party 2
Terra
Terra
MauruM OG
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,235 Elo+
Party 2
Camazotz
Camazotz
NikkiSixx OG
Camazotz
Level 120
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 39L
1,496 Elo+
Party 2
Team Averages
Level 124
1,572 SR
1,500 Elo+

VS

Team Averages
Level 120
1,521 SR
1,479 Elo+
Jormungandr
Jormungandr
CoryLee
Jormungandr
Level 156
God Stats
14W - 12L
1,549 SR
Queue Stats
231W - 229L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
Finely99
Ne Zha
Level 144
God Stats
2W - 2L
1,394 SR
Queue Stats
80W - 89L
1,520 Elo+
Party 1
Chiron
Chiron
Killerhdop2215
Chiron
Level 88
God Stats
4W - 9L
1,511 SR
Queue Stats
301W - 351L
1,456 Elo+
Solo
Aphrodite
Aphrodite
SoreWind4043731
Aphrodite
Level 86
God Stats
13W - 9L
1,664 SR
Queue Stats
123W - 143L
1,405 Elo+
Solo
Janus
Janus
xALIxZOMBIEx
Janus
Level 127
God Stats
13W - 15L
1,488 SR
Queue Stats
307W - 266L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blanko OG
Da Ji
9
1 / 4 / 2
5,502
459
3,957
10,853
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DonBran OG
Heimdallr
8
0 / 4 / 0
4,949
412
3,524
7,826
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 1
6,492
541
7,232
6,563
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
MauruM OG
Terra
8
0 / 0 / 2
5,024
419
1,450
5,597
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
NikkiSixx OG
Camazotz
11
0 / 3 / 0
5,807
484
3,595
10,974
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoryLee
Jormungandr
11
1 / 0 / 2
6,813
568
8,405
7,057
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Finely99
Ne Zha
12
5 / 1 / 1
6,792
566
6,272
8,386
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 2
6,032
503
5,469
6,491
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SoreWind4043731
Aphrodite
9
1 / 1 / 2
6,147
512
1,718
8,025
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 1 / 0
6,457
538
4,284
6,157
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
12
13
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Blanko OG
Da Ji
1
4
2
0.5
W
Jormungandr
CoryLee
Jormungandr
1
0
2
2
L
Heimdallr
DonBran OG
Heimdallr
0
4
0
0
W
Ne Zha
Finely99
Ne Zha
5
1
1
5.5
L
2
2
1
1.25
W
3
0
2
4
L
Terra
MauruM OG
Terra
0
0
2
1
L
Camazotz
NikkiSixx OG
Camazotz
0
3
0
0
W
Aphrodite
SoreWind4043731
Aphrodite
1
1
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
26,148
41,813
Taken
36,116
22,540
Mitigated
16,461
9,964
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Blanko OG
Da Ji
3,957
580
0
760
10,853
3,966
0
3,406
7,423
0
28,644
W
Jormungandr
CoryLee
Jormungandr
8,405
4,404
0
750
7,057
3,459
0
0
6,668
55,453
0
L
Heimdallr
DonBran OG
Heimdallr
3,524
947
0
1,532
7,826
3,283
0
1,138
6,666
0
28,382
W
Ne Zha
Finely99
Ne Zha
6,272
1,499
0
1,526
8,386
3,495
0
1,675
6,645
0
48,762
L
7,232
169
0
1,492
6,563
2,374
0
3,015
3,302
45,186
0
W
5,469
2,189
473
2,940
6,491
2,062
0
1,066
5,425
0
33,069
L
Terra
MauruM OG
Terra
1,450
181
129
785
5,597
4,956
312
288
5,309
9,495
0
L
Camazotz
NikkiSixx OG
Camazotz
3,595
1,061
0
5,266
10,974
7,961
0
6,268
4,706
0
41,968
W
Aphrodite
SoreWind4043731
Aphrodite
1,718
334
2,728
3,162
8,025
4,861
0
1,968
6,057
18,290
0
W
4,284
452
0
750
6,157
2,584
0
3,973
2,184
43,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
32,241
274
Minions Killed
355
0
Camps Cleared
0
1,087,797
Distance Traveled
1,132,042
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,502
459
49
4
0
229,513
2
W
Jormungandr
6,813
568
115
10
0
217,628
0
L
Heimdallr
4,949
412
41
3
0
223,989
3
W
Ne Zha
6,792
566
76
6
0
272,775
2
L
Agni
6,492
541
84
7
0
235,788
3
W
Chiron
6,032
503
46
4
0
182,039
2
L
Terra
5,024
419
17
1
0
174,684
2
L
Camazotz
5,807
484
83
7
0
223,823
3
W
Aphrodite
6,147
512
31
3
0
224,898
0
W
Janus
6,457
538
87
7
0
234,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role