Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TinGomi
Achilles
Level 155
God Stats
1W - 3L
1,656 SR
Queue Stats
138W - 135L
1,563 Elo+
Solo
Rama
Rama
VegaArcher
Rama
Level 127
God Stats
15W - 13L
1,611 SR
Queue Stats
438W - 435L
1,552 Elo+
Solo
Artio
Artio
Yoshi112
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
Z0MBI2001
Baron Samedi
Level 132
God Stats
2W - 3L
1,661 SR
Queue Stats
378W - 404L
1,630 Elo+
Solo
Team Averages
Level 139
1,586 SR
1,570 Elo+

VS

Team Averages
Level 144
1,485 SR
1,620 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Druaja
Ravana
Level 86
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 17L
1,683 Elo+
Solo
Olorun
Olorun
GiornoGiovannaRQ
Olorun
Level 160
God Stats
3W - 4L
1,522 SR
Queue Stats
149W - 91L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
HeroNyx
Zhong Kui
Level 160
God Stats
6W - 0L
1,558 SR
Queue Stats
169W - 93L
1,655 Elo+
Party 1
Serqet
Serqet
Sil3ntShoot3r
Serqet
Level 160
God Stats
1W - 0L
1,442 SR
Queue Stats
82W - 84L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
5 / 8 / 6
11,664
648
21,799
20,227
10,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TinGomi
Achilles
20
3 / 5 / 10
11,715
651
13,787
24,859
31,543
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 8 / 9
12,243
680
18,840
22,615
12,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Yoshi112
Artio
8
0 / 2 / 2
8,145
453
1,071
6,382
6,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Z0MBI2001
Baron Samedi
20
5 / 7 / 9
13,143
730
20,987
22,675
15,373
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 6 / 20
11,559
642
10,261
25,482
26,308
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Druaja
Ravana
20
8 / 2 / 13
14,188
788
20,614
25,972
28,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 19
13,083
727
17,115
20,768
11,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
HeroNyx
Zhong Kui
20
7 / 5 / 11
13,338
741
25,780
20,616
25,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 16
13,496
750
14,509
19,350
23,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
17
Kills
30
30
Deaths
22
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
8
6
1
W
Nemesis
 
Nemesis
2
6
20
2
W
Ravana
Druaja
Ravana
8
2
13
7.25
W
5
5
19
2.9
W
Zhong Kui
HeroNyx
Zhong Kui
7
5
11
2.5
W
8
4
16
4
L
Achilles
TinGomi
Achilles
3
5
10
1.6
L
4
8
9
1.06
L
Artio
Yoshi112
Artio
0
2
2
0.5
L
Baron Samedi
Z0MBI2001
Baron Samedi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,484
Damage
88,279
96,758
Taken
112,188
76,037
Mitigated
115,412
22,116
Healing
50,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
21,799
16,010
0
2,542
20,227
10,577
0
8,063
10,968
0
37,707
W
Nemesis
 
Nemesis
10,261
1,823
1,356
5,860
25,482
26,308
732
2,618
22,579
0
12,987
W
Ravana
Druaja
Ravana
20,614
5,099
2,378
9,402
25,972
28,223
2,283
4,888
21,084
0
52,016
W
17,115
7,643
10,077
10,422
20,768
11,904
4,356
7,327
13,441
47,641
0
W
Zhong Kui
HeroNyx
Zhong Kui
25,780
809
412
6,507
20,616
25,101
840
4,865
15,751
51,603
0
W
14,509
2,022
1,321
2,849
19,350
23,876
864
2,360
16,990
0
26,225
L
Achilles
TinGomi
Achilles
13,787
3,602
1,190
1,827
24,859
31,543
220
11,433
12,732
0
25,262
L
18,840
10,086
990
2,504
22,615
12,489
471
11,282
10,765
0
35,629
L
Artio
Yoshi112
Artio
1,071
346
953
602
6,382
6,055
0
3,067
3,276
1,458
0
L
Baron Samedi
Z0MBI2001
Baron Samedi
20,987
1,009
5,807
5,701
22,675
15,373
0
7,627
14,430
64,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
65,664
174
Minions Killed
193
0
Camps Cleared
0
1,247,342
Distance Traveled
1,730,359
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,664
648
33
2
0
295,846
1
W
Nemesis
11,559
642
7
0
0
360,872
4
W
Ravana
14,188
788
44
2
0
361,652
1
W
Olorun
13,083
727
65
4
0
293,709
3
W
Zhong Kui
13,338
741
61
3
0
346,757
4
W
Serqet
13,496
750
16
1
0
367,369
1
L
Achilles
11,715
651
21
1
0
359,856
4
L
Rama
12,243
680
49
3
0
243,875
3
L
Artio
8,145
453
1
0
0
52,254
1
L
Baron Samedi
13,143
730
70
4
0
295,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role