Player Matchup

Bakasura
Bakasura
Drexious
Bakasura
Level 28
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 2
Tyr
Tyr
Finitetundra
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,366 Elo+
Party 2
Vulcan
Vulcan
fatmandooo
Vulcan
Level 15
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 5L
1,364 Elo+
Party 2
Team Averages
Level 34
1,582 SR
1,365 Elo+

VS

Team Averages
Level 64
1,406 SR
1,277 Elo+
Sol
Sol
Totty44
Sol
Level 67
God Stats
61W - 96L
1,436 SR
Queue Stats
121W - 203L
1,283 Elo+
Party 1
Medusa
Medusa
meatCURTAlN
Medusa
Level 65
God Stats
85W - 105L
1,473 SR
Queue Stats
140W - 227L
1,295 Elo+
Party 1
Cerberus
Cerberus
nolongjonsong
Cerberus
Level 61
God Stats
11W - 19L
1,308 SR
Queue Stats
26W - 50L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drexious
Bakasura
14
3 / 9 / 3
9,382
670
7,554
16,283
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 3
9,207
658
10,882
18,240
18,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
fatmandooo
Vulcan
13
1 / 8 / 3
9,149
654
10,427
12,668
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
6 / 0 / 14
11,657
833
13,695
11,789
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
13 / 1 / 7
12,232
874
20,430
12,752
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
nolongjonsong
Cerberus
14
1 / 5 / 16
10,287
735
5,914
20,356
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
20
20
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Drexious
Bakasura
3
9
3
0.5
L
2
3
3
1.17
W
Sol
6
0
14
13
L
Vulcan
fatmandooo
Vulcan
1
8
3
0.31
W
Medusa
13
1
7
16.5
W
Cerberus
nolongjonsong
Cerberus
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,863
Damage
40,039
47,191
Taken
44,897
35,450
Mitigated
27,240
3,532
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Drexious
Bakasura
7,554
4,633
0
1,007
16,283
10,626
20
7,771
8,512
0
22,366
L
10,882
1,496
0
2,101
18,240
18,762
130
8,540
9,700
0
32,396
W
Sol
13,695
6,234
0
8,175
11,789
4,551
1,436
4,016
7,488
61,414
0
L
Vulcan
fatmandooo
Vulcan
10,427
3,545
0
424
12,668
6,062
50
4,318
8,350
37,318
0
W
Medusa
20,430
10,242
0
3,174
12,752
5,306
1,146
2,643
9,593
0
53,591
W
Cerberus
nolongjonsong
Cerberus
5,914
251
387
4,201
20,356
17,383
278
4,394
15,214
19,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
34,176
137
Minions Killed
196
0
Camps Cleared
0
759,172
Distance Traveled
831,231
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,382
670
53
4
0
238,289
1
L
Tyr
9,207
658
27
2
0
274,261
0
W
Sol
11,657
833
104
7
0
273,575
1
L
Vulcan
9,149
654
57
4
0
246,622
0
W
Medusa
12,232
874
75
5
0
268,267
0
W
Cerberus
10,287
735
17
1
0
289,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role