Player Matchup

King Arthur
King Arthur
ClumpyComic72
King Arthur
Level 86
God Stats
2W - 0L
1,667 SR
Queue Stats
25W - 23L
1,469 Elo+
Party 2
Merlin
Merlin
EvilLiLdawg
Merlin
Level 119
God Stats
2W - 1L
1,539 SR
Queue Stats
21W - 18L
1,463 Elo+
Party 2
Anubis
Anubis
Raccoonboof
Anubis
Level 76
God Stats
1W - 0L
1,430 SR
Queue Stats
13W - 14L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
Theramorn
Ao Kuang
Level 126
God Stats
9W - 6L
1,649 SR
Queue Stats
32W - 29L
1,495 Elo+
Party 2
Chaac
Chaac
mfbullies1
Chaac
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,491 Elo+
Party 2
Team Averages
Level 88
1,557 SR
1,471 Elo+

VS

Team Averages
Level 77
1,456 SR
1,421 Elo+
Guan Yu
Guan Yu
AMG Zer0
Guan Yu
Level 93
God Stats
119W - 128L
1,551 SR
Queue Stats
391W - 563L
1,451 Elo+
Party 1
Nike
Nike
Belakgerby21
Nike
Level 26
God Stats
11W - 18L
1,345 SR
Queue Stats
19W - 29L
1,329 Elo+
Party 3
Kukulkan
Kukulkan
PhD COLTAM0R
Kukulkan
Level 67
God Stats
40W - 37L
1,504 SR
Queue Stats
278W - 268L
1,464 Elo+
Party 3
Freya
Freya
Tannnyy
Freya
Level 109
God Stats
0W - 3L
1,247 SR
Queue Stats
510W - 690L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
exvac
Sylvanus
Level 89
God Stats
15W - 9L
1,633 SR
Queue Stats
284W - 289L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClumpyComic72
King Arthur
18
7 / 2 / 6
11,986
545
12,887
19,838
23,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
17
6 / 3 / 9
11,098
504
20,310
10,129
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
18
3 / 1 / 5
12,310
560
7,626
11,971
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Theramorn
Ao Kuang
18
11 / 3 / 4
11,774
535
16,075
25,477
10,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
16
3 / 4 / 10
10,430
474
9,423
19,837
9,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMG Zer0
Guan Yu
7
1 / 5 / 2
7,190
327
2,644
12,427
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 8 / 3
8,791
400
8,126
20,385
18,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
PhD COLTAM0R
Kukulkan
17
3 / 4 / 3
11,245
511
13,110
14,079
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Tannnyy
Freya
17
4 / 5 / 3
10,601
482
9,174
20,549
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
exvac
Sylvanus
16
5 / 8 / 6
11,023
501
14,227
23,517
11,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
30
Kills
13
13
Deaths
30
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AMG Zer0
Guan Yu
1
5
2
0.4
L
0
8
3
0.19
W
King Arthur
ClumpyComic72
King Arthur
7
2
6
5
W
Merlin
6
3
9
3.5
L
Kukulkan
PhD COLTAM0R
Kukulkan
3
4
3
1.13
W
Anubis
3
1
5
5.5
L
Freya
Tannnyy
Freya
4
5
3
1.1
W
Ao Kuang
Theramorn
Ao Kuang
11
3
4
4.33
L
Sylvanus
exvac
Sylvanus
5
8
6
1
W
Chaac
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,321
Damage
47,281
87,252
Taken
90,957
53,370
Mitigated
49,177
27,964
Healing
26,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AMG Zer0
Guan Yu
2,644
512
679
2,711
12,427
6,234
0
4,732
7,695
0
16,144
L
8,126
1,953
0
2,114
20,385
18,579
0
4,479
15,774
0
55,053
W
King Arthur
ClumpyComic72
King Arthur
12,887
1,697
0
3,362
19,838
23,145
0
3,492
16,346
0
74,081
W
Merlin
20,310
2,166
0
1,812
10,129
3,902
584
5,618
4,511
67,493
0
L
Kukulkan
PhD COLTAM0R
Kukulkan
13,110
2,029
0
2,336
14,079
5,479
0
10,486
3,365
93,656
0
W
Anubis
7,626
365
0
5,600
11,971
6,475
0
5,716
6,255
119,918
0
L
Freya
Tannnyy
Freya
9,174
2,163
0
9,745
20,549
7,251
325
9,430
10,964
67,371
1,180
W
Ao Kuang
Theramorn
Ao Kuang
16,075
3,613
58
12,592
25,477
10,186
0
11,406
14,071
88,612
0
L
Sylvanus
exvac
Sylvanus
14,227
2,068
2,187
7,141
23,517
11,634
0
14,070
9,148
67,618
16,411
W
Chaac
9,423
1,786
0
4,540
19,837
9,662
810
10,505
9,332
0
63,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
48,850
606
Minions Killed
487
0
Camps Cleared
0
2,060,545
Distance Traveled
1,748,324
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,190
327
19
1
0
247,423
2
L
Nike
8,791
400
80
4
0
360,956
1
W
King Arthur
11,986
545
113
5
0
398,320
2
W
Merlin
11,098
504
93
4
0
408,322
1
L
Kukulkan
11,245
511
166
8
0
390,363
10
W
Anubis
12,310
560
207
9
0
382,774
2
L
Freya
10,601
482
107
5
0
385,704
1
W
Ao Kuang
11,774
535
107
5
0
471,692
2
L
Sylvanus
11,023
501
115
5
0
363,878
7
W
Chaac
10,430
474
86
4
0
399,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role