Player Matchup

Atlas
Atlas
BONGYONG
Atlas
Level 67
God Stats
22W - 13L
1,753 SR
Queue Stats
57W - 38L
1,611 Elo+
Party 2
Izanami
Izanami
JuicyBarkee
Izanami
Level 48
God Stats
12W - 4L
1,625 SR
Queue Stats
25W - 16L
1,610 Elo+
Party 2
Tyr
Tyr
Juicy_Cob
Tyr
Level 117
God Stats
38W - 21L
1,647 SR
Queue Stats
40W - 24L
1,627 Elo+
Party 2
Susano
Susano
KittyHunterGeo
Susano
Level 66
God Stats
4W - 2L
1,711 SR
Queue Stats
90W - 87L
1,510 Elo+
Party 2
Discordia
Discordia
Sqweep
Discordia
Level 64
God Stats
1W - 2L
1,642 SR
Queue Stats
80W - 79L
1,510 Elo+
Party 2
Team Averages
Level 72
1,675 SR
1,573 Elo+

VS

Team Averages
Level 117
1,525 SR
1,465 Elo+
Horus
Horus
DrunkJiraiya
Horus
Level 129
God Stats
8W - 6L
1,609 SR
Queue Stats
278W - 258L
1,563 Elo+
Party 1
Terra
Terra
Liimonfu
Terra
Level 89
God Stats
3W - 3L
1,396 SR
Queue Stats
195W - 229L
1,367 Elo+
Solo
Serqet
Serqet
RottenRism
Serqet
Level 143
God Stats
5W - 6L
1,669 SR
Queue Stats
414W - 380L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
SpawnOfHades13
Heimdallr
Level 129
God Stats
7W - 3L
1,530 SR
Queue Stats
631W - 661L
1,393 Elo+
Party 1
Janus
Janus
TheT2Tower
Janus
Level 93
God Stats
10W - 10L
1,421 SR
Queue Stats
116W - 148L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BONGYONG
Atlas
11
4 / 1 / 5
7,843
654
7,547
9,841
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
JuicyBarkee
Izanami
11
0 / 2 / 3
6,498
542
4,374
5,407
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 0
7,892
658
6,354
8,341
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 4
7,282
607
6,131
10,285
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Sqweep
Discordia
12
6 / 0 / 4
7,535
628
8,297
4,022
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,274
523
6,357
11,534
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Liimonfu
Terra
9
1 / 2 / 2
5,746
479
1,871
12,896
8,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
RottenRism
Serqet
10
2 / 4 / 1
6,269
522
5,939
10,410
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
SpawnOfHades13
Heimdallr
10
0 / 4 / 2
5,810
484
3,300
8,234
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
1 / 4 / 0
5,955
496
2,588
7,623
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
4
4
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
BONGYONG
Atlas
4
1
5
6.5
L
0
2
0
0
W
Izanami
JuicyBarkee
Izanami
0
2
3
0.75
W
1
0
0
1
W
5
1
4
7
L
Terra
Liimonfu
Terra
1
2
2
1
L
Serqet
RottenRism
Serqet
2
4
1
0.63
L
Heimdallr
SpawnOfHades13
Heimdallr
0
4
2
0.25
W
Discordia
Sqweep
Discordia
6
0
4
8
L
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
20,055
37,896
Taken
50,697
19,705
Mitigated
26,371
12,651
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BONGYONG
Atlas
7,547
2,296
204
1,857
9,841
7,814
237
1,458
8,383
28,754
6,919
L
6,357
3,381
417
4,897
11,534
8,475
0
785
10,749
0
48,836
W
Izanami
JuicyBarkee
Izanami
4,374
2,879
0
1,864
5,407
1,871
1,207
652
4,755
0
54,110
W
6,354
1,483
0
5,201
8,341
4,638
1,104
226
7,923
0
64,757
W
6,131
1,910
0
3,331
10,285
3,898
0
768
9,067
0
36,609
L
Terra
Liimonfu
Terra
1,871
156
1,724
2,698
12,896
8,315
0
4,729
8,167
11,830
0
L
Serqet
RottenRism
Serqet
5,939
2,212
0
3,816
10,410
3,862
0
2,974
7,436
0
38,172
L
Heimdallr
SpawnOfHades13
Heimdallr
3,300
1,194
0
2,004
8,234
3,021
0
3,477
4,757
0
38,459
W
Discordia
Sqweep
Discordia
8,297
790
0
194
4,022
1,484
112
1,355
2,667
36,225
0
L
Janus
2,588
312
0
250
7,623
2,698
0
2,496
5,127
40,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
30,054
393
Minions Killed
335
0
Camps Cleared
0
1,268,530
Distance Traveled
1,198,317
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,843
654
43
4
0
246,813
3
L
Horus
6,274
523
95
8
0
235,331
3
W
Izanami
6,498
542
87
7
0
228,606
4
W
Tyr
7,892
658
120
10
0
281,289
5
W
Susano
7,282
607
79
7
0
272,259
4
L
Terra
5,746
479
12
1
0
231,450
1
L
Serqet
6,269
522
73
6
0
293,630
6
L
Heimdallr
5,810
484
75
6
0
204,402
2
W
Discordia
7,535
628
64
5
0
239,563
5
L
Janus
5,955
496
80
7
0
233,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role