Player Matchup

Skadi
Skadi
ChaBoii_IcoN
Skadi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,372 Elo+
Party 2
Sol
Sol
uLtRa GrOuNdHoG
Sol
Level 160
God Stats
3W - 4L
1,619 SR
Queue Stats
163W - 154L
1,546 Elo+
Party 2
Ymir
Ymir
uLtRa ViIsIoNz
Ymir
Level 46
God Stats
4W - 0L
1,572 SR
Queue Stats
7W - 7L
1,165 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,361 Elo+

VS

Team Averages
Level 66
1,298 SR
1,320 Elo+
Izanami
Izanami
EdenianGlow
Izanami
Level 68
God Stats
6W - 20L
1,310 SR
Queue Stats
133W - 244L
1,296 Elo+
Solo
Horus
Horus
RaMmbammtymaam
Horus
Level 101
God Stats
3W - 8L
1,250 SR
Queue Stats
115W - 141L
1,337 Elo+
Party 1
Zeus
Zeus
anthony19932009
Zeus
Level 28
God Stats
2W - 3L
1,334 SR
Queue Stats
39W - 50L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
11,702
731
12,818
11,791
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 1 / 7
12,701
794
27,889
17,162
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 3 / 12
11,444
715
7,432
16,503
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EdenianGlow
Izanami
13
2 / 6 / 3
9,516
595
5,920
18,181
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 4 / 4
9,758
610
13,947
22,312
23,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
3 / 6 / 4
10,593
662
15,524
15,031
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
7
7
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Izanami
EdenianGlow
Izanami
2
6
3
0.58
L
2
4
4
1
L
3
6
4
0.83
W
9
1
7
12.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
35,391
45,456
Taken
55,524
28,975
Mitigated
38,948
15,829
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,818
6,121
0
1,219
11,791
5,075
1,664
3,515
7,961
0
48,899
L
Izanami
EdenianGlow
Izanami
5,920
3,073
1,833
1,422
18,181
8,773
241
10,393
7,382
0
26,979
L
13,947
5,518
4,033
8,039
22,312
23,500
133
14,239
7,616
0
17,662
L
15,524
2,135
647
976
15,031
6,675
216
9,449
5,190
52,226
0
W
27,889
10,605
0
13,075
17,162
6,040
936
5,705
10,905
95,906
0
W
7,432
834
0
1,535
16,503
17,860
263
6,394
9,705
14,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
29,867
211
Minions Killed
136
0
Camps Cleared
0
785,194
Distance Traveled
706,315
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,702
731
63
4
0
253,396
0
L
Izanami
9,516
595
33
2
0
220,150
1
L
Horus
9,758
610
11
1
0
268,319
2
L
Zeus
10,593
662
92
6
0
217,846
2
W
Sol
12,701
794
131
8
0
250,744
5
W
Ymir
11,444
715
17
1
0
281,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role