Player Matchup

Ishtar
Ishtar
CopycatNebula
Ishtar
Level 160
God Stats
3W - 4L
1,294 SR
Queue Stats
802W - 887L
1,452 Elo+
Solo
Sol
Sol
Dazuii
Sol
Level 108
God Stats
4W - 2L
1,592 SR
Queue Stats
198W - 228L
1,442 Elo+
Solo
Osiris
Osiris
KumaKillz
Osiris
Level 108
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
SByulismile
Sun Wukong
Level 60
God Stats
1W - 1L
1,483 SR
Queue Stats
139W - 121L
1,525 Elo+
Solo
Terra
Terra
xXxRetroSwagxXx
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Team Averages
Level 113
1,522 SR
1,489 Elo+

VS

Team Averages
Level 101
1,468 SR
1,439 Elo+
Hachiman
Hachiman
ShadowShujin
Hachiman
Level 98
God Stats
3W - 1L
1,496 SR
Queue Stats
69W - 58L
1,417 Elo+
Party 3
Chang'e
Chang'e
SuperKami_Merc
Chang'e
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 81L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
VIPetee
Ah Puch
Level 135
God Stats
8W - 5L
1,648 SR
Queue Stats
602W - 580L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
XxMR WRINKLSxX
Jormungandr
Level 88
God Stats
3W - 0L
1,491 SR
Queue Stats
41W - 41L
1,405 Elo+
Party 2
Vamana
Vamana
ht9ar
Vamana
Level 85
God Stats
1W - 3L
1,205 SR
Queue Stats
259W - 256L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 12
11,397
600
19,084
23,184
13,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
Dazuii
Sol
20
5 / 6 / 11
12,673
667
29,965
22,463
11,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
KumaKillz
Osiris
19
8 / 8 / 9
12,250
645
22,501
27,951
28,608
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
SByulismile
Sun Wukong
20
8 / 7 / 11
12,729
670
20,781
29,860
39,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 13
13,086
689
12,401
29,537
37,610
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ShadowShujin
Hachiman
20
8 / 6 / 14
13,667
719
28,467
22,117
10,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 7 / 12
12,824
675
13,403
24,235
10,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
VIPetee
Ah Puch
20
5 / 5 / 19
13,605
716
35,658
24,765
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
XxMR WRINKLSxX
Jormungandr
20
5 / 2 / 24
13,635
718
16,134
20,360
26,896
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
ht9ar
Vamana
20
9 / 7 / 13
14,702
774
20,711
34,586
36,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
113
27
Kills
31
34
Deaths
27
56
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
9
12
1
L
Sol
Dazuii
Sol
5
6
11
1.75
L
Osiris
KumaKillz
Osiris
8
8
9
1.56
L
Sun Wukong
SByulismile
Sun Wukong
8
7
11
1.93
W
Hachiman
ShadowShujin
Hachiman
8
6
14
2.5
W
4
7
12
1.43
W
Ah Puch
VIPetee
Ah Puch
5
5
19
2.9
W
Jormungandr
XxMR WRINKLSxX
Jormungandr
5
2
24
8.5
W
Vamana
ht9ar
Vamana
9
7
13
2.21
L
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,732
Damage
114,373
132,995
Taken
126,063
130,900
Mitigated
95,619
52,605
Healing
58,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,084
5,973
2,961
2,982
23,184
13,589
272
10,555
12,629
0
38,849
L
Sol
Dazuii
Sol
29,965
7,493
2,129
6,356
22,463
11,785
2,887
12,959
9,504
52,646
0
L
Osiris
KumaKillz
Osiris
22,501
5,139
1,218
3,506
27,951
28,608
0
12,537
15,414
0
31,455
L
Sun Wukong
SByulismile
Sun Wukong
20,781
2,569
4,508
6,386
29,860
39,308
430
15,392
14,468
0
34,997
W
Hachiman
ShadowShujin
Hachiman
28,467
16,429
2,384
4,811
22,117
10,372
2,328
7,636
14,481
0
51,921
W
13,403
1,064
12,009
6,957
24,235
10,297
709
8,951
15,284
32,378
0
W
Ah Puch
VIPetee
Ah Puch
35,658
1,604
4,448
9,313
24,765
11,685
1,638
9,935
14,830
62,666
0
W
Jormungandr
XxMR WRINKLSxX
Jormungandr
16,134
2,518
1,721
4,167
20,360
26,896
728
7,754
12,606
38,029
0
W
Vamana
ht9ar
Vamana
20,711
10,309
4,100
8,844
34,586
36,369
2,139
8,090
26,496
2,607
32,481
L
12,401
1,064
11,176
11,383
29,537
37,610
279
15,022
14,515
30,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
68,433
198
Minions Killed
194
0
Camps Cleared
0
1,669,025
Distance Traveled
1,666,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,397
600
31
2
0
290,224
0
L
Sol
12,673
667
77
4
0
339,186
0
L
Osiris
12,250
645
17
1
0
303,814
0
L
Sun Wukong
12,729
670
39
2
0
362,804
4
W
Hachiman
13,667
719
47
2
0
296,105
0
W
Chang'e
12,824
675
46
2
0
333,249
2
W
Ah Puch
13,605
716
42
2
0
335,101
0
W
Jormungandr
13,635
718
35
2
0
364,583
0
W
Vamana
14,702
774
24
1
0
337,489
0
L
Terra
13,086
689
34
2
0
372,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role