Player Matchup

Thor
Thor
ITrashHadesMainI
Thor
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 51L
1,429 Elo+
Party 1
King Arthur
King Arthur
RadioTalks
King Arthur
Level 66
God Stats
4W - 9L
1,487 SR
Queue Stats
64W - 68L
1,467 Elo+
Party 1
Atlas
Atlas
Salamedy
Atlas
Level 17
God Stats
1W - 3L
1,316 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 3
Danzaburou
Danzaburou
Sikezz
Danzaburou
Level 78
God Stats
24W - 19L
1,608 SR
Queue Stats
183W - 172L
1,522 Elo+
Party 1
Vulcan
Vulcan
ZICLOPZR9
Vulcan
Level 106
God Stats
5W - 3L
1,733 SR
Queue Stats
260W - 273L
1,428 Elo+
Party 3
Team Averages
Level 62
1,529 SR
1,422 Elo+

VS

Team Averages
Level 80
1,558 SR
1,564 Elo+
Thoth
Thoth
Recurz
Thoth
Level 103
God Stats
16W - 5L
1,800 SR
Queue Stats
52W - 20L
1,717 Elo+
Party 2
Loki
Loki
damian1x
Loki
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
59W - 25L
1,679 Elo+
Party 2
Charybdis
Charybdis
iisaaii8
Charybdis
Level 78
God Stats
3W - 1L
1,611 SR
Queue Stats
84W - 93L
1,413 Elo+
Solo
Arachne
Arachne
imfearful
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 27L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
isKingBR
Cthulhu
Level 61
God Stats
1W - 1L
1,181 SR
Queue Stats
76W - 112L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,412
471
6,280
16,306
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
RadioTalks
King Arthur
15
1 / 6 / 2
9,650
483
9,697
21,355
24,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
Salamedy
Atlas
13
0 / 4 / 7
8,747
437
6,911
16,082
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Sikezz
Danzaburou
17
9 / 4 / 1
10,714
536
22,103
18,353
8,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ZICLOPZR9
Vulcan
16
1 / 4 / 1
9,769
488
5,413
13,108
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Recurz
Thoth
19
7 / 1 / 4
11,824
591
14,713
8,013
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
7 / 2 / 8
10,792
540
13,349
16,822
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
iisaaii8
Charybdis
14
0 / 5 / 0
8,807
440
3,198
15,658
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
imfearful
Arachne
17
6 / 2 / 8
11,623
581
20,018
21,491
18,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
isKingBR
Cthulhu
13
1 / 3 / 4
9,185
459
5,867
17,787
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
21
21
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
King Arthur
RadioTalks
King Arthur
1
6
2
0.33
W
Thoth
Recurz
Thoth
7
1
4
9
L
Atlas
Salamedy
Atlas
0
4
7
0.88
L
Danzaburou
Sikezz
Danzaburou
9
4
1
2.38
L
Vulcan
ZICLOPZR9
Vulcan
1
4
1
0.38
W
Loki
7
2
8
5.5
W
Charybdis
iisaaii8
Charybdis
0
5
0
0
W
Arachne
imfearful
Arachne
6
2
8
5
W
Cthulhu
isKingBR
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
57,145
85,204
Taken
79,771
65,926
Mitigated
49,373
16,206
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,280
1,298
0
6,183
16,306
6,639
0
3,217
13,089
0
71,037
L
King Arthur
RadioTalks
King Arthur
9,697
1,250
0
2,324
21,355
24,999
234
1,928
19,427
0
76,883
W
Thoth
Recurz
Thoth
14,713
209
0
500
8,013
3,315
1,004
886
7,127
104,258
0
L
Atlas
Salamedy
Atlas
6,911
3,074
0
1,431
16,082
20,625
264
3,666
12,416
26,919
0
L
Danzaburou
Sikezz
Danzaburou
22,103
9,503
0
4,537
18,353
8,279
960
5,107
13,246
0
104,016
L
Vulcan
ZICLOPZR9
Vulcan
5,413
2,462
74
1,657
13,108
5,384
222
6,662
6,446
87,120
0
W
Loki
13,349
5,231
0
5,578
16,822
7,195
0
2,647
14,175
0
69,520
W
Charybdis
iisaaii8
Charybdis
3,198
2,839
209
4,726
15,658
5,012
3,902
1,880
13,778
0
57,382
W
Arachne
imfearful
Arachne
20,018
12,774
0
7,298
21,491
18,463
619
3,484
18,007
0
85,328
W
Cthulhu
isKingBR
Cthulhu
5,867
624
689
2,727
17,787
15,388
352
4,438
13,349
30,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,292
Gold Earned
52,231
584
Minions Killed
559
0
Camps Cleared
0
1,878,432
Distance Traveled
1,900,665
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,412
471
112
6
0
423,902
1
L
King Arthur
9,650
483
163
8
0
372,740
6
W
Thoth
11,824
591
167
8
0
394,393
6
L
Atlas
8,747
437
19
1
0
333,616
0
L
Danzaburou
10,714
536
142
7
0
361,291
3
L
Vulcan
9,769
488
148
7
0
386,883
1
W
Loki
10,792
540
100
5
0
415,591
3
W
Charybdis
8,807
440
102
5
0
311,782
0
W
Arachne
11,623
581
141
7
0
395,019
3
W
Cthulhu
9,185
459
49
2
0
383,880
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role