Player Matchup

Ymir
Ymir
 
Ymir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
PedroDeLeon3
Bakasura
Level 147
God Stats
16W - 12L
1,601 SR
Queue Stats
522W - 530L
1,519 Elo+
Solo
Merlin
Merlin
Vini_lest1
Merlin
Level 104
God Stats
5W - 8L
1,538 SR
Queue Stats
249W - 272L
1,494 Elo+
Solo
Chiron
Chiron
icemanx90
Chiron
Level 106
God Stats
1W - 3L
1,507 SR
Queue Stats
143W - 122L
1,515 Elo+
Party 2
Chaac
Chaac
xxValeriox
Chaac
Level 103
God Stats
4W - 3L
1,503 SR
Queue Stats
63W - 64L
1,492 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,504 Elo+

VS

Team Averages
Level 99
1,486 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DarthBane3412
Zhong Kui
Level 129
God Stats
4W - 3L
1,516 SR
Queue Stats
73W - 74L
1,423 Elo+
Party 1
Bellona
Bellona
KhaosDragon22
Bellona
Level 78
God Stats
2W - 2L
1,267 SR
Queue Stats
13W - 17L
1,383 Elo+
Party 1
Neith
Neith
Mewrice
Neith
Level 62
God Stats
5W - 2L
1,614 SR
Queue Stats
135W - 93L
1,585 Elo+
Party 1
Ra
Ra
lllSwavyllI
Ra
Level 86
God Stats
3W - 5L
1,534 SR
Queue Stats
309W - 341L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 1 / 1
3,858
643
2,091
6,975
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
PedroDeLeon3
Bakasura
6
0 / 0 / 1
3,762
627
196
3,345
997
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Vini_lest1
Merlin
4
0 / 0 / 0
2,903
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
icemanx90
Chiron
6
1 / 1 / 1
3,797
633
3,269
2,934
669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
7
0 / 0 / 0
3,951
659
950
2,918
1,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 1 / 1
3,709
618
1,840
5,314
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
DarthBane3412
Zhong Kui
7
0 / 0 / 0
4,193
699
1,587
2,812
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Bellona
6
1 / 1 / 1
3,862
644
1,312
3,777
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Mewrice
Neith
6
0 / 0 / 2
3,746
624
2,923
2,835
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,257
710
1,075
2,266
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
2
2
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
Pele
 
Pele
0
1
1
0.5
W
Zhong Kui
DarthBane3412
Zhong Kui
0
0
0
0
W
Bellona
1
1
1
1.5
W
Neith
Mewrice
Neith
0
0
2
1
L
Bakasura
PedroDeLeon3
Bakasura
0
0
1
0.5
L
Merlin
Vini_lest1
Merlin
0
0
0
0
L
Chiron
icemanx90
Chiron
1
1
1
1.5
W
1
0
0
1
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,506
Damage
8,737
16,172
Taken
17,004
6,471
Mitigated
8,157
5,717
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,091
797
123
1,660
6,975
3,279
0
878
5,946
11,468
0
W
Pele
 
Pele
1,840
655
0
704
5,314
1,470
0
1,281
4,033
0
17,337
W
Zhong Kui
DarthBane3412
Zhong Kui
1,587
314
0
1,835
2,812
2,331
0
0
2,812
21,869
0
W
Bellona
1,312
332
0
486
3,777
2,889
0
587
3,190
0
9,534
W
Neith
Mewrice
Neith
2,923
1,615
0
1,284
2,835
787
0
835
2,000
0
20,312
L
Bakasura
PedroDeLeon3
Bakasura
196
176
0
975
3,345
997
0
0
3,345
0
11,707
L
Merlin
Vini_lest1
Merlin
0
0
0
0
0
0
0
0
0
861
0
L
Chiron
icemanx90
Chiron
3,269
1,588
471
799
2,934
669
0
114
2,692
0
17,915
W
1,075
46
132
1,055
2,266
680
0
142
2,104
22,013
0
L
Chaac
950
180
0
1,689
2,918
1,526
0
1,229
1,331
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,271
Gold Earned
19,767
126
Minions Killed
164
0
Camps Cleared
0
529,872
Distance Traveled
607,821
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,858
643
10
2
0
122,119
2
W
Pele
3,709
618
31
5
0
143,089
2
W
Zhong Kui
4,193
699
43
7
0
91,495
1
W
Bellona
3,862
644
17
3
0
125,839
0
W
Neith
3,746
624
25
4
0
107,171
0
L
Bakasura
3,762
627
40
7
0
125,633
2
L
Merlin
2,903
484
3
1
0
20,414
0
L
Chiron
3,797
633
37
6
0
122,674
0
W
Ra
4,257
710
48
8
0
140,227
3
L
Chaac
3,951
659
36
6
0
139,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role