Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LordNoxid
Jormungandr
Level 29
God Stats
8W - 5L
1,397 SR
Queue Stats
11W - 11L
1,278 Elo+
Party 1
Serqet
Serqet
Shōko
Serqet
Level 39
God Stats
2W - 4L
1,509 SR
Queue Stats
64W - 89L
1,394 Elo+
Solo
Neith
Neith
backfliphi5
Neith
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 84L
1,242 Elo+
Party 1
Nike
Nike
stepgrandpa
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 179L
1,276 Elo+
Party 3
Team Averages
Level 53
1,481 SR
1,338 Elo+

VS

Team Averages
Level 62
1,391 SR
1,327 Elo+
Pele
Pele
Aruba710
Pele
Level 66
God Stats
3W - 7L
1,115 SR
Queue Stats
62W - 76L
1,376 Elo+
Party 2
Maui
Maui
BulkierSphynx
Maui
Level 26
God Stats
7W - 3L
1,196 SR
Queue Stats
26W - 37L
1,370 Elo+
Party 4
Olorun
Olorun
SavageWizard88
Olorun
Level 48
God Stats
5W - 1L
1,728 SR
Queue Stats
25W - 36L
1,308 Elo+
Party 2
Ishtar
Ishtar
eliseuwu
Ishtar
Level 58
God Stats
9W - 8L
1,414 SR
Queue Stats
165W - 195L
1,353 Elo+
Party 4
Sun Wukong
Sun Wukong
valrosh
Sun Wukong
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 2 / 0
8,289
436
2,109
8,755
4,780
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
LordNoxid
Jormungandr
13
1 / 0 / 1
7,151
376
6,252
10,320
9,094
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Shōko
Serqet
13
2 / 4 / 0
8,072
425
4,382
16,539
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 0 / 1
7,455
392
7,541
8,205
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 4 / 1
8,646
455
9,687
12,369
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 0 / 0
9,895
521
6,071
15,462
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
0 / 0 / 1
9,100
479
5,154
11,652
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 1
9,605
506
3,448
4,474
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
eliseuwu
Ishtar
13
0 / 2 / 0
7,974
420
8,574
12,560
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
valrosh
Sun Wukong
17
5 / 1 / 1
10,942
576
12,304
17,376
14,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
9
10
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Pele
3
0
0
3
W
0
0
1
0.5
L
Jormungandr
LordNoxid
Jormungandr
1
0
1
1.5
W
1
0
1
1.5
L
Serqet
Shōko
Serqet
2
4
0
0.5
L
0
0
1
0.5
W
Ishtar
eliseuwu
Ishtar
0
2
0
0
L
0
4
1
0.13
W
Sun Wukong
valrosh
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
35,551
56,188
Taken
61,524
35,865
Mitigated
41,057
17,687
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,109
156
0
4,531
8,755
4,780
0
3,956
4,799
48,467
0
W
Pele
6,071
1,861
0
3,137
15,462
5,918
1,567
960
14,247
0
115,776
W
5,154
849
376
2,810
11,652
13,062
0
2,172
9,480
49,642
3,970
L
Jormungandr
LordNoxid
Jormungandr
6,252
916
293
1,149
10,320
9,094
60
2,142
8,178
38,119
0
W
3,448
2,015
144
2,767
4,474
2,289
3,095
1,701
2,773
59,529
6,027
L
Serqet
Shōko
Serqet
4,382
853
0
6,650
16,539
6,729
0
0
16,539
0
54,744
L
7,541
1,763
100
3,110
8,205
3,340
0
2,162
6,043
40
62,452
W
Ishtar
eliseuwu
Ishtar
8,574
3,473
0
6,195
12,560
5,572
0
3,704
8,797
24
53,429
L
9,687
2,295
0
1,854
12,369
11,922
0
0
12,369
0
71,584
W
Sun Wukong
valrosh
Sun Wukong
12,304
2,319
0
4,398
17,376
14,216
942
0
15,717
0
76,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
47,516
487
Minions Killed
577
0
Camps Cleared
0
1,586,848
Distance Traveled
1,771,655
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,289
436
102
5
0
236,200
0
W
Pele
9,895
521
160
8
0
416,003
14
W
Maui
9,100
479
73
4
0
347,268
1
L
Jormungandr
7,151
376
48
3
0
363,337
0
W
Olorun
9,605
506
111
6
0
323,812
3
L
Serqet
8,072
425
91
5
0
368,211
10
L
Neith
7,455
392
115
6
0
335,906
0
W
Ishtar
7,974
420
97
5
0
299,688
5
L
Nike
8,646
455
131
7
0
283,194
4
W
Sun Wukong
10,942
576
136
7
0
384,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role