Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Beastygamer3459
Hera
Level 59
God Stats
8W - 4L
1,608 SR
Queue Stats
197W - 194L
1,469 Elo+
Solo
Anubis
Anubis
Gorvec 1992
Anubis
Level 136
God Stats
3W - 5L
1,426 SR
Queue Stats
278W - 282L
1,482 Elo+
Party 1
Awilix
Awilix
RayCystSwag
Awilix
Level 129
God Stats
11W - 10L
1,490 SR
Queue Stats
317W - 369L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
mor ta kill 7
Jormungandr
Level 98
God Stats
10W - 11L
1,506 SR
Queue Stats
402W - 420L
1,416 Elo+
Party 1
Team Averages
Level 110
1,506 SR
1,449 Elo+

VS

Team Averages
Level 143
1,491 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KiidGuapo13
Jing Wei
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
347W - 317L
1,474 Elo+
Solo
Ra
Ra
xSplatteRHousEx
Ra
Level 159
God Stats
2W - 5L
1,456 SR
Queue Stats
296W - 331L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 2 / 16
9,103
700
6,051
16,812
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 9
11,517
886
25,198
10,626
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
3 / 2 / 8
9,835
757
16,564
15,000
9,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
18
8 / 2 / 8
10,392
799
13,074
12,882
7,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
mor ta kill 7
Jormungandr
17
1 / 2 / 17
9,551
735
8,377
16,933
22,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 5 / 5
9,024
694
15,563
17,492
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 4 / 3
8,414
647
12,673
13,359
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
15
0 / 4 / 7
8,163
628
14,668
13,715
19,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
KiidGuapo13
Jing Wei
16
1 / 5 / 8
8,771
675
8,724
15,782
6,054
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 1
9,284
714
11,026
13,551
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
22
Kills
10
10
Deaths
22
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
16
4
L
Charybdis
 
Charybdis
3
5
5
1.1
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
3
0.88
L
Zhong Kui
 
Zhong Kui
0
4
7
0.88
W
10
2
9
7.25
W
Anubis
3
2
8
3.5
L
Jing Wei
KiidGuapo13
Jing Wei
1
5
8
1
W
Awilix
8
2
8
6
W
Jormungandr
mor ta kill 7
Jormungandr
1
2
17
4.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,264
Damage
62,654
72,253
Taken
73,899
53,327
Mitigated
44,025
44,295
Healing
31,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,051
779
18,024
9,138
16,812
8,888
1,423
8,397
8,415
12,269
0
L
Charybdis
 
Charybdis
15,563
5,844
357
4,599
17,492
7,239
116
14,072
3,420
0
32,544
L
Ah Muzen Cab
 
Ah Muzen Cab
12,673
4,297
828
3,080
13,359
5,061
0
9,429
3,930
0
25,431
L
Zhong Kui
 
Zhong Kui
14,668
1,260
462
2,298
13,715
19,809
0
9,790
3,925
24,609
0
W
25,198
4,009
3,368
2,392
10,626
5,496
819
3,408
7,218
50,393
0
W
Anubis
16,564
75
1,696
3,137
15,000
9,611
2,105
4,927
10,073
37,694
0
L
Jing Wei
KiidGuapo13
Jing Wei
8,724
5,674
1,061
3,033
15,782
6,054
0
10,807
4,975
0
20,199
W
Awilix
13,074
3,607
552
1,042
12,882
7,130
2,542
3,858
9,024
0
26,173
W
Jormungandr
mor ta kill 7
Jormungandr
8,377
1,982
2,493
2,453
16,933
22,202
848
5,104
11,829
17,089
0
L
11,026
957
10,031
5,330
13,551
5,862
188
12,092
1,459
24,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
43,656
162
Minions Killed
140
0
Camps Cleared
0
1,270,824
Distance Traveled
1,068,522
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,103
700
6
0
0
256,459
4
L
Charybdis
9,024
694
28
2
0
208,303
2
L
Ah Muzen Cab
8,414
647
39
3
0
216,561
0
L
Zhong Kui
8,163
628
12
1
0
210,891
1
W
Hera
11,517
886
53
4
0
242,827
4
W
Anubis
9,835
757
61
5
0
222,059
1
L
Jing Wei
8,771
675
23
2
0
222,909
0
W
Awilix
10,392
799
24
2
0
282,150
0
W
Jormungandr
9,551
735
18
1
0
267,329
1
L
Ra
9,284
714
38
3
0
209,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role