Player Matchup

Sobek
Sobek
LionelScaloni
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 5L
1,783 Elo+
Party 1
Anubis
Anubis
ShinzuLT
Anubis
Level 123
God Stats
11W - 1L
1,875 SR
Queue Stats
120W - 26L
2,003 Elo+
Party 1
Gilgamesh
Gilgamesh
Skullred97
Gilgamesh
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
97W - 38L
1,759 Elo+
Party 1
Bakasura
Bakasura
lDarkGhostl
Bakasura
Level 155
God Stats
5W - 1L
1,708 SR
Queue Stats
161W - 44L
1,829 Elo+
Party 1
Rama
Rama
xTatengue
Rama
Level 160
God Stats
14W - 1L
1,911 SR
Queue Stats
208W - 34L
1,915 Elo+
Party 1
Team Averages
Level 122
1,742 SR
1,858 Elo+

VS

Team Averages
Level 59
1,491 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AlokÉhRuim
Loki
Level 8
God Stats
2W - 4L
1,453 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 2
Nike
Nike
BolsonaroSayajin
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,405 Elo+
Party 2
Cerberus
Cerberus
Stenico__
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Yu Huang
Yu Huang
teretamen
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,345
584
5,474
17,327
18,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ShinzuLT
Anubis
16
11 / 3 / 4
10,388
649
14,046
13,578
6,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Skullred97
Gilgamesh
15
5 / 2 / 9
9,612
601
8,506
11,993
11,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
lDarkGhostl
Bakasura
15
6 / 2 / 6
9,269
579
9,205
12,754
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
15
4 / 0 / 7
9,707
607
12,461
12,229
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 1
6,775
423
5,300
10,655
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 8 / 2
8,104
507
4,674
13,701
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 7 / 1
7,432
465
9,243
15,899
12,616
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Stenico__
Cerberus
10
0 / 4 / 1
5,650
353
4,701
11,813
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
teretamen
Yu Huang
13
1 / 5 / 6
7,937
496
11,054
11,169
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
28
Kills
8
8
Deaths
28
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
L
5
8
2
0.75
L
2
7
1
0.36
W
2
1
13
8.5
W
Anubis
ShinzuLT
Anubis
11
3
4
4.33
W
Gilgamesh
Skullred97
Gilgamesh
5
2
9
4.75
L
Cerberus
Stenico__
Cerberus
0
4
1
0.13
W
Bakasura
lDarkGhostl
Bakasura
6
2
6
4.5
L
Yu Huang
teretamen
Yu Huang
1
5
6
0.8
W
Rama
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
34,972
67,881
Taken
63,237
47,071
Mitigated
32,512
29,099
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,300
2,060
0
1,001
10,655
3,684
0
1,228
9,217
0
50,498
L
4,674
665
0
2,768
13,701
4,826
0
4,171
9,193
0
28,200
L
9,243
1,756
0
1,190
15,899
12,616
0
3,745
11,499
0
38,335
W
5,474
676
2,811
4,968
17,327
18,152
0
3,625
13,702
22,963
1,855
W
Anubis
ShinzuLT
Anubis
14,046
1,361
0
7,674
13,578
6,796
415
6,188
7,390
78,646
0
W
Gilgamesh
Skullred97
Gilgamesh
8,506
2,789
0
2,666
11,993
11,637
1,025
1,715
10,278
0
53,734
L
Cerberus
Stenico__
Cerberus
4,701
249
0
2,648
11,813
7,038
0
4,487
7,117
22,557
0
W
Bakasura
lDarkGhostl
Bakasura
9,205
6,386
0
2,402
12,754
5,290
744
3,408
9,346
0
63,619
L
Yu Huang
teretamen
Yu Huang
11,054
1,364
0
1,106
11,169
4,348
0
5,628
5,241
61,210
0
W
Rama
12,461
10,296
0
8,578
12,229
5,196
3,945
1,457
10,772
0
89,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
35,898
507
Minions Killed
336
0
Camps Cleared
0
1,504,045
Distance Traveled
1,444,235
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,775
423
82
5
0
270,927
8
L
Loki
8,104
507
45
3
0
297,201
2
L
Nike
7,432
465
62
4
0
265,569
1
W
Sobek
9,345
584
28
2
0
317,360
2
W
Anubis
10,388
649
149
9
0
273,446
5
W
Gilgamesh
9,612
601
93
6
0
297,061
3
L
Cerberus
5,650
353
44
3
0
332,342
4
W
Bakasura
9,269
579
108
7
0
361,232
4
L
Yu Huang
7,937
496
103
6
0
278,196
2
W
Rama
9,707
607
129
8
0
254,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role