Player Matchup

Yemoja
Yemoja
DeTrueMurderer
Yemoja
Level 48
God Stats
5W - 3L
1,505 SR
Queue Stats
25W - 37L
1,369 Elo+
Solo
Nike
Nike
GarTheGamer
Nike
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 80L
1,453 Elo+
Party 2
Izanami
Izanami
NeoTheSilent
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,332 Elo+
Party 2
Thanatos
Thanatos
ParallelMomentum
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,387 Elo+
Party 2
Ra
Ra
legindary4
Ra
Level 124
God Stats
7W - 1L
1,576 SR
Queue Stats
218W - 246L
1,380 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,384 Elo+

VS

Team Averages
Level 70
1,515 SR
1,401 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AphoticApe7
Cliodhna
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 90L
1,361 Elo+
Party 3
Merlin
Merlin
BunnyGeko
Merlin
Level 75
God Stats
15W - 19L
1,466 SR
Queue Stats
168W - 184L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
Krispy_yeti5
Cthulhu
Level 40
God Stats
1W - 1L
1,387 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 1
Olorun
Olorun
LIFxRansom
Olorun
Level 69
God Stats
6W - 6L
1,722 SR
Queue Stats
127W - 157L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,494
458
5,109
9,879
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 5 / 1
6,227
519
5,686
11,315
4,804
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
NeoTheSilent
Izanami
8
0 / 7 / 0
4,875
406
5,623
13,398
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
6,003
500
4,933
9,055
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,264
522
4,023
5,708
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 4
7,349
612
5,900
12,536
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
AphoticApe7
Cliodhna
11
2 / 1 / 1
6,202
517
4,486
8,256
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
BunnyGeko
Merlin
12
1 / 0 / 2
6,369
531
3,136
6,570
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Krispy_yeti5
Cthulhu
11
4 / 1 / 0
6,714
560
7,204
11,420
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
LIFxRansom
Olorun
12
5 / 0 / 4
6,748
562
11,553
9,021
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
4
6
W
Cliodhna
AphoticApe7
Cliodhna
2
1
1
2.5
W
Merlin
BunnyGeko
Merlin
1
0
2
2
L
0
2
0
0
L
1
5
1
0.3
W
Cthulhu
Krispy_yeti5
Cthulhu
4
1
0
4
W
Olorun
LIFxRansom
Olorun
5
0
4
7
L
Izanami
NeoTheSilent
Izanami
0
7
0
0
L
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
32,279
49,355
Taken
47,803
20,380
Mitigated
27,654
16,687
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,900
2,139
314
4,402
12,536
10,828
194
1,984
10,552
0
26,749
W
Cliodhna
AphoticApe7
Cliodhna
4,486
475
0
3,394
8,256
2,760
0
1,455
6,801
0
33,670
W
Merlin
BunnyGeko
Merlin
3,136
643
0
890
6,570
2,537
741
2,234
4,336
44,197
0
L
5,109
956
1,457
1,873
9,879
5,083
0
3,967
5,912
25,309
0
L
5,686
1,947
0
2,140
11,315
4,804
384
5,571
5,202
0
41,806
W
Cthulhu
Krispy_yeti5
Cthulhu
7,204
860
0
1,776
11,420
7,153
39
517
10,903
32,556
0
W
Olorun
LIFxRansom
Olorun
11,553
6,785
144
4,844
9,021
4,376
1,261
2,942
6,079
48,300
5,292
L
Izanami
NeoTheSilent
Izanami
5,623
4,231
0
1,580
13,398
3,793
0
6,544
6,854
0
25,177
L
4,933
1,283
0
7,430
9,055
4,295
0
2,155
6,848
0
42,631
L
4,023
252
435
1,772
5,708
2,405
0
2,065
3,635
46,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
33,382
306
Minions Killed
315
0
Camps Cleared
0
1,137,009
Distance Traveled
1,224,317
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,349
612
48
4
0
256,701
2
W
Cliodhna
6,202
517
63
5
0
290,157
3
W
Merlin
6,369
531
78
7
0
227,478
2
L
Yemoja
5,494
458
32
3
0
197,998
2
L
Nike
6,227
519
77
6
0
236,001
2
W
Cthulhu
6,714
560
52
4
0
234,882
1
W
Olorun
6,748
562
74
6
0
215,099
1
L
Izanami
4,875
406
36
3
0
206,763
0
L
Thanatos
6,003
500
78
7
0
271,605
2
L
Ra
6,264
522
83
7
0
224,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role