Player Matchup

Ishtar
Ishtar
Shinjitsukan
Ishtar
Level 126
God Stats
2W - 0L
1,891 SR
Queue Stats
11W - 5L
1,929 Elo+
Party 1
Chang'e
Chang'e
respize
Chang'e
Level 63
God Stats
3W - 1L
1,624 SR
Queue Stats
62W - 83L
1,611 Elo+
Party 1
Tyr
Tyr
unluckystorm
Tyr
Level 85
God Stats
3W - 1L
1,597 SR
Queue Stats
40W - 40L
1,559 Elo+
Party 1
Team Averages
Level 91
1,704 SR
1,700 Elo+

VS

Team Averages
Level 87
1,488 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
IsThisMalware
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,596 SR
Queue Stats
30W - 51L
1,451 Elo+
Party 2
Thor
Thor
JazzPrime115
Thor
Level 105
God Stats
8W - 13L
1,413 SR
Queue Stats
37W - 55L
1,447 Elo+
Party 2
Bacchus
Bacchus
NeithFanAccount
Bacchus
Level 88
God Stats
5W - 5L
1,454 SR
Queue Stats
39W - 72L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
5 / 2 / 7
12,674
746
18,718
12,815
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
respize
Chang'e
18
5 / 2 / 6
12,334
726
12,827
12,110
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 9
11,242
661
8,855
10,917
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IsThisMalware
Morgan Le Fay
15
0 / 5 / 1
10,125
596
6,047
13,440
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 5 / 2
11,774
693
12,761
18,343
7,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 2 / 2
11,427
672
8,503
18,142
15,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
6
6
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
IsThisMalware
Morgan Le Fay
0
5
1
0.1
L
4
5
2
1
L
2
2
2
1.5
W
Ishtar
5
2
7
4.25
W
Chang'e
respize
Chang'e
5
2
6
4
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
27,311
35,842
Taken
49,925
25,140
Mitigated
30,265
13,320
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
IsThisMalware
Morgan Le Fay
6,047
425
0
947
13,440
6,670
327
2,932
10,259
36,436
0
L
12,761
1,891
0
1,096
18,343
7,997
266
5,154
13,030
0
49,648
L
8,503
888
290
2,474
18,142
15,598
276
5,286
12,589
51,004
0
W
Ishtar
18,718
10,270
0
1,238
12,815
6,455
1,730
5,072
7,743
0
71,848
W
Chang'e
respize
Chang'e
12,827
608
3,594
6,673
12,110
4,853
0
4,314
7,796
59,830
0
W
8,855
1,008
0
1,815
10,917
13,832
0
5,413
5,504
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
33,326
203
Minions Killed
186
0
Camps Cleared
0
1,007,718
Distance Traveled
915,687
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,125
596
52
3
0
284,613
0
L
Thor
11,774
693
57
3
0
307,571
5
L
Bacchus
11,427
672
77
5
0
323,503
5
W
Ishtar
12,674
746
100
6
0
321,502
3
W
Chang'e
12,334
726
83
5
0
345,358
4
W
Tyr
11,242
661
20
1
0
340,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role