Player Matchup

Sol
Sol
Dsicki
Sol
Level 108
God Stats
5W - 5L
1,562 SR
Queue Stats
148W - 161L
1,559 Elo+
Party 1
Chaac
Chaac
GSICKI
Chaac
Level 135
God Stats
28W - 24L
1,571 SR
Queue Stats
274W - 267L
1,587 Elo+
Party 1
Vulcan
Vulcan
Hi iiM AmPeD
Vulcan
Level 130
God Stats
26W - 18L
1,652 SR
Queue Stats
243W - 241L
1,592 Elo+
Party 1
Bellona
Bellona
crusherman58
Bellona
Level 85
God Stats
8W - 6L
1,606 SR
Queue Stats
153W - 144L
1,614 Elo+
Party 1
Camazotz
Camazotz
gamegangster55
Camazotz
Level 63
God Stats
2W - 2L
1,308 SR
Queue Stats
41W - 44L
1,412 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,553 Elo+

VS

Team Averages
Level 53
1,355 SR
1,223 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
EFavre3393
Cabrakan
Level 13
God Stats
0W - 5L
1,389 SR
Queue Stats
1W - 8L
1,031 Elo+
Party 2
Cerberus
Cerberus
KingSkhonDUI
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,031 Elo+
Party 2
Awilix
Awilix
NBA YoungBum
Awilix
Level 104
God Stats
0W - 2L
1,160 SR
Queue Stats
8W - 17L
1,358 Elo+
Party 2
Agni
Agni
WHand2518
Agni
Level 7
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 7L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dsicki
Sol
18
6 / 1 / 8
11,133
795
21,507
11,429
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
GSICKI
Chaac
18
8 / 2 / 13
11,228
802
18,269
14,886
13,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
1 / 0 / 7
11,108
793
11,136
4,451
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
crusherman58
Bellona
18
5 / 0 / 13
10,918
780
11,304
13,576
13,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
17
6 / 1 / 11
10,967
783
9,732
16,092
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 3 / 3
9,482
677
10,617
11,648
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
EFavre3393
Cabrakan
13
0 / 7 / 1
7,861
562
2,085
13,662
13,107
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
KingSkhonDUI
Cerberus
16
1 / 5 / 1
9,416
673
5,099
24,123
25,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
16
3 / 3 / 0
9,457
676
12,859
18,534
16,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
15
0 / 8 / 1
8,447
603
7,886
15,153
7,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
26
Kills
4
4
Deaths
26
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
3
0.5
W
Sol
Dsicki
Sol
6
1
8
10
L
Cabrakan
EFavre3393
Cabrakan
0
7
1
0.07
W
Chaac
GSICKI
Chaac
8
2
13
7.25
W
Vulcan
1
0
7
4.5
L
Cerberus
KingSkhonDUI
Cerberus
1
5
1
0.3
L
Awilix
3
3
0
1
L
Agni
0
8
1
0.06
W
Bellona
crusherman58
Bellona
5
0
13
11.5
W
Camazotz
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,948
Damage
38,546
60,434
Taken
83,120
43,444
Mitigated
70,876
24,348
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,617
1,295
1,428
2,976
11,648
8,409
0
4,121
7,347
53,875
0
W
Sol
Dsicki
Sol
21,507
12,001
0
5,952
11,429
5,961
5,514
5,844
5,460
53,980
3,980
L
Cabrakan
EFavre3393
Cabrakan
2,085
321
0
0
13,662
13,107
0
3,876
9,517
5,598
0
W
Chaac
GSICKI
Chaac
18,269
4,150
0
5,948
14,886
13,104
1,496
7,568
7,066
0
39,439
W
Vulcan
11,136
3,884
93
663
4,451
2,051
1,785
1,076
3,333
62,907
0
L
Cerberus
KingSkhonDUI
Cerberus
5,099
220
0
4,048
24,123
25,697
0
10,327
13,500
27,792
0
L
Awilix
12,859
4,088
0
2,293
18,534
16,205
0
6,527
11,470
0
37,772
L
Agni
7,886
517
0
90
15,153
7,458
0
6,717
8,270
25,817
0
W
Bellona
crusherman58
Bellona
11,304
2,023
0
2,752
13,576
13,445
1,023
5,478
7,528
0
32,603
W
Camazotz
9,732
2,903
0
8,940
16,092
8,883
647
5,721
10,177
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
44,663
304
Minions Killed
242
0
Camps Cleared
0
1,599,417
Distance Traveled
1,150,306
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,482
677
101
7
0
237,297
3
W
Sol
11,133
795
82
6
0
286,905
4
L
Cabrakan
7,861
562
6
0
0
198,581
2
W
Chaac
11,228
802
46
3
0
349,065
2
W
Vulcan
11,108
793
110
8
0
340,491
3
L
Cerberus
9,416
673
51
4
0
187,785
0
L
Awilix
9,457
676
54
4
0
308,886
6
L
Agni
8,447
603
30
2
0
217,757
1
W
Bellona
10,918
780
35
3
0
324,448
5
W
Camazotz
10,967
783
31
2
0
298,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role