Player Matchup

He Bo
He Bo
ClutchBW
He Bo
Level 68
God Stats
2W - 1L
1,591 SR
Queue Stats
83W - 74L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
ItzSkells
Heimdallr
Level 23
God Stats
2W - 1L
1,776 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
YayTuba
Zhong Kui
Level 119
God Stats
1W - 4L
1,164 SR
Queue Stats
95W - 73L
1,623 Elo+
Party 2
Loki
Loki
hurtxn
Loki
Level 156
God Stats
303W - 151L
1,569 SR
Queue Stats
427W - 271L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
moisterheadband
Guan Yu
Level 85
God Stats
4W - 1L
1,465 SR
Queue Stats
27W - 27L
1,472 Elo+
Party 2
Team Averages
Level 90
1,513 SR
1,572 Elo+

VS

Team Averages
Level 72
1,562 SR
1,510 Elo+
Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Grizma
Merlin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 147L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
R4NDY1111
Cernunnos
Level 78
God Stats
6W - 6L
1,731 SR
Queue Stats
269W - 290L
1,559 Elo+
Party 1
Bacchus
Bacchus
crelin21
Bacchus
Level 132
God Stats
1W - 1L
1,577 SR
Queue Stats
67W - 75L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ClutchBW
He Bo
14
2 / 1 / 6
8,821
588
6,697
7,785
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
ItzSkells
Heimdallr
11
0 / 2 / 0
6,626
442
5,002
10,196
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
YayTuba
Zhong Kui
15
2 / 2 / 1
9,722
648
8,450
10,324
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
hurtxn
Loki
13
3 / 2 / 3
8,112
541
7,042
10,750
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
7,547
503
4,180
13,492
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 1
9,096
606
6,459
10,200
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
 
Thor
9
1 / 2 / 2
6,434
429
4,674
7,035
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Grizma
Merlin
13
0 / 3 / 5
7,563
504
6,535
8,090
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
R4NDY1111
Cernunnos
15
3 / 2 / 0
8,721
581
13,235
13,166
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
crelin21
Bacchus
12
2 / 0 / 2
7,533
502
4,037
7,827
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
8
8
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
1
1.25
L
Thor
 
Thor
1
2
2
1
W
He Bo
ClutchBW
He Bo
2
1
6
5
L
Merlin
Grizma
Merlin
0
3
5
0.83
W
Heimdallr
ItzSkells
Heimdallr
0
2
0
0
L
Cernunnos
R4NDY1111
Cernunnos
3
2
0
1.5
W
Zhong Kui
YayTuba
Zhong Kui
2
2
1
1.25
L
Bacchus
crelin21
Bacchus
2
0
2
3
W
Loki
hurtxn
Loki
3
2
3
2.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
34,940
52,547
Taken
46,318
28,848
Mitigated
22,199
22,068
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,459
2,480
0
2,206
10,200
4,721
0
6,594
3,606
0
73,342
L
Thor
 
Thor
4,674
1,057
0
2,350
7,035
2,707
0
2,426
4,609
0
33,546
W
He Bo
ClutchBW
He Bo
6,697
1,190
0
3,182
7,785
2,763
0
2,322
5,463
63,978
0
L
Merlin
Grizma
Merlin
6,535
783
0
1,104
8,090
3,248
0
2,656
5,434
59,638
0
W
Heimdallr
ItzSkells
Heimdallr
5,002
3,272
0
959
10,196
3,835
998
512
9,684
0
40,482
L
Cernunnos
R4NDY1111
Cernunnos
13,235
5,329
0
7,387
13,166
5,275
2,135
966
12,200
0
81,090
W
Zhong Kui
YayTuba
Zhong Kui
8,450
2,190
0
6,658
10,324
7,982
138
1,296
9,028
76,515
9,660
L
Bacchus
crelin21
Bacchus
4,037
888
1,840
1,456
7,827
6,248
0
1,961
5,866
22,977
1,377
W
Loki
hurtxn
Loki
7,042
2,743
0
3,439
10,750
3,978
0
3,733
7,017
0
54,101
W
4,180
878
2,804
5,026
13,492
10,290
364
2,911
10,581
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
39,347
425
Minions Killed
461
0
Camps Cleared
0
1,519,460
Distance Traveled
1,464,028
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,096
606
148
10
0
308,100
0
L
Thor
6,434
429
72
5
0
255,319
4
W
He Bo
8,821
588
110
7
0
326,935
4
L
Merlin
7,563
504
100
7
0
285,067
4
W
Heimdallr
6,626
442
59
4
0
301,979
3
L
Cernunnos
8,721
581
111
7
0
261,460
2
W
Zhong Kui
9,722
648
152
10
0
253,662
3
L
Bacchus
7,533
502
30
2
0
354,082
10
W
Loki
8,112
541
82
5
0
316,262
7
W
Guan Yu
7,547
503
22
1
0
320,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role