Player Matchup

Bellona
Bellona
ArisToldMe
Bellona
Level 103
God Stats
33W - 18L
1,630 SR
Queue Stats
164W - 209L
1,410 Elo+
Party 1
Loki
Loki
JEdu1921
Loki
Level 113
God Stats
20W - 24L
1,545 SR
Queue Stats
245W - 315L
1,479 Elo+
Party 1
Fafnir
Fafnir
MisaelGN
Fafnir
Level 123
God Stats
0W - 1L
1,305 SR
Queue Stats
71W - 67L
1,462 Elo+
Solo
Merlin
Merlin
Nyx Zenko
Merlin
Level 143
God Stats
11W - 11L
1,467 SR
Queue Stats
404W - 483L
1,412 Elo+
Party 1
Cupid
Cupid
TheRealLayo
Cupid
Level 156
God Stats
15W - 22L
1,400 SR
Queue Stats
341W - 413L
1,463 Elo+
Party 1
Team Averages
Level 128
1,469 SR
1,445 Elo+

VS

Team Averages
Level 68
1,655 SR
1,620 Elo+
Bellona
Bellona
Ace656
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,638 Elo+
Party 2
Izanami
Izanami
FLEA BAG 3000
Izanami
Level 22
God Stats
9W - 6L
1,595 SR
Queue Stats
20W - 10L
1,685 Elo+
Party 3
Geb
Geb
GospelofCell
Geb
Level 135
God Stats
8W - 3L
1,734 SR
Queue Stats
125W - 117L
1,577 Elo+
Party 3
Nu Wa
Nu Wa
ILxbo TE
Nu Wa
Level 94
God Stats
31W - 24L
1,624 SR
Queue Stats
104W - 91L
1,595 Elo+
Party 3
Bakasura
Bakasura
Spades42
Bakasura
Level 65
God Stats
2W - 0L
1,824 SR
Queue Stats
209W - 142L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArisToldMe
Bellona
16
2 / 2 / 0
10,100
532
10,856
19,411
23,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Loki
15
0 / 2 / 2
8,765
461
7,555
16,523
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
MisaelGN
Fafnir
12
0 / 3 / 0
7,947
418
7,402
15,514
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Nyx Zenko
Merlin
12
0 / 7 / 0
7,663
403
8,130
11,925
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 0
8,400
442
5,160
16,095
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace656
Bellona
17
3 / 2 / 1
11,077
583
17,830
16,706
20,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
17
3 / 0 / 5
10,761
566
8,579
11,338
4,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 0 / 13
8,535
449
8,653
18,199
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ILxbo TE
Nu Wa
14
1 / 0 / 9
8,938
470
7,844
7,785
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Spades42
Bakasura
20
12 / 0 / 2
11,917
627
16,282
22,676
11,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
20
20
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ace656
Bellona
3
2
1
1.75
L
Bellona
ArisToldMe
Bellona
2
2
0
1
W
Izanami
3
0
5
5.5
W
1
0
13
7.5
W
Nu Wa
ILxbo TE
Nu Wa
1
0
9
5.5
L
Loki
0
2
2
0.5
L
Fafnir
MisaelGN
Fafnir
0
3
0
0
L
Merlin
Nyx Zenko
Merlin
0
7
0
0
W
Bakasura
Spades42
Bakasura
12
0
2
13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
59,188
79,468
Taken
76,704
60,072
Mitigated
52,669
24,355
Healing
35,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ace656
Bellona
17,830
9,573
0
7,313
16,706
20,445
0
248
16,458
0
100,197
L
Bellona
ArisToldMe
Bellona
10,856
4,825
0
7,727
19,411
23,407
506
774
18,525
68
79,843
W
Izanami
8,579
5,815
0
7,210
11,338
4,751
7,161
391
10,947
0
118,683
W
8,653
1,684
0
8,882
18,199
12,890
538
7,974
10,225
26,426
0
W
Nu Wa
ILxbo TE
Nu Wa
7,844
1,509
92
2,323
7,785
3,247
1,338
3,978
3,807
62,644
0
L
Loki
7,555
1,626
0
6,722
16,523
6,821
0
2,124
14,167
0
81,552
L
Fafnir
MisaelGN
Fafnir
7,402
2,488
276
2,879
15,514
19,383
0
4,475
9,799
36,188
0
L
Merlin
Nyx Zenko
Merlin
8,130
501
0
1,228
11,925
4,924
355
6,257
4,787
72,053
0
W
Bakasura
Spades42
Bakasura
16,282
11,194
0
9,569
22,676
11,336
188
3,009
19,667
0
117,973
L
5,160
2,238
106
5,417
16,095
5,537
0
1,644
13,670
0
73,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
51,228
582
Minions Killed
677
0
Camps Cleared
0
1,672,620
Distance Traveled
1,866,422
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,077
583
174
9
0
370,233
3
L
Bellona
10,100
532
160
8
0
351,481
0
W
Izanami
10,761
566
179
9
0
330,011
4
W
Geb
8,535
449
29
2
0
385,621
5
W
Nu Wa
8,938
470
102
5
0
308,341
2
L
Loki
8,765
461
121
6
0
383,659
0
L
Fafnir
7,947
418
31
2
0
283,053
7
L
Merlin
7,663
403
127
7
0
323,589
4
W
Bakasura
11,917
627
193
10
0
472,216
0
L
Cupid
8,400
442
143
8
0
330,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role