Player Matchup

Nike
Nike
Coop71
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 205L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Dayln10
Danzaburou
Level 109
God Stats
0W - 2L
1,243 SR
Queue Stats
100W - 97L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Hellbent Squire
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,724 Elo+
Solo
Jing Wei
Jing Wei
KingDwyer
Jing Wei
Level 88
God Stats
0W - 2L
1,279 SR
Queue Stats
49W - 50L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
TheThurstyOne
Xbalanque
Level 75
God Stats
0W - 2L
1,231 SR
Queue Stats
6W - 7L
1,532 Elo+
Solo
Team Averages
Level 102
1,351 SR
1,535 Elo+

VS

Team Averages
Level 104
1,494 SR
1,431 Elo+
Baron Samedi
Baron Samedi
DracoDLuffy
Baron Samedi
Level 89
God Stats
1W - 0L
1,529 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 2
Janus
Janus
FoxSinBan35
Janus
Level 125
God Stats
1W - 0L
1,482 SR
Queue Stats
37W - 38L
1,407 Elo+
Party 2
Fafnir
Fafnir
elqqAJuice
Fafnir
Level 125
God Stats
2W - 1L
1,697 SR
Queue Stats
197W - 195L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
sanaya8910
Erlang Shen
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Solo
Apollo
Apollo
vGuu
Apollo
Level 97
God Stats
1W - 2L
1,263 SR
Queue Stats
28W - 31L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Coop71
Nike
18
1 / 3 / 13
10,863
639
14,840
25,103
17,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Dayln10
Danzaburou
20
4 / 5 / 11
12,005
706
19,711
19,182
9,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Hellbent Squire
Baron Samedi
20
6 / 7 / 10
12,522
737
22,867
22,356
12,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
KingDwyer
Jing Wei
18
3 / 5 / 8
11,038
649
12,245
16,244
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
TheThurstyOne
Xbalanque
18
4 / 6 / 13
11,571
681
20,872
16,067
7,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DracoDLuffy
Baron Samedi
20
2 / 4 / 19
11,961
704
21,709
25,610
18,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 8
13,616
801
29,530
19,592
12,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
elqqAJuice
Fafnir
19
4 / 3 / 14
12,661
745
10,520
27,161
46,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
sanaya8910
Erlang Shen
16
0 / 2 / 12
9,919
583
6,507
19,472
25,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
vGuu
Apollo
19
8 / 5 / 15
12,580
740
17,681
18,428
12,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
18
Kills
26
26
Deaths
18
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nike
Coop71
Nike
1
3
13
2.5
L
Danzaburou
Dayln10
Danzaburou
4
5
11
1.9
W
Baron Samedi
DracoDLuffy
Baron Samedi
2
4
19
2.88
W
12
4
8
4
L
Baron Samedi
Hellbent Squire
Baron Samedi
6
7
10
1.57
L
Jing Wei
KingDwyer
Jing Wei
3
5
8
1.4
L
Xbalanque
TheThurstyOne
Xbalanque
4
6
13
1.75
W
Fafnir
elqqAJuice
Fafnir
4
3
14
3.67
W
Erlang Shen
sanaya8910
Erlang Shen
0
2
12
3
W
Apollo
vGuu
Apollo
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,535
Damage
85,947
98,952
Taken
110,263
55,170
Mitigated
115,291
41,435
Healing
47,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Coop71
Nike
14,840
985
1,460
8,900
25,103
17,938
171
11,694
13,409
0
23,210
L
Danzaburou
Dayln10
Danzaburou
19,711
7,123
1,773
5,820
19,182
9,994
648
12,820
6,362
0
40,897
W
Baron Samedi
DracoDLuffy
Baron Samedi
21,709
1,200
9,253
8,787
25,610
18,753
1,312
7,165
18,445
46,422
0
W
29,530
1,448
3,918
5,105
19,592
12,296
2,274
4,331
15,261
58,684
0
L
Baron Samedi
Hellbent Squire
Baron Samedi
22,867
289
6,263
6,857
22,356
12,066
320
17,159
5,197
39,436
0
L
Jing Wei
KingDwyer
Jing Wei
12,245
8,100
1,111
4,223
16,244
7,367
47
10,914
5,330
0
23,958
L
Xbalanque
TheThurstyOne
Xbalanque
20,872
6,570
1,362
3,666
16,067
7,805
375
9,172
6,895
0
36,314
W
Fafnir
elqqAJuice
Fafnir
10,520
3,510
1,250
5,672
27,161
46,037
349
4,129
23,032
18,050
0
W
Erlang Shen
sanaya8910
Erlang Shen
6,507
1,550
3,193
4,405
19,472
25,475
865
4,426
15,046
0
12,735
W
Apollo
vGuu
Apollo
17,681
9,726
2,183
3,437
18,428
12,730
2,988
2,816
15,612
0
37,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
60,737
163
Minions Killed
179
0
Camps Cleared
0
1,455,673
Distance Traveled
1,582,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,863
639
13
1
0
302,951
0
L
Danzaburou
12,005
706
39
2
0
345,650
1
W
Baron Samedi
11,961
704
55
3
0
308,021
0
W
Janus
13,616
801
60
4
0
285,031
1
L
Baron Samedi
12,522
737
43
3
0
263,324
0
L
Jing Wei
11,038
649
35
2
0
297,834
0
L
Xbalanque
11,571
681
33
2
0
245,914
1
W
Fafnir
12,661
745
8
0
0
330,297
1
W
Erlang Shen
9,919
583
10
1
0
357,492
0
W
Apollo
12,580
740
46
3
0
301,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role