Player Matchup

Cthulhu
Cthulhu
CHAOS_SHADOW47
Cthulhu
Level 130
God Stats
4W - 2L
1,696 SR
Queue Stats
168W - 159L
1,482 Elo+
Party 1
Cerberus
Cerberus
Mi-Lord_Farquaad
Cerberus
Level 114
God Stats
16W - 13L
1,560 SR
Queue Stats
123W - 121L
1,496 Elo+
Party 1
Awilix
Awilix
PBnJillGaming_
Awilix
Level 123
God Stats
6W - 5L
1,548 SR
Queue Stats
175W - 159L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
ajstiyles
Ah Puch
Level 87
God Stats
8W - 7L
1,730 SR
Queue Stats
20W - 22L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
badassshadow
Cernunnos
Level 124
God Stats
3W - 1L
1,751 SR
Queue Stats
174W - 170L
1,497 Elo+
Party 1
Team Averages
Level 116
1,657 SR
1,496 Elo+

VS

Team Averages
Level 130
1,494 SR
1,550 Elo+
Thor
Thor
Accettulli20
Thor
Level 115
God Stats
7W - 7L
1,506 SR
Queue Stats
85W - 75L
1,576 Elo+
Party 2
Cupid
Cupid
Arturo089
Cupid
Level 135
God Stats
1W - 7L
1,328 SR
Queue Stats
55W - 34L
1,508 Elo+
Solo
Mulan
Mulan
TheRealBenzo
Mulan
Level 160
God Stats
48W - 46L
1,492 SR
Queue Stats
579W - 571L
1,546 Elo+
Solo
Anubis
Anubis
cDUGAN25
Anubis
Level 85
God Stats
9W - 6L
1,538 SR
Queue Stats
47W - 36L
1,576 Elo+
Party 2
Artio
Artio
foxy giraffe99
Artio
Level 153
God Stats
1W - 2L
1,606 SR
Queue Stats
223W - 204L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
11,339
567
18,301
20,974
18,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 1 / 11
9,363
468
9,898
19,779
18,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 1 / 6
11,400
570
11,690
16,048
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ajstiyles
Ah Puch
17
8 / 2 / 7
11,436
572
15,514
10,133
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
badassshadow
Cernunnos
17
4 / 2 / 2
11,214
561
13,882
18,754
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 0
10,104
505
10,106
15,514
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Arturo089
Cupid
16
1 / 1 / 2
9,846
492
11,383
15,226
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 2
9,883
494
13,015
26,233
16,538
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
cDUGAN25
Anubis
12
0 / 7 / 2
8,113
406
5,684
14,053
6,867
Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
7,549
377
5,598
22,175
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
8
9
Deaths
27
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
L
Cupid
Arturo089
Cupid
1
1
2
2
W
4
3
9
2.83
W
3
1
11
8.5
W
8
1
6
11
L
1
7
2
0.29
W
Ah Puch
ajstiyles
Ah Puch
8
2
7
5.75
W
Cernunnos
badassshadow
Cernunnos
4
2
2
2.5
L
Anubis
cDUGAN25
Anubis
0
7
2
0.14
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,285
Damage
45,786
85,688
Taken
93,201
56,684
Mitigated
50,451
29,490
Healing
30,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,106
2,850
0
4,923
15,514
6,639
1,043
5,959
9,141
0
89,169
L
Cupid
Arturo089
Cupid
11,383
5,919
644
8,588
15,226
5,615
1,050
2,681
12,505
0
92,025
W
18,301
2,540
671
5,216
20,974
18,464
332
1,658
19,316
67,749
0
W
9,898
1,259
0
4,941
19,779
18,596
6
4,743
14,256
29,937
2,951
W
11,690
5,305
0
3,072
16,048
7,127
1,526
1,369
14,679
0
94,079
L
13,015
2,537
0
6,706
26,233
16,538
0
16,974
8,336
0
75,188
W
Ah Puch
ajstiyles
Ah Puch
15,514
1,224
0
5,320
10,133
4,020
262
2,682
7,451
71,490
0
W
Cernunnos
badassshadow
Cernunnos
13,882
6,937
0
10,270
18,754
8,477
1,750
1,985
16,769
0
95,856
L
Anubis
cDUGAN25
Anubis
5,684
40
0
4,414
14,053
6,867
715
6,932
6,669
54,102
0
L
5,598
777
1,234
3,894
22,175
14,792
0
8,167
13,174
23,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
45,495
546
Minions Killed
545
0
Camps Cleared
0
2,010,077
Distance Traveled
1,631,386
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,104
505
138
7
0
372,395
3
L
Cupid
9,846
492
149
7
0
343,814
5
W
Cthulhu
11,339
567
135
7
0
370,085
3
W
Cerberus
9,363
468
58
3
0
391,450
5
W
Awilix
11,400
570
115
6
0
479,782
3
L
Mulan
9,883
494
131
7
0
311,983
1
W
Ah Puch
11,436
572
98
5
0
411,307
8
W
Cernunnos
11,214
561
140
7
0
357,453
6
L
Anubis
8,113
406
94
5
0
273,379
1
L
Artio
7,549
377
33
2
0
329,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role