Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Blauerkreig
Lancelot
Level 156
God Stats
80W - 58L
1,687 SR
Queue Stats
786W - 741L
1,631 Elo+
Party 1
Olorun
Olorun
FrodoWithABeard
Olorun
Level 160
God Stats
2W - 2L
1,773 SR
Queue Stats
40W - 37L
1,614 Elo+
Solo
Janus
Janus
Hellfinx
Janus
Level 109
God Stats
10W - 12L
1,574 SR
Queue Stats
600W - 610L
1,617 Elo+
Solo
Anhur
Anhur
OmNikko
Anhur
Level 147
God Stats
50W - 40L
1,620 SR
Queue Stats
758W - 700L
1,630 Elo+
Party 1
Team Averages
Level 146
1,631 SR
1,598 Elo+

VS

Team Averages
Level 139
1,692 SR
1,632 Elo+
Morgan Le Fay
Morgan Le Fay
BMan637
Morgan Le Fay
Level 157
God Stats
5W - 0L
1,676 SR
Queue Stats
57W - 26L
1,649 Elo+
Party 2
Bellona
Bellona
DrakeQueenSerena
Bellona
Level 156
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 12L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
NicoleXmortal
Nu Wa
Level 160
God Stats
24W - 22L
1,696 SR
Queue Stats
1,248W - 1,153L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Reikiin
Amaterasu
Level 110
God Stats
9W - 1L
1,936 SR
Queue Stats
45W - 18L
1,693 Elo+
Party 2
Susano
Susano
Talion13x
Susano
Level 112
God Stats
151W - 107L
1,654 SR
Queue Stats
472W - 414L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
0 / 10 / 2
9,343
934
11,627
24,815
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Blauerkreig
Lancelot
15
1 / 2 / 2
9,981
998
13,954
17,421
15,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 2
9,842
984
6,991
14,829
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
Hellfinx
Janus
15
0 / 3 / 1
9,755
976
9,507
7,501
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
OmNikko
Anhur
15
2 / 3 / 1
10,159
1,016
7,078
13,388
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

184

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BMan637
Morgan Le Fay
17
4 / 1 / 13
11,059
1,106
17,363
6,449
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 1 / 6
11,305
1,131
11,995
12,874
13,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 15
10,867
1,087
15,351
5,786
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Reikiin
Amaterasu
17
1 / 0 / 12
10,251
1,025
10,182
15,592
11,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Talion13x
Susano
17
8 / 1 / 8
11,304
1,130
20,674
12,882
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
22
22
Deaths
3
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
10
2
0.1
W
Morgan Le Fay
BMan637
Morgan Le Fay
4
1
13
10.5
L
Lancelot
Blauerkreig
Lancelot
1
2
2
1
W
8
1
6
11
L
0
4
2
0.25
L
Janus
Hellfinx
Janus
0
3
1
0.17
W
1
0
15
8.5
L
Anhur
OmNikko
Anhur
2
3
1
0.83
W
Amaterasu
Reikiin
Amaterasu
1
0
12
7
W
Susano
Talion13x
Susano
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
75,565
77,954
Taken
53,583
40,496
Mitigated
35,928
8,135
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,627
5,213
0
1,522
24,815
11,154
0
11,064
13,751
0
25,506
W
Morgan Le Fay
BMan637
Morgan Le Fay
17,363
555
0
1,346
6,449
3,379
0
921
5,528
37,642
0
L
Lancelot
Blauerkreig
Lancelot
13,954
1,018
0
242
17,421
15,966
0
7,333
10,088
0
22,588
W
11,995
7,279
0
1,154
12,874
13,100
0
4,928
7,946
0
22,969
L
6,991
2,999
1,148
2,884
14,829
5,249
0
5,736
9,093
41,867
0
L
Janus
Hellfinx
Janus
9,507
39
0
393
7,501
3,030
0
2,847
4,654
37,493
0
W
15,351
4,435
65
945
5,786
2,104
0
806
4,980
46,167
0
L
Anhur
OmNikko
Anhur
7,078
3,604
0
1,946
13,388
5,097
0
5,971
7,417
0
29,628
W
Amaterasu
Reikiin
Amaterasu
10,182
3,484
0
1,621
15,592
11,326
0
6,767
8,825
237
18,943
W
Susano
Talion13x
Susano
20,674
6,555
0
0
12,882
6,019
0
3,076
9,806
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
54,786
229
Minions Killed
183
8
Camps Cleared
10
1,035,115
Distance Traveled
1,142,298
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,343
934
6
1
1
201,284
2
W
Morgan Le Fay
11,059
1,106
35
4
2
221,098
0
L
Lancelot
9,981
998
25
3
1
248,131
0
W
Bellona
11,305
1,131
43
4
1
222,655
0
L
Olorun
9,842
984
72
7
2
189,642
1
L
Janus
9,755
976
80
8
4
204,863
4
W
Nu Wa
10,867
1,087
50
5
1
194,850
0
L
Anhur
10,159
1,016
46
5
0
191,195
0
W
Amaterasu
10,251
1,025
39
4
2
245,987
0
W
Susano
11,304
1,130
16
2
4
257,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role