Player Matchup

Mulan
Mulan
FoxGradient
Mulan
Level 149
God Stats
3W - 4L
1,423 SR
Queue Stats
223W - 217L
1,489 Elo+
Solo
Jormungandr
Jormungandr
KreamyCenters
Jormungandr
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
158W - 146L
1,580 Elo+
Party 1
Neith
Neith
Tinymanz4
Neith
Level 58
God Stats
1W - 0L
2,005 SR
Queue Stats
61W - 50L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
blaidge
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,555 Elo+
Party 1
Hades
Hades
fohrestte
Hades
Level 158
God Stats
6W - 5L
1,530 SR
Queue Stats
205W - 193L
1,504 Elo+
Party 1
Team Averages
Level 134
1,640 SR
1,542 Elo+

VS

Team Averages
Level 143
1,473 SR
1,522 Elo+
Skadi
Skadi
Balicore
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 159L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
FalafelSauce
Kumbhakarna
Level 155
God Stats
1W - 4L
1,278 SR
Queue Stats
285W - 269L
1,506 Elo+
Party 2
Hachiman
Hachiman
Jay_Aleser
Hachiman
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
232W - 233L
1,580 Elo+
Solo
Medusa
Medusa
dakine01
Medusa
Level 147
God Stats
3W - 3L
1,584 SR
Queue Stats
239W - 218L
1,498 Elo+
Party 2
King Arthur
King Arthur
lichbane1
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 18
15,551
864
25,998
31,353
59,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
KreamyCenters
Jormungandr
20
8 / 6 / 20
13,977
777
17,947
27,124
52,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Tinymanz4
Neith
20
14 / 3 / 18
13,314
740
41,546
18,768
12,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
blaidge
Kukulkan
19
2 / 3 / 15
12,037
669
16,053
11,666
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
fohrestte
Hades
20
2 / 6 / 17
12,101
672
9,600
20,970
14,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Balicore
Skadi
19
5 / 7 / 6
11,903
661
22,147
19,759
12,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
FalafelSauce
Kumbhakarna
20
3 / 5 / 14
13,167
732
12,402
29,263
41,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Jay_Aleser
Hachiman
17
6 / 8 / 6
11,029
613
20,859
20,391
12,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
dakine01
Medusa
20
6 / 9 / 9
12,851
714
14,780
20,823
12,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
lichbane1
King Arthur
18
2 / 11 / 12
10,851
603
11,425
28,210
31,906
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
40
Kills
22
22
Deaths
40
88
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
Balicore
Skadi
5
7
6
1.14
L
Kumbhakarna
FalafelSauce
Kumbhakarna
3
5
14
2
W
14
4
18
5.75
L
Hachiman
Jay_Aleser
Hachiman
6
8
6
1.13
W
Jormungandr
KreamyCenters
Jormungandr
8
6
20
3
W
Neith
Tinymanz4
Neith
14
3
18
7.67
W
Kukulkan
blaidge
Kukulkan
2
3
15
3.17
L
Medusa
dakine01
Medusa
6
9
9
1.17
W
Hades
fohrestte
Hades
2
6
17
1.75
L
King Arthur
lichbane1
King Arthur
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,144
Damage
81,613
109,881
Taken
118,446
145,319
Mitigated
110,924
37,819
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Balicore
Skadi
22,147
7,867
1,959
3,480
19,759
12,388
0
8,037
11,722
0
40,254
L
Kumbhakarna
FalafelSauce
Kumbhakarna
12,402
730
2,542
6,446
29,263
41,831
90
10,605
18,658
33,897
0
W
25,998
2,867
2,586
7,360
31,353
59,668
1,376
3,328
28,025
11,406
35,601
L
Hachiman
Jay_Aleser
Hachiman
20,859
11,000
1,464
3,430
20,391
12,281
0
7,614
12,777
0
26,458
W
Jormungandr
KreamyCenters
Jormungandr
17,947
3,231
853
4,199
27,124
52,038
605
2,257
24,867
34,673
0
W
Neith
Tinymanz4
Neith
41,546
18,996
2,521
8,865
18,768
12,755
1,936
3,380
15,388
0
55,253
W
Kukulkan
blaidge
Kukulkan
16,053
1,416
2,226
1,877
11,666
6,799
1,554
1,115
10,551
46,099
0
L
Medusa
dakine01
Medusa
14,780
6,710
1,051
2,850
20,823
12,518
1,226
9,126
11,697
0
30,020
W
Hades
fohrestte
Hades
9,600
613
2,357
4,975
20,970
14,059
1,875
2,322
18,648
24,721
0
L
King Arthur
lichbane1
King Arthur
11,425
1,087
0
723
28,210
31,906
294
13,038
15,172
0
25,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
59,801
189
Minions Killed
144
0
Camps Cleared
0
1,487,082
Distance Traveled
1,358,481
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,903
661
47
3
0
274,538
0
L
Kumbhakarna
13,167
732
21
1
0
328,616
1
W
Mulan
15,551
864
34
2
0
286,418
0
L
Hachiman
11,029
613
9
1
0
234,593
0
W
Jormungandr
13,977
777
24
1
0
294,500
0
W
Neith
13,314
740
32
2
0
303,137
1
W
Kukulkan
12,037
669
66
4
0
313,269
4
L
Medusa
12,851
714
43
2
0
242,793
0
W
Hades
12,101
672
33
2
0
289,758
0
L
King Arthur
10,851
603
24
1
0
277,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role