Player Matchup

Cthulhu
Cthulhu
MajinNoob4
Cthulhu
Level 88
God Stats
10W - 6L
1,610 SR
Queue Stats
325W - 347L
1,396 Elo+
Party 3
Anhur
Anhur
The_realTobuscus
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,121 Elo+
Party 2
Thanatos
Thanatos
WinstonVison
Thanatos
Level 20
God Stats
38W - 27L
1,553 SR
Queue Stats
56W - 58L
1,340 Elo+
Party 3
Skadi
Skadi
X-GHOSTRICK-X
Skadi
Level 86
God Stats
2W - 2L
1,457 SR
Queue Stats
227W - 245L
1,417 Elo+
Party 3
Vulcan
Vulcan
mmmonke
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,121 Elo+
Party 2
Team Averages
Level 51
1,524 SR
1,279 Elo+

VS

Team Averages
Level 56
1,618 SR
1,411 Elo+
Maui
Maui
Amastar123
Maui
Level 49
God Stats
11W - 4L
1,506 SR
Queue Stats
41W - 46L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DatGuy1301
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,399 Elo+
Party 1
He Bo
He Bo
GoopdUp
He Bo
Level 43
God Stats
3W - 1L
1,782 SR
Queue Stats
94W - 101L
1,426 Elo+
Solo
Kali
Kali
LegendaryToortle
Kali
Level 43
God Stats
1W - 0L
1,729 SR
Queue Stats
45W - 40L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SonOfCorpius
Cu Chulainn
Level 77
God Stats
21W - 22L
1,572 SR
Queue Stats
69W - 64L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MajinNoob4
Cthulhu
14
3 / 3 / 1
8,714
484
8,488
16,512
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 0
9,079
504
4,752
16,610
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
WinstonVison
Thanatos
15
4 / 5 / 1
8,996
500
5,528
16,644
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 3
7,376
410
9,230
9,881
3,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
mmmonke
Vulcan
13
0 / 6 / 4
8,318
462
5,927
14,306
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
9,565
531
4,488
12,399
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
DatGuy1301
Ah Muzen Cab
14
1 / 3 / 4
8,561
476
6,154
9,657
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
GoopdUp
He Bo
16
6 / 4 / 2
10,793
600
15,602
12,955
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 1 / 6
11,735
652
13,480
21,630
12,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
SonOfCorpius
Cu Chulainn
18
3 / 1 / 2
11,353
631
13,163
9,002
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
22
22
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Ah Muzen Cab
DatGuy1301
Ah Muzen Cab
1
3
4
1
W
He Bo
GoopdUp
He Bo
6
4
2
1.75
W
11
1
6
14
L
Cthulhu
MajinNoob4
Cthulhu
3
3
1
1.17
W
Cu Chulainn
SonOfCorpius
Cu Chulainn
3
1
2
4
L
1
4
0
0.25
L
Thanatos
WinstonVison
Thanatos
4
5
1
0.9
L
1
4
3
0.63
L
Vulcan
mmmonke
Vulcan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
52,887
73,953
Taken
65,643
41,314
Mitigated
42,512
24,265
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
1,226
117
3,625
12,399
10,840
508
3,852
8,547
38,215
10,532
W
Ah Muzen Cab
DatGuy1301
Ah Muzen Cab
6,154
2,950
0
2,872
9,657
4,785
770
3,647
6,010
0
61,107
W
He Bo
GoopdUp
He Bo
15,602
580
76
2,255
12,955
4,694
174
5,160
7,795
79,600
0
W
13,480
6,923
0
8,725
21,630
12,014
2,874
1,756
19,874
0
104,363
L
Cthulhu
MajinNoob4
Cthulhu
8,488
1,493
0
4,206
16,512
17,160
0
3,146
13,366
52,613
0
W
Cu Chulainn
SonOfCorpius
Cu Chulainn
13,163
1,963
0
1,896
9,002
10,179
887
0
9,002
11,659
77,540
L
4,752
1,370
0
5,271
16,610
6,870
312
1,192
14,250
0
70,601
L
Thanatos
WinstonVison
Thanatos
5,528
378
0
11,469
16,644
7,308
0
7,479
9,082
0
64,636
L
9,230
3,554
0
682
9,881
3,467
0
1,321
8,560
0
38,459
L
Vulcan
mmmonke
Vulcan
5,927
3,657
0
2,637
14,306
6,509
0
7,328
6,978
55,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
52,007
483
Minions Killed
597
0
Camps Cleared
0
1,596,950
Distance Traveled
1,885,879
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,565
531
67
4
0
368,040
5
W
Ah Muzen Cab
8,561
476
93
5
0
320,271
4
W
He Bo
10,793
600
134
7
0
360,734
4
W
Kali
11,735
652
134
7
0
450,395
3
L
Cthulhu
8,714
484
82
5
0
348,043
8
W
Cu Chulainn
11,353
631
169
9
0
386,439
5
L
Anhur
9,079
504
134
7
0
312,140
6
L
Thanatos
8,996
500
100
6
0
344,597
1
L
Skadi
7,376
410
81
5
0
279,111
1
L
Vulcan
8,318
462
86
5
0
313,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role