Player Matchup

Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Fr3nZiii
Kukulkan
Level 48
God Stats
18W - 11L
1,596 SR
Queue Stats
82W - 49L
1,609 Elo+
Solo
Skadi
Skadi
LegitPopsclStik
Skadi
Level 45
God Stats
3W - 8L
1,428 SR
Queue Stats
39W - 53L
1,383 Elo+
Party 3
King Arthur
King Arthur
TC Knicks 7
King Arthur
Level 103
God Stats
8W - 1L
1,812 SR
Queue Stats
62W - 64L
1,550 Elo+
Party 1
Fenrir
Fenrir
qtRosed
Fenrir
Level 25
God Stats
2W - 4L
1,625 SR
Queue Stats
34W - 38L
1,475 Elo+
Party 1
Team Averages
Level 51
1,592 SR
1,503 Elo+

VS

Team Averages
Level 57
1,432 SR
1,435 Elo+
Ymir
Ymir
Chronos121
Ymir
Level 47
God Stats
5W - 3L
1,594 SR
Queue Stats
149W - 198L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
KyrinAnzo
Danzaburou
Level 26
God Stats
2W - 4L
1,357 SR
Queue Stats
12W - 20L
1,393 Elo+
Party 4
Thanatos
Thanatos
Number1Ace
Thanatos
Level 67
God Stats
2W - 3L
1,161 SR
Queue Stats
101W - 132L
1,448 Elo+
Party 2
Tiamat
Tiamat
X1Saiko
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 343L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
zefy23
Guan Yu
Level 81
God Stats
25W - 13L
1,549 SR
Queue Stats
77W - 83L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 1 / 3
9,267
579
16,836
14,347
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Fr3nZiii
Kukulkan
1
0 / 0 / 0
3,092
193
0
0
0
12
5 / 5 / 1
8,066
504
5,449
13,898
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TC Knicks 7
King Arthur
14
2 / 1 / 1
8,485
530
10,030
15,765
15,336
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
qtRosed
Fenrir
13
2 / 0 / 1
7,517
470
2,625
11,710
4,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
9,147
572
10,120
11,905
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KyrinAnzo
Danzaburou
12
1 / 5 / 0
7,867
492
5,623
12,047
3,754
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Number1Ace
Thanatos
14
3 / 3 / 3
8,691
543
6,592
14,130
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
X1Saiko
Tiamat
14
0 / 1 / 4
8,867
554
6,487
9,625
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
zefy23
Guan Yu
11
2 / 3 / 1
8,120
508
6,419
18,778
13,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
14
Kills
7
7
Deaths
14
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
1
3
6.5
W
1
2
0
0.5
L
Kukulkan
Fr3nZiii
Kukulkan
0
0
0
0
W
Danzaburou
KyrinAnzo
Danzaburou
1
5
0
0.2
L
5
5
1
1.1
W
Thanatos
Number1Ace
Thanatos
3
3
3
1.5
L
King Arthur
TC Knicks 7
King Arthur
2
1
1
2.5
W
Tiamat
X1Saiko
Tiamat
0
1
4
2
L
Fenrir
qtRosed
Fenrir
2
0
1
2.5
W
Guan Yu
zefy23
Guan Yu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
35,241
55,720
Taken
66,485
34,178
Mitigated
38,719
15,852
Healing
30,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,836
12,923
0
8,487
14,347
5,204
1,242
487
13,860
0
85,983
W
10,120
3,161
0
3,398
11,905
8,253
10
0
11,905
65,207
0
L
Kukulkan
Fr3nZiii
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
KyrinAnzo
Danzaburou
5,623
2,241
0
1,475
12,047
3,754
513
0
12,047
0
50,470
L
5,449
2,382
0
1,427
13,898
9,322
0
4,201
9,631
0
37,279
W
Thanatos
Number1Ace
Thanatos
6,592
1,746
0
11,570
14,130
7,170
7
0
14,130
0
70,752
L
King Arthur
TC Knicks 7
King Arthur
10,030
907
0
3,240
15,765
15,336
62
9,694
5,687
0
69,845
W
Tiamat
X1Saiko
Tiamat
6,487
794
0
4,431
9,625
5,881
1,395
0
9,625
72,882
0
L
Fenrir
qtRosed
Fenrir
2,625
562
0
2,698
11,710
4,316
0
1,737
9,935
0
44,952
W
Guan Yu
zefy23
Guan Yu
6,419
501
3,110
6,784
18,778
13,661
0
616
18,162
0
38,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
42,692
390
Minions Killed
507
0
Camps Cleared
0
1,114,656
Distance Traveled
1,483,158
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,267
579
133
8
0
278,471
3
W
Ymir
9,147
572
148
9
0
253,076
5
L
Kukulkan
3,092
193
0
0
0
0
0
W
Danzaburou
7,867
492
79
5
0
288,272
0
L
Skadi
8,066
504
58
4
0
261,175
1
W
Thanatos
8,691
543
97
6
0
298,280
2
L
King Arthur
8,485
530
123
8
0
296,219
4
W
Tiamat
8,867
554
134
8
0
316,504
0
L
Fenrir
7,517
470
76
5
0
278,791
0
W
Guan Yu
8,120
508
49
3
0
327,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role