Player Matchup

Kukulkan
Kukulkan
Masters
CataataC
Kukulkan
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 339L
2,414 MMR
Solo
Ymir
Ymir
Masters
Mersiv
Ymir
Masters
Level 89
God Stats
8W - 6L
1,747 SR
Queue Stats
201W - 190L
2,398 MMR
Party 3
Skadi
Skadi
Masters
Scept
Skadi
Masters
Level 160
God Stats
8W - 9L
1,647 SR
Queue Stats
239W - 237L
2,354 MMR
Party 3
Thanatos
Thanatos
Masters
iCanFixHer
Thanatos
Masters
Level 62
God Stats
0W - 1L
1,851 SR
Queue Stats
100W - 76L
2,637 MMR
Party 1
King Arthur
King Arthur
Diamond I
justcrutch
King Arthur
Diamond I
Level 68
God Stats
4W - 7L
1,593 SR
Queue Stats
141W - 115L
2,452 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 108
1,668 SR
2,451 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,706 SR
2,499 MMR
The Morrigan
The Morrigan
Diamond II
BentoSalesboy
The Morrigan
Diamond II
Level 69
God Stats
7W - 8L
1,647 SR
Queue Stats
47W - 65L
2,361 MMR
Solo
Athena
Athena
Diamond III
Feathersteppin
Athena
Diamond III
Level 158
God Stats
32W - 11L
1,928 SR
Queue Stats
49W - 18L
2,667 MMR
Party 2
Tiamat
Tiamat
Masters
Perturabo
Tiamat
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 79L
2,369 MMR
Solo
Cupid
Cupid
Diamond II
Trashpandalover
Cupid
Diamond II
Level 42
God Stats
3W - 0L
1,889 SR
Queue Stats
62W - 27L
2,729 MMR
Party 2
Hun Batz
Hun Batz
Diamond II
XxPibexX
Hun Batz
Diamond II
Level 160
God Stats
3W - 2L
1,564 SR
Queue Stats
271W - 252L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CataataC
Kukulkan
18
0 / 5 / 2
11,045
502
9,016
15,379
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Mersiv
Ymir
14
2 / 4 / 4
9,262
421
5,074
22,585
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Scept
Skadi
18
3 / 8 / 1
11,168
508
13,883
18,998
6,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
iCanFixHer
Thanatos
17
5 / 3 / 4
10,918
496
9,876
22,411
11,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
justcrutch
King Arthur
18
4 / 2 / 3
11,700
532
9,697
21,910
20,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KhepriSetThorDa Ji

VS

Bans
VulcanIshtarCernunnosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BentoSalesboy
The Morrigan
19
3 / 4 / 3
12,289
559
9,709
9,613
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 14
10,653
484
6,311
17,491
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Perturabo
Tiamat
20
3 / 1 / 7
12,815
583
18,253
11,314
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 3 / 3
13,805
628
21,046
20,116
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
XxPibexX
Hun Batz
20
7 / 2 / 8
13,255
603
17,001
17,595
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
22
22
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BentoSalesboy
The Morrigan
3
4
3
1.13
L
Kukulkan
CataataC
Kukulkan
0
5
2
0.2
W
0
4
14
1.75
L
Ymir
Mersiv
Ymir
2
4
4
1
W
Tiamat
Perturabo
Tiamat
3
1
7
6.5
L
Skadi
Scept
Skadi
3
8
1
0.44
W
9
3
3
3.5
W
Hun Batz
XxPibexX
Hun Batz
7
2
8
5.5
L
Thanatos
iCanFixHer
Thanatos
5
3
4
2.33
L
King Arthur
justcrutch
King Arthur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
72,320
101,283
Taken
76,129
67,251
Mitigated
53,820
30,060
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BentoSalesboy
The Morrigan
9,709
3,866
0
1,027
9,613
10,185
201
136
9,477
76,688
10,398
L
Kukulkan
CataataC
Kukulkan
9,016
844
0
970
15,379
6,552
0
8,210
7,169
126,598
0
W
6,311
2,117
510
2,993
17,491
17,111
36
4,760
12,077
20,929
2,440
L
Ymir
Mersiv
Ymir
5,074
1,697
0
2,936
22,585
22,195
0
6,568
16,017
28,754
2,150
W
Tiamat
Perturabo
Tiamat
18,253
2,130
0
3,259
11,314
8,631
0
4,641
6,673
116,327
0
L
Skadi
Scept
Skadi
13,883
4,946
0
1,394
18,998
6,645
0
1,887
17,111
0
101,404
W
21,046
12,495
687
12,737
20,116
9,996
3,253
2,444
17,672
0
152,732
W
Hun Batz
XxPibexX
Hun Batz
17,001
6,071
0
6,253
17,595
7,897
0
3,453
14,142
0
128,346
L
Thanatos
iCanFixHer
Thanatos
9,876
3,468
0
20,005
22,411
11,087
63
5,012
17,399
0
112,112
L
King Arthur
justcrutch
King Arthur
9,697
1,633
0
4,755
21,910
20,772
0
9,704
12,206
0
102,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
62,817
758
Minions Killed
717
0
Camps Cleared
0
2,127,324
Distance Traveled
2,208,740
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,289
559
140
6
0
395,409
5
L
Kukulkan
11,045
502
226
10
0
386,493
8
W
Athena
10,653
484
28
1
0
462,620
8
L
Ymir
9,262
421
34
2
0
421,808
8
W
Tiamat
12,815
583
203
9
0
438,523
4
L
Skadi
11,168
508
161
7
0
386,118
4
W
Cupid
13,805
628
180
8
0
396,978
13
W
Hun Batz
13,255
603
166
8
0
515,210
9
L
Thanatos
10,918
496
138
6
0
497,636
4
L
King Arthur
11,700
532
199
9
0
435,269
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role