Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Catmun
Shiva
Level 29
God Stats
15W - 7L
1,781 SR
Queue Stats
127W - 24L
1,834 Elo+
Party 2
Kali
Kali
DriveMustang
Kali
Level 102
God Stats
10W - 2L
1,828 SR
Queue Stats
235W - 72L
1,831 Elo+
Party 2
Chaac
Chaac
M0813
Chaac
Level 36
God Stats
4W - 7L
1,701 SR
Queue Stats
76W - 82L
1,524 Elo+
Solo
Team Averages
Level 72
1,662 SR
1,638 Elo+

VS

Team Averages
Level 28
1,513 SR
1,391 Elo+
Scylla
Scylla
BouncingCobra
Scylla
Level 17
God Stats
10W - 8L
1,715 SR
Queue Stats
22W - 24L
1,476 Elo+
Party 1
Bacchus
Bacchus
ItsBestWet
Bacchus
Level 15
God Stats
4W - 4L
1,573 SR
Queue Stats
17W - 28L
1,406 Elo+
Party 1
Medusa
Medusa
PrecookedToast
Medusa
Level 15
God Stats
1W - 2L
1,527 SR
Queue Stats
11W - 21L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
PrtK1ngLuffy
Sun Wukong
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Kali
Kali
aaronw90
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
14 / 0 / 14
12,394
1,239
22,938
8,749
4,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
18
5 / 0 / 25
11,651
1,165
21,887
4,376
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
Catmun
Shiva
18
7 / 0 / 25
11,212
1,121
17,698
8,711
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 0 / 18
11,090
1,109
11,979
8,876
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
M0813
Chaac
17
3 / 2 / 20
10,945
1,095
10,619
11,622
10,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
9,612
961
12,465
14,895
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ItsBestWet
Bacchus
14
0 / 4 / 1
9,427
943
6,285
15,043
15,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 11 / 1
8,756
876
8,049
21,841
8,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PrtK1ngLuffy
Sun Wukong
14
0 / 12 / 1
8,912
891
1,874
20,877
12,268
Kali
14
1 / 8 / 1
9,040
904
5,260
17,879
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
6
37
Kills
2
2
Deaths
37
102
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
0
14
21
W
Nu Wa
 
Nu Wa
5
0
25
17.5
L
1
2
0
0.5
W
Shiva
Catmun
Shiva
7
0
25
19.5
W
8
0
18
17
L
Bacchus
ItsBestWet
Bacchus
0
4
1
0.13
W
Chaac
M0813
Chaac
3
2
20
6.5
L
0
11
1
0.05
L
Sun Wukong
PrtK1ngLuffy
Sun Wukong
0
12
1
0.04
L
Kali
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,121
Damage
33,933
42,334
Taken
90,535
34,261
Mitigated
50,230
14,440
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,938
18,879
0
5,333
8,749
4,256
0
4,104
4,645
0
47,244
W
Nu Wa
 
Nu Wa
21,887
6,183
0
132
4,376
1,882
0
2,726
1,650
47,381
0
L
12,465
0
0
0
14,895
5,176
0
4,319
10,285
47,239
0
W
Shiva
Catmun
Shiva
17,698
2,442
713
1,702
8,711
12,546
0
4,339
4,372
0
21,008
W
11,979
5,559
0
2,802
8,876
5,017
0
4,166
4,710
0
27,416
L
Bacchus
ItsBestWet
Bacchus
6,285
759
0
1,158
15,043
15,781
0
3,521
11,436
17,521
0
W
Chaac
M0813
Chaac
10,619
1,300
0
3,758
11,622
10,560
0
3,415
8,207
0
33,939
L
8,049
3,474
0
362
21,841
8,836
0
3,439
17,992
0
18,708
L
Sun Wukong
PrtK1ngLuffy
Sun Wukong
1,874
378
0
253
20,877
12,268
0
3,868
16,789
0
14,908
L
Kali
5,260
1,659
0
992
17,879
8,169
0
6,740
10,893
0
12,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,292
Gold Earned
45,747
217
Minions Killed
158
14
Camps Cleared
3
1,042,668
Distance Traveled
828,737
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,394
1,239
71
7
4
193,378
0
W
Nu Wa
11,651
1,165
61
6
3
202,356
3
L
Scylla
9,612
961
83
8
1
174,145
1
W
Shiva
11,212
1,121
7
1
1
217,970
1
W
Kali
11,090
1,109
29
3
6
228,082
0
L
Bacchus
9,427
943
13
1
0
180,372
0
W
Chaac
10,945
1,095
49
5
0
200,882
0
L
Medusa
8,756
876
26
3
2
171,252
0
L
Sun Wukong
8,912
891
23
2
0
120,877
1
L
Kali
9,040
904
13
1
0
182,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role