Player Matchup

Cernunnos
Cernunnos
Cesar37x
Cernunnos
Level 42
God Stats
2W - 1L
1,411 SR
Queue Stats
76W - 83L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Daddy_Abi47
Cthulhu
Level 36
God Stats
1W - 0L
1,271 SR
Queue Stats
24W - 44L
1,239 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yannasayswhaat
Morgan Le Fay
Level 113
God Stats
1W - 0L
1,643 SR
Queue Stats
8W - 6L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Yoshinie
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,151 Elo+
Party 1
Ao Kuang
Ao Kuang
jreapps
Ao Kuang
Level 65
God Stats
17W - 18L
1,473 SR
Queue Stats
188W - 232L
1,355 Elo+
Solo
Team Averages
Level 56
1,460 SR
1,313 Elo+

VS

Team Averages
Level 92
1,443 SR
1,394 Elo+
Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IndefiniteAsp
Loki
Level 108
God Stats
1W - 4L
1,334 SR
Queue Stats
166W - 182L
1,367 Elo+
Party 2
Pele
Pele
blinkynyyy
Pele
Level 87
God Stats
7W - 8L
1,421 SR
Queue Stats
134W - 138L
1,349 Elo+
Party 2
Ares
Ares
shacal69
Ares
Level 114
God Stats
11W - 19L
1,582 SR
Queue Stats
1,005W - 1,056L
1,413 Elo+
Solo
Neith
Neith
xBlackxSoul_
Neith
Level 103
God Stats
23W - 38L
1,380 SR
Queue Stats
146W - 170L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cesar37x
Cernunnos
13
2 / 4 / 2
8,047
447
5,825
14,094
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Daddy_Abi47
Cthulhu
11
0 / 4 / 2
7,420
412
4,950
15,403
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Yannasayswhaat
Morgan Le Fay
16
3 / 2 / 1
9,579
532
12,310
9,750
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Yoshinie
Guan Yu
14
1 / 1 / 3
8,962
498
4,178
5,884
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
jreapps
Ao Kuang
14
2 / 2 / 2
8,587
477
4,322
16,932
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 1 / 0
6,124
340
1,060
3,368
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 1
8,483
471
4,844
9,667
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 2
10,102
561
16,670
19,571
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
1 / 2 / 6
7,629
424
5,619
9,588
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 3
8,288
460
10,317
6,416
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
13
13
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
W
Cernunnos
Cesar37x
Cernunnos
2
4
2
0.75
W
Cthulhu
Daddy_Abi47
Cthulhu
0
4
2
0.25
L
1
2
1
0.75
W
Morgan Le Fay
Yannasayswhaat
Morgan Le Fay
3
2
1
1.75
W
Guan Yu
Yoshinie
Guan Yu
1
1
3
2.5
L
7
3
2
2.67
W
Ao Kuang
jreapps
Ao Kuang
2
2
2
1.5
L
Ares
1
2
6
2
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
38,510
62,063
Taken
48,610
39,110
Mitigated
28,161
14,934
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,060
267
0
804
3,368
1,340
0
2,497
871
18,351
0
W
Cernunnos
Cesar37x
Cernunnos
5,825
2,867
0
2,956
14,094
5,427
1,350
2,518
11,576
0
42,208
W
Cthulhu
Daddy_Abi47
Cthulhu
4,950
298
69
1,552
15,403
14,506
0
2,142
13,261
31,768
0
L
4,844
786
0
892
9,667
6,379
0
2,446
6,454
0
57,281
W
Morgan Le Fay
Yannasayswhaat
Morgan Le Fay
12,310
1,188
0
1,304
9,750
4,449
0
1,047
8,703
70,766
0
W
Guan Yu
Yoshinie
Guan Yu
4,178
597
100
2,703
5,884
7,817
0
0
5,884
0
46,550
L
16,670
4,831
103
3,709
19,571
9,024
946
8,994
10,529
0
89,130
W
Ao Kuang
jreapps
Ao Kuang
4,322
1,295
293
5,957
16,932
6,911
528
972
15,960
59,130
0
L
Ares
5,619
199
0
0
9,588
8,238
52
4,239
5,349
28,982
0
L
10,317
3,790
205
3,187
6,416
3,180
500
3,406
3,010
0
55,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
40,626
407
Minions Killed
401
0
Camps Cleared
0
1,698,436
Distance Traveled
1,445,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,124
340
37
2
0
123,974
0
W
Cernunnos
8,047
447
76
4
0
294,176
0
W
Cthulhu
7,420
412
50
3
0
347,760
1
L
Loki
8,483
471
97
5
0
342,820
1
W
Morgan Le Fay
9,579
532
120
7
0
329,652
3
W
Guan Yu
8,962
498
78
4
0
380,340
3
L
Pele
10,102
561
134
7
0
357,093
0
W
Ao Kuang
8,587
477
83
5
0
346,508
0
L
Ares
7,629
424
42
2
0
290,218
0
L
Neith
8,288
460
91
5
0
331,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role