Player Matchup

Artio
Artio
KreamyCenters
Artio
Level 159
God Stats
2W - 1L
1,977 SR
Queue Stats
158W - 146L
1,590 Elo+
Party 2
Hades
Hades
Sanguine-Ronin
Hades
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
10W - 9L
1,520 Elo+
Party 2
He Bo
He Bo
Tinymanz4
He Bo
Level 58
God Stats
0W - 2L
1,308 SR
Queue Stats
61W - 50L
1,588 Elo+
Party 2
Terra
Terra
blaidge
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,566 Elo+
Party 2
Camazotz
Camazotz
fohrestte
Camazotz
Level 158
God Stats
3W - 3L
1,568 SR
Queue Stats
205W - 193L
1,516 Elo+
Party 2
Team Averages
Level 136
1,576 SR
1,556 Elo+

VS

Team Averages
Level 139
1,496 SR
1,561 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
DefyLogik
Chiron
Level 147
God Stats
1W - 5L
1,124 SR
Queue Stats
284W - 269L
1,544 Elo+
Party 1
Ares
Ares
SailorUSN
Ares
Level 144
God Stats
4W - 4L
1,675 SR
Queue Stats
227W - 204L
1,466 Elo+
Party 1
Atlas
Atlas
Xcualo
Atlas
Level 143
God Stats
2W - 1L
1,679 SR
Queue Stats
19W - 16L
1,547 Elo+
Party 3
Vulcan
Vulcan
devilbeny
Vulcan
Level 111
God Stats
1W - 0L
1,501 SR
Queue Stats
38W - 14L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 11
9,368
781
9,008
23,736
25,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 7
9,225
769
12,278
18,117
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Tinymanz4
He Bo
18
9 / 6 / 4
12,071
1,006
19,392
14,666
7,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
blaidge
Terra
16
1 / 6 / 13
9,338
778
8,070
20,355
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
fohrestte
Camazotz
15
2 / 6 / 7
8,248
687
6,920
16,345
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
8 / 4 / 15
10,480
873
13,977
16,887
14,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
DefyLogik
Chiron
15
7 / 4 / 10
9,748
812
19,648
14,015
7,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
2 / 3 / 28
10,037
836
11,889
17,414
22,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Xcualo
Atlas
16
3 / 3 / 20
10,416
868
11,554
15,709
21,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
devilbeny
Vulcan
20
13 / 3 / 16
11,990
999
25,386
11,635
9,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
122
16
Kills
33
33
Deaths
17
42
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
4
15
3.88
W
Chiron
DefyLogik
Chiron
7
4
10
3
L
2
7
11
1.07
W
Ares
2
3
28
5.33
L
2
8
7
0.69
L
He Bo
Tinymanz4
He Bo
9
6
4
1.83
W
Atlas
Xcualo
Atlas
3
3
20
4.33
L
Terra
blaidge
Terra
1
6
13
1.25
W
Vulcan
devilbeny
Vulcan
13
3
16
7
L
Camazotz
fohrestte
Camazotz
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,668
Damage
82,454
93,219
Taken
75,660
76,155
Mitigated
74,886
28,105
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,977
2,524
9,958
6,893
16,887
14,389
1,166
13,859
2,895
0
22,449
W
Chiron
DefyLogik
Chiron
19,648
9,154
2,935
3,027
14,015
7,538
2,686
10,424
3,480
0
28,859
L
9,008
303
2,616
4,694
23,736
25,124
288
7,583
16,153
18,233
0
W
Ares
11,889
1,228
114
357
17,414
22,690
1,495
9,970
7,178
17,772
0
L
12,278
292
1,152
3,410
18,117
12,043
389
8,409
9,708
30,024
0
L
He Bo
Tinymanz4
He Bo
19,392
1,077
998
1,746
14,666
7,022
0
9,767
4,899
30,655
0
W
Atlas
Xcualo
Atlas
11,554
4,247
723
2,858
15,709
21,235
716
6,638
8,907
24,293
0
L
Terra
blaidge
Terra
8,070
160
4,487
4,760
20,355
23,392
176
12,953
7,402
18,670
0
W
Vulcan
devilbeny
Vulcan
25,386
9,728
414
1,933
11,635
9,034
2,343
7,840
3,718
56,000
0
L
Camazotz
fohrestte
Camazotz
6,920
1,467
790
3,452
16,345
8,574
1,029
10,117
6,228
0
12,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
52,671
109
Minions Killed
130
0
Camps Cleared
0
1,090,001
Distance Traveled
1,168,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,480
873
11
1
0
260,685
0
W
Chiron
9,748
812
21
2
0
199,322
0
L
Artio
9,368
781
3
0
0
211,364
0
W
Ares
10,037
836
14
1
0
222,647
0
L
Hades
9,225
769
46
4
0
193,473
0
L
He Bo
12,071
1,006
34
3
0
219,550
0
W
Atlas
10,416
868
17
1
0
226,942
0
L
Terra
9,338
778
13
1
0
242,936
3
W
Vulcan
11,990
999
67
6
0
258,646
2
L
Camazotz
8,248
687
13
1
0
222,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role