Player Matchup

Thor
Thor
G0DofWAR8O8
Thor
Level 87
God Stats
37W - 43L
1,470 SR
Queue Stats
200W - 276L
1,364 Elo+
Party 1
Hades
Hades
Joshthegr84154
Hades
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,414 Elo+
Solo
Ah Puch
Ah Puch
TR0N9HI
Ah Puch
Level 105
God Stats
11W - 4L
1,602 SR
Queue Stats
249W - 313L
1,402 Elo+
Party 1
Bacchus
Bacchus
Tony Gibroni
Bacchus
Level 92
God Stats
6W - 2L
1,524 SR
Queue Stats
101W - 137L
1,291 Elo+
Solo
Hachiman
Hachiman
geekyhero2018
Hachiman
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 170L
1,284 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,351 Elo+

VS

Team Averages
Level 103
1,490 SR
1,385 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SuperWafles
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,291 Elo+
Solo
Sol
Sol
jcyoung_1
Sol
Level 58
God Stats
1W - 3L
1,389 SR
Queue Stats
18W - 29L
1,338 Elo+
Solo
Tyr
Tyr
nak21savage
Tyr
Level 103
God Stats
85W - 73L
1,561 SR
Queue Stats
234W - 254L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
8,419
526
7,033
11,661
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 2
6,614
413
5,756
4,460
3,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
TR0N9HI
Ah Puch
14
6 / 2 / 4
8,538
534
9,077
6,165
2,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Tony Gibroni
Bacchus
11
0 / 1 / 7
7,026
439
3,446
9,981
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
geekyhero2018
Hachiman
12
1 / 2 / 4
6,780
424
5,718
12,762
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 3 / 1
8,553
535
7,053
8,254
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
11
1 / 3 / 2
7,052
441
3,612
5,626
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SuperWafles
Heimdallr
11
0 / 5 / 3
6,595
412
7,661
12,548
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 1
6,569
411
3,352
6,986
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 0
7,958
497
1,474
11,409
7,723
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
1
1.5
L
Discordia
 
Discordia
1
3
2
0.67
W
7
0
4
9
W
0
0
2
1
L
Heimdallr
SuperWafles
Heimdallr
0
5
3
0.3
W
Ah Puch
TR0N9HI
Ah Puch
6
2
4
4
W
Bacchus
Tony Gibroni
Bacchus
0
1
7
3.5
W
Hachiman
geekyhero2018
Hachiman
1
2
4
1.5
L
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
23,152
45,029
Taken
44,823
24,389
Mitigated
21,863
17,038
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,053
1,970
0
1,424
8,254
4,090
180
2,775
5,305
0
76,659
L
Discordia
 
Discordia
3,612
106
0
34
5,626
2,117
240
2,837
2,551
34,187
0
W
7,033
1,255
0
6,117
11,661
4,675
803
511
11,150
0
56,581
W
5,756
2,123
140
1,567
4,460
3,005
414
664
3,796
45,199
0
L
Heimdallr
SuperWafles
Heimdallr
7,661
3,113
58
4,115
12,548
5,211
2,060
4,705
7,635
0
45,628
W
Ah Puch
TR0N9HI
Ah Puch
9,077
329
0
902
6,165
2,394
0
1,594
4,571
46,150
0
W
Bacchus
Tony Gibroni
Bacchus
3,446
296
147
1,770
9,981
10,062
795
1,602
8,379
23,352
0
W
Hachiman
geekyhero2018
Hachiman
5,718
2,675
339
6,056
12,762
4,253
834
2,442
10,320
0
38,709
L
3,352
731
62
3,114
6,986
2,722
858
1,934
5,000
29,735
4,394
L
1,474
653
0
3,025
11,409
7,723
102
5,316
6,053
0
62,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
36,727
324
Minions Killed
424
0
Camps Cleared
0
1,460,959
Distance Traveled
1,293,075
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,553
535
119
7
0
314,820
0
L
Discordia
7,052
441
78
5
0
240,125
0
W
Thor
8,419
526
96
6
0
367,238
1
W
Hades
6,614
413
49
3
0
228,987
0
L
Heimdallr
6,595
412
59
4
0
221,810
0
W
Ah Puch
8,538
534
90
6
0
284,987
5
W
Bacchus
7,026
439
40
3
0
294,122
6
W
Hachiman
6,780
424
49
3
0
285,625
0
L
Sol
6,569
411
60
4
0
262,736
3
L
Tyr
7,958
497
108
7
0
253,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role