Player Matchup

Sol
Sol
Diamond IV
CubeDaFace
Sol
Diamond IV
Level 160
God Stats
9W - 6L
1,707 SR
Queue Stats
311W - 291L
2,150 MMR
Solo
Athena
Athena
Diamond III
MrNinjaPilot
Athena
Diamond III
Level 142
God Stats
1W - 4L
1,566 SR
Queue Stats
62W - 49L
2,150 MMR
Solo
Jing Wei
Jing Wei
Diamond V
OneGoldMedall
Jing Wei
Diamond V
Level 114
God Stats
2W - 1L
1,575 SR
Queue Stats
66W - 55L
2,159 MMR
Solo
Khepri
Khepri
Diamond IV
Sony25I
Khepri
Diamond IV
Level 160
God Stats
2W - 4L
1,776 SR
Queue Stats
94W - 80L
2,282 MMR
Solo
Fenrir
Fenrir
Diamond V
crág
Fenrir
Diamond V
Level 128
God Stats
1W - 2L
1,656 SR
Queue Stats
122W - 117L
2,086 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,656 SR
2,165 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,530 SR
2,041 MMR
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Celh
Gilgamesh
Diamond V
Level 159
God Stats
9W - 1L
1,884 SR
Queue Stats
114W - 90L
2,070 MMR
Solo
Vulcan
Vulcan
Diamond III
VabuxMatox
Vulcan
Diamond III
Level 158
God Stats
8W - 5L
1,608 SR
Queue Stats
66W - 60L
2,363 MMR
Solo
Mercury
Mercury
Masters
WavyStar
Mercury
Masters
Level 153
God Stats
12W - 20L
1,521 SR
Queue Stats
318W - 318L
2,205 MMR
Solo
Tyr
Tyr
Diamond V
YeetOnDaNaeNae
Tyr
Diamond V
Level 156
God Stats
2W - 3L
1,137 SR
Queue Stats
274W - 271L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
11,292
471
13,435
21,455
10,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
14
0 / 5 / 1
9,492
396
9,306
23,969
21,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
OneGoldMedall
Jing Wei
15
0 / 3 / 3
10,309
430
9,888
21,229
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Sony25I
Khepri
14
1 / 4 / 4
10,030
418
5,328
28,011
33,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
crág
Fenrir
13
2 / 7 / 0
8,801
367
6,545
25,087
12,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothDa JiThorMaui

VS

Bans
YmirLancelotChronosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 0 / 10
13,753
573
22,414
19,994
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Celh
Gilgamesh
19
4 / 1 / 14
14,419
601
17,818
31,112
28,219
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
VabuxMatox
Vulcan
19
7 / 2 / 13
13,631
568
33,737
13,459
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
WavyStar
Mercury
19
6 / 3 / 11
13,243
552
17,674
25,117
10,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 15
12,415
517
8,677
28,784
37,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
25
25
Deaths
6
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
10
10
W
Gilgamesh
Celh
Gilgamesh
4
1
14
11
L
3
6
0
0.5
L
Athena
0
5
1
0.1
L
Jing Wei
OneGoldMedall
Jing Wei
0
3
3
0.5
L
Khepri
Sony25I
Khepri
1
4
4
0.75
W
Vulcan
VabuxMatox
Vulcan
7
2
13
6.75
W
Mercury
WavyStar
Mercury
6
3
11
3.83
W
3
0
15
10.5
L
Fenrir
crág
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
100,320
119,751
Taken
118,466
85,445
Mitigated
91,147
18,582
Healing
47,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,414
13,009
0
15,367
19,994
8,496
10,569
3,618
15,140
27
134,714
W
Gilgamesh
Celh
Gilgamesh
17,818
4,744
0
9,518
31,112
28,219
1,260
9,360
19,223
0
108,133
L
13,435
3,703
0
4,600
21,455
10,881
0
6,549
14,847
88,620
7,320
L
Athena
9,306
1,732
0
1,576
23,969
21,435
0
5,875
18,094
68,537
0
L
Jing Wei
OneGoldMedall
Jing Wei
9,888
7,557
0
5,603
21,229
7,513
0
6,361
14,868
0
83,193
L
Khepri
Sony25I
Khepri
5,328
259
0
2,029
28,011
33,146
135
10,573
17,186
34,187
0
W
Vulcan
VabuxMatox
Vulcan
33,737
9,562
348
4,022
13,459
6,865
2,250
4,065
9,247
141,107
1,529
W
Mercury
WavyStar
Mercury
17,674
9,127
0
7,475
25,117
10,451
3,986
6,098
16,469
0
127,345
W
8,677
1,318
0
10,496
28,784
37,116
705
6,776
21,817
125
39,628
L
Fenrir
crág
Fenrir
6,545
2,024
0
4,774
25,087
12,470
0
4,636
20,451
0
60,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
67,461
535
Minions Killed
706
0
Camps Cleared
0
2,214,452
Distance Traveled
2,508,175
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,753
573
193
8
0
422,234
11
W
Gilgamesh
14,419
601
165
7
0
505,191
8
L
Sol
11,292
471
154
6
0
412,373
0
L
Athena
9,492
396
113
5
0
469,678
11
L
Jing Wei
10,309
430
144
6
0
362,358
6
L
Khepri
10,030
418
33
1
0
475,986
2
W
Vulcan
13,631
568
165
7
0
501,923
8
W
Mercury
13,243
552
145
6
0
560,019
9
W
Tyr
12,415
517
38
2
0
518,808
4
L
Fenrir
8,801
367
91
4
0
494,057
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role