Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
JonnyManuvaz
Persephone
Level 158
God Stats
2W - 6L
1,524 SR
Queue Stats
169W - 156L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
MrrBrrookss
Sun Wukong
Level 107
God Stats
5W - 4L
1,490 SR
Queue Stats
234W - 228L
1,361 Elo+
Solo
Jormungandr
Jormungandr
canhebeatgokutho
Jormungandr
Level 85
God Stats
1W - 1L
1,516 SR
Queue Stats
16W - 7L
1,582 Elo+
Solo
Sylvanus
Sylvanus
mcjake7hoe2
Sylvanus
Level 99
God Stats
6W - 5L
1,473 SR
Queue Stats
450W - 539L
1,395 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,468 Elo+

VS

Team Averages
Level 128
1,408 SR
1,436 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BabyGirlx
Agni
Level 160
God Stats
6W - 11L
1,388 SR
Queue Stats
454W - 533L
1,411 Elo+
Party 1
Terra
Terra
Lvl99 ST0N0N3R
Terra
Level 128
God Stats
2W - 3L
1,390 SR
Queue Stats
164W - 190L
1,431 Elo+
Party 1
Merlin
Merlin
risky2014
Merlin
Level 89
God Stats
5W - 7L
1,444 SR
Queue Stats
403W - 417L
1,440 Elo+
Solo
Kali
Kali
rovoweed
Kali
Level 103
God Stats
1W - 3L
1,320 SR
Queue Stats
314W - 322L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 2 / 10
9,547
796
16,953
11,343
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
JonnyManuvaz
Persephone
15
1 / 0 / 13
8,744
729
12,548
6,934
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MrrBrrookss
Sun Wukong
14
0 / 2 / 13
7,958
663
10,753
9,813
5,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
canhebeatgokutho
Jormungandr
15
2 / 4 / 13
9,477
790
12,061
12,325
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
mcjake7hoe2
Sylvanus
17
7 / 0 / 11
10,421
868
7,288
18,494
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 3 / 2
8,159
680
8,262
12,472
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
15
3 / 4 / 1
8,308
692
11,213
10,378
4,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 5
8,285
690
5,387
14,141
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
risky2014
Merlin
13
0 / 4 / 1
7,296
608
10,887
12,345
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
0 / 5 / 3
7,464
622
5,825
12,795
6,120
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
18
Kills
6
8
Deaths
18
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
10
6.5
L
Apollo
 
Apollo
2
3
2
1
L
Agni
3
4
1
0.88
W
Persephone
JonnyManuvaz
Persephone
1
0
13
7.5
L
1
2
5
1.75
W
Sun Wukong
MrrBrrookss
Sun Wukong
0
2
13
3.25
W
Jormungandr
canhebeatgokutho
Jormungandr
2
4
13
2.13
W
Sylvanus
mcjake7hoe2
Sylvanus
7
0
11
12.5
L
Merlin
risky2014
Merlin
0
4
1
0.13
L
Kali
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,603
Damage
41,574
58,909
Taken
62,131
34,000
Mitigated
39,207
34,883
Healing
23,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,953
6,672
2,313
2,574
11,343
5,204
2,013
4,560
6,783
0
31,538
L
Apollo
 
Apollo
8,262
2,804
557
1,239
12,472
6,518
0
6,965
5,507
0
16,968
L
Agni
11,213
577
1,769
902
10,378
4,663
0
4,787
5,591
26,062
0
W
Persephone
JonnyManuvaz
Persephone
12,548
465
972
2,098
6,934
3,060
852
3,485
3,449
28,988
0
L
5,387
139
7,371
5,464
14,141
17,490
0
6,976
7,165
8,113
0
W
Sun Wukong
MrrBrrookss
Sun Wukong
10,753
1,229
2,317
2,233
9,813
5,419
276
4,447
5,366
0
18,086
W
Jormungandr
canhebeatgokutho
Jormungandr
12,061
1,342
1,020
1,485
12,325
9,124
508
3,910
8,415
25,649
0
W
Sylvanus
mcjake7hoe2
Sylvanus
7,288
1,866
7,689
12,182
18,494
11,193
526
11,085
7,409
11,752
0
L
Merlin
risky2014
Merlin
10,887
856
884
2,109
12,345
4,416
0
7,010
5,335
23,501
0
L
Kali
5,825
1,746
334
2,484
12,795
6,120
0
6,159
6,636
0
17,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
39,512
124
Minions Killed
138
0
Camps Cleared
0
1,140,271
Distance Traveled
1,019,685
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,547
796
38
3
0
217,004
1
L
Apollo
8,159
680
29
2
0
200,629
0
L
Agni
8,308
692
49
4
0
184,042
0
W
Persephone
8,744
729
39
3
0
242,168
0
L
Terra
8,285
690
7
1
0
227,785
0
W
Sun Wukong
7,958
663
16
1
0
252,296
0
W
Jormungandr
9,477
790
27
2
0
221,098
1
W
Sylvanus
10,421
868
4
0
0
207,705
0
L
Merlin
7,296
608
31
3
0
194,354
1
L
Kali
7,464
622
22
2
0
212,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role